wined3d: Store a fragment_caps structure in struct wined3d_d3d_info.
commit5ce02389f978d184e2a2d48fc2165c2bf5183ca6
authorZebediah Figura <zfigura@codeweavers.com>
Tue, 21 Mar 2023 00:56:06 +0000 (20 19:56 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 6 Oct 2023 18:48:22 +0000 (6 20:48 +0200)
treecb401141e33a5b45cef7b4cbc6bbc0bce7d6a89d
parentef2ad5ef668675f3e49e0fedb479dea315c5a357
wined3d: Store a fragment_caps structure in struct wined3d_d3d_info.

Instead of duplicating multiple members.
dlls/wined3d/adapter_gl.c
dlls/wined3d/adapter_vk.c
dlls/wined3d/arb_program_shader.c
dlls/wined3d/ati_fragment_shader.c
dlls/wined3d/context_gl.c
dlls/wined3d/cs.c
dlls/wined3d/state.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h