wined3d: Use create_primary_opengl_context() in wined3d_device_init_3d().
commit325d415ea480f2c2667efaefef340a1cd98b636c
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 15 Feb 2017 23:58:52 +0000 (16 00:58 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 16 Feb 2017 07:30:53 +0000 (16 08:30 +0100)
treec84b4bd30efceb8b415fc978e84079a582897d2c
parente1006611cddd904e6361e0010a6eb1988afab033
wined3d: Use create_primary_opengl_context() in wined3d_device_init_3d().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/device.c