wined3d: Use context->ops->prepare_upload_bo() in wined3d_device_context_map() if...
commit65e31e450896590fd92feef5e9ad6e3100afe561
authorZebediah Figura <z.figura12@gmail.com>
Wed, 30 Jun 2021 22:38:33 +0000 (30 17:38 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 1 Jul 2021 20:34:31 +0000 (1 22:34 +0200)
tree50ba73b75d24957323093fc695997f849a0cf2a2
parent1e9c094aa66e1eb9c2b6b891dfbec99816b67d7a
wined3d: Use context->ops->prepare_upload_bo() in wined3d_device_context_map() if possible.

This has the notable effect of implementing maps on deferred contexts.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/tests/d3d11.c
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/wined3d_private.h