wined3d: Don't pass the swizzle map to find_vs_compile_args() separately.
commit2f5a01201c2f2876161b253f2baa0c60d66da127
authorMatteo Bruni <mbruni@codeweavers.com>
Mon, 31 May 2021 19:12:57 +0000 (31 21:12 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 1 Jun 2021 19:24:54 +0000 (1 21:24 +0200)
tree10a32833ea45afa768f26d238a7390b81f6dd03e
parent8127ea1f8477abf3e76c5408e70713234c8f5e41
wined3d: Don't pass the swizzle map to find_vs_compile_args() separately.

It's already part of the context.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h