d2d1: Implement d2d_d3d_render_target_CreateLayer().
commit6d638b9e287b3240bbfd37a08d1da0ac9d3e6bc4
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 2 Jun 2017 15:56:31 +0000 (2 17:56 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 2 Jun 2017 16:41:13 +0000 (2 18:41 +0200)
tree7ec2ef2ef21d5068c3339ffee02137232a7d1f95
parentb332c1a6d59f4efa4a306b3aa1d9b6ef0e6de1b3
d2d1: Implement d2d_d3d_render_target_CreateLayer().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d2d1/Makefile.in
dlls/d2d1/d2d1_private.h
dlls/d2d1/layer.c [new file with mode: 0644]
dlls/d2d1/render_target.c
dlls/d2d1/tests/d2d1.c