wined3d: Use wined3d_get_line() in shader_glsl_compile().
commit294518092758281ddb536ba444c06f684f785ff1
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 13 Mar 2023 10:46:59 +0000 (13 11:46 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 14 Mar 2023 13:24:59 +0000 (14 14:24 +0100)
tree1bc645b148e7444359c499c0d74d5326f279e288
parent4144f2e864f1f54bd63fb6fe389a75b6247fd9f9
wined3d: Use wined3d_get_line() in shader_glsl_compile().
dlls/wined3d/glsl_shader.c