d3dcompiler: Separate out an hlsl_deref structure and store it in hlsl_ir_assignment...
commit54387427b0aec5012aa0dae12a7c72f189d3c3a1
authorZebediah Figura <z.figura12@gmail.com>
Fri, 6 Mar 2020 23:17:34 +0000 (6 17:17 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 12 Mar 2020 20:18:19 +0000 (12 21:18 +0100)
treec34a2356b6cb0dd6623f77c42976e3554fa7047f
parentbdbf0b43b729b09e7acbdd9b680d34d0cf582ef7
d3dcompiler: Separate out an hlsl_deref structure and store it in hlsl_ir_assignment directly.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3dcompiler_43/d3dcompiler_private.h
dlls/d3dcompiler_43/hlsl.y
dlls/d3dcompiler_43/utils.c