wined3d: Don't flag vertex color clamping for changes on core profile.
commit618e825e57d65e149fa9822dc644122268e2dbde
authorMatteo Bruni <mbruni@codeweavers.com>
Fri, 25 Mar 2016 21:50:25 +0000 (25 22:50 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 28 Mar 2016 07:26:52 +0000 (28 16:26 +0900)
tree1322d2b4197ebe40e2eeaf64b6f6d2952f4c7ea7
parent5e7a015b52fc3b1d635e4b5975a1ecaddfa8ec32
wined3d: Don't flag vertex color clamping for changes on core profile.

glClampColorARB(GL_CLAMP_VERTEX_COLOR) is not supported on core profile and
we can't use builtin color varyings there anyway.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c