d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantB().
commit22969d43f85c84f47bac3c644e0cd2db876b9e1d
authorZebediah Figura <z.figura12@gmail.com>
Thu, 3 Oct 2019 00:39:59 +0000 (2 19:39 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 3 Oct 2019 20:58:07 +0000 (3 22:58 +0200)
tree358f555e4dd1a0ce0c6b558c934856f09b3621c3
parente374d4c72a3f29d66f44ecfa21c5a17563aa7feb
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantB().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d9/device.c