wined3d: Add a test for zenable=false, zwriteenable=false.
commit631f751fe16f9896c20e5bb7e146613c3fca6129
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 8 Sep 2008 01:04:34 +0000 (7 20:04 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 11 Sep 2008 09:43:42 +0000 (11 11:43 +0200)
treeaffcbb708b8ee88ce553c3b0acd3f9a743eee9ad
parentae7572217d6ddc591d23be7c1d0337e566af0f99
wined3d: Add a test for zenable=false, zwriteenable=false.

I suspected that in this situation d3d writes to the z buffer, but the
test shows that I was mistaken
dlls/d3d9/tests/visual.c