wined3d: Use resource.map_binding as destination location for blits to WINED3D_POOL_S...
commit5e40695310739ea7d34703c7a961fb313f043ead
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 3 Apr 2017 05:39:46 +0000 (3 07:39 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 3 Apr 2017 10:00:04 +0000 (3 12:00 +0200)
treefa30e08b0c2e9a3a09b2445d393c8b4c7a1dd098
parent03e85bf9916c6c88d68b35c94288ed2d36f3285c
wined3d: Use resource.map_binding as destination location for blits to WINED3D_POOL_SYSTEM_MEM textures.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c