d3d8/tests: Properly check whether creating a device succeeded in test_flip().
commit3932b2f2a75cebae7ab663d4c04f685307f527eb
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 21 Sep 2018 23:26:05 +0000 (22 02:56 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 24 Sep 2018 08:24:21 +0000 (24 10:24 +0200)
tree29fd7d5b0111972130154f67dc51ea7802209b56
parent86805c3d4b78e69e675e72f57a21254d3d580ddd
d3d8/tests: Properly check whether creating a device succeeded in test_flip().

Perhaps CreateDevice() should clear the pointer on failure, but that's not
documented behaviour, and Wine currently doesn't.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/tests/visual.c