ddraw: Use wined3d_resource_map() in d3d_texture2_Load().
commit6b2a080372ae49cdde6b7752de5de20142ce2a70
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 1 Feb 2016 17:42:12 +0000 (1 18:42 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 2 Feb 2016 05:39:01 +0000 (2 14:39 +0900)
treea1db4a7746107347856e7c2294253937ef07280d
parent9bdab23bf7a57e92656782907ae2ac67ed292f0b
ddraw: Use wined3d_resource_map() in d3d_texture2_Load().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/ddraw/surface.c