wined3d: Explicitly calculate the sub-resource level in surface_load_drawable().
commit4d84feb542592271afec1b9e7cef7a3b1dec1670
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 1 Mar 2018 06:16:53 +0000 (1 09:46 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 1 Mar 2018 18:25:56 +0000 (1 19:25 +0100)
tree23b7337ccc5b5b8b4de5578adf8ef0857b427458
parent28d0ee637a6517d0e53d8722fa70a5e8ec639d77
wined3d: Explicitly calculate the sub-resource level in surface_load_drawable().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c