wined3d: Handle hull shader control point outputs.
commit39d5dbd6ee84b0d1b4cc670e765aaece7d18d0ee
authorJózef Kucia <jkucia@codeweavers.com>
Sat, 20 May 2017 11:45:57 +0000 (20 13:45 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 22 May 2017 11:45:09 +0000 (22 13:45 +0200)
tree25873966a2467f29b85b17798e5f32c03f249825
parent007eb7d869cdab5a9c28ee41a98e88dc59b9e0d9
wined3d: Handle hull shader control point outputs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c