d3d11: Implement d3d11_immediate_context_GSSetShaderResources().
commit6dc3a0117df1368e816f43444ef5e75caed596de
authorJózef Kucia <jkucia@codeweavers.com>
Fri, 6 Nov 2015 17:38:18 +0000 (6 18:38 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 9 Nov 2015 14:10:08 +0000 (9 23:10 +0900)
treec8e607d07d408533f3320ba1dbc2e8de0112b65e
parent38ef285262d7430f7ef6cb9569bbf5e0dd8a9d29
d3d11: Implement d3d11_immediate_context_GSSetShaderResources().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/device.c