wined3d: Simplify checking if the released resource is in use as a rendertarget in...
commit4a9304305ae2940288e9382926a6931dd46982d5
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 29 Mar 2016 14:45:33 +0000 (29 16:45 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 30 Mar 2016 02:54:16 +0000 (30 11:54 +0900)
tree7d1ed609024566f27c77c97f4cea42df06986a7e
parentd6e2f650d5d141cea1982269b3367d6b45cf8694
wined3d: Simplify checking if the released resource is in use as a rendertarget in device_resource_released().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c