wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipma...
commit5a8b35c8f062713b357491d140fdac675de7e208
authorZebediah Figura <z.figura12@gmail.com>
Fri, 9 Apr 2021 04:45:06 +0000 (8 23:45 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 9 Apr 2021 18:37:14 +0000 (9 20:37 +0200)
tree4e4dedf8167ab8447a3e8c089fb1075b4a9d6e2f
parent8163dcb6c8f6cf21ed9849da5206de718f251ccc
wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/device.c
dlls/d3d9/texture.c
dlls/wined3d/device.c
dlls/wined3d/view.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h