wined3d: Declare the correct number and type of fragment shader color outputs.
commit4032cc80f9b623dd554f710c6c08f97f40f9c33e
authorMatteo Bruni <mbruni@codeweavers.com>
Thu, 5 Jul 2018 12:30:49 +0000 (5 17:00 +0430)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 5 Jul 2018 17:57:16 +0000 (5 19:57 +0200)
tree7f8be996da72c40dcf18a1d545a9c20b28213f61
parentf482b9463c45710adc4841f73899dc4e95cad067
wined3d: Declare the correct number and type of fragment shader color outputs.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c