d3d11: Implement d3d11_immediate_context_FinishCommandList().
commit5c446e92d7364395115e6c6eb59b65cfc425adf4
authorChip Davis <cdavis@codeweavers.com>
Wed, 20 May 2020 19:24:39 +0000 (20 23:54 +0430)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 May 2020 19:31:57 +0000 (20 21:31 +0200)
tree6a04c0c748e07ba133597461f62140a56bbba7ce
parentfff364274774fe51bdc8a0aee22369aac161dcb7
d3d11: Implement d3d11_immediate_context_FinishCommandList().

This always returns DXGI_ERROR_INVALID_CALL.

Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/device.c
dlls/d3d11/tests/d3d11.c