wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured().
commit27a55f8f49243f0eef0e780b3f10b83596041d4c
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 1 Mar 2017 23:55:26 +0000 (2 00:55 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 2 Mar 2017 09:20:32 +0000 (2 10:20 +0100)
tree18367917809b76fc579669717d5e787d6987a575
parente6f8f136fa557d282f44654be509573cb45a831f
wined3d: Rename shader_glsl_ld_buffer() to shader_glsl_ld_raw_structured().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c