wined3d: Store the sample count in struct wined3d_d3d_info.
commit3624e1191d6e0000117b07a66407ad2294f339e2
authorZebediah Figura <zfigura@codeweavers.com>
Fri, 6 Jan 2023 01:10:18 +0000 (5 19:10 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 27 Jul 2023 02:54:21 +0000 (27 11:54 +0900)
tree8620519184e2f0029565ebdec8fdd868f73c6892
parent1cab38b6aee2815885802cb4caa8708ae347b073
wined3d: Store the sample count in struct wined3d_d3d_info.

Read that in wined3d_swapchain_apply_sample_count_override().
dlls/wined3d/adapter_gl.c
dlls/wined3d/adapter_vk.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h