wined3d: Correctly handle modifiers on instructions with multiple destination registers.
commit6cc4bd4c2869ca54e34d499f1c796f30f25cb77d
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 5 Mar 2021 16:06:22 +0000 (5 17:06 +0100)
committerMichael Stefaniuc <mstefani@winehq.org>
Tue, 18 May 2021 19:08:18 +0000 (18 21:08 +0200)
tree7aeef2c20917715079728ef56a4dbdc11dcb44fc
parentaf9312c574cf4d37ea0ffff7217d4ba80f0726c0
wined3d: Correctly handle modifiers on instructions with multiple destination registers.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit 65b3279baed3db067f2d750af97160c787f00d6a)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
dlls/wined3d/glsl_shader.c