d3d9: VertexDeclaration and VertexShader should keep reference to the parent device...
commit4a25828c0d8d7fa08793027f4c4d2ba14dc5407d
authorVitaliy Margolen <wine-patch@kievinfo.com>
Wed, 12 Apr 2006 04:09:27 +0000 (11 22:09 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 12 Apr 2006 09:20:21 +0000 (12 11:20 +0200)
treea2a6db11cfc990343a3fabba091ecfe1ac932bc6
parent99136998e2345ac5e2408f5f129c4b5d11db6c5a
d3d9: VertexDeclaration and VertexShader should keep reference to the parent device object.
dlls/d3d9/d3d9_private.h
dlls/d3d9/vertexdeclaration.c
dlls/d3d9/vertexshader.c