wined3d: Move the OpenGL vertex format to a separate structure.
commit62ef751633d8543c27d4b36465ece43cc32b0d0a
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 21 Sep 2018 12:41:50 +0000 (21 17:11 +0430)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 21 Sep 2018 21:58:56 +0000 (21 23:58 +0200)
tree04214df419f3d0e8178ff4d4db8595dccfced536
parentcefa84e5d9e9542475007a23fe18efe35549ce7a
wined3d: Move the OpenGL vertex format to a separate structure.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h