d3d8: Volumes are always part of a texture.
commit515c1acf29f503c4366e964c1099f42945017841
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 12 Aug 2014 09:11:02 +0000 (12 11:11 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 15 Aug 2014 15:04:09 +0000 (15 17:04 +0200)
treeb78d11833da61494767ee6f421f1c1027bed44fc
parentff694bf47df62af165a456e0e3a545d20af102e4
d3d8: Volumes are always part of a texture.
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/volume.c