wined3d: Consider WINED3D_LOCATION_CLEARED to be a CPU-accessible location.
commit4103a7085c1643bcbc7b59ed2419b6b03b1882cc
authorZebediah Figura <zfigura@codeweavers.com>
Thu, 24 Feb 2022 02:21:39 +0000 (23 20:21 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 24 Feb 2022 17:37:20 +0000 (24 18:37 +0100)
treedd1433a37d8ce701e869f1835d113c168e7d1ffb
parentf4e65025b6d3c47aac429a8ea6844c5ba2f7bbcc
wined3d: Consider WINED3D_LOCATION_CLEARED to be a CPU-accessible location.

For the purposes of texture2d_blt(). The main goal here is to allow uploading
from WINED3D_LOCATION_CLEARED to a multisample texture (and hence initializing
it).

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/surface.c