wined3d: Use the command stream state in device_clear_render_targets().
commit29326406c34c0dce4baab08e544e70ce0001c70a
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 26 Feb 2017 06:46:34 +0000 (26 07:46 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 27 Feb 2017 08:57:41 +0000 (27 09:57 +0100)
tree74bb3c50bd78e6811939280fa12c3cd930c130fe
parent4aec7f0cc4b3ea3b80d34841edf42d7a5130036e
wined3d: Use the command stream state in device_clear_render_targets().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/cs.c
dlls/wined3d/device.c