wined3d: Update the bump constants after a shader change.
commit45563979bd5f6bb1a91205ba3b10564291cca9e6
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 15 May 2009 11:34:12 +0000 (15 13:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 18 May 2009 11:58:57 +0000 (18 13:58 +0200)
tree5dc1073f42e14020f9e52cc06f52aaca47dd4016
parent3372846aa64bdda484d5b5496db40aa1773eb65e
wined3d: Update the bump constants after a shader change.

Since we're using local constants now, we have to update the constants after a
shader change.
dlls/wined3d/arb_program_shader.c