d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_swapchain_GetBackBuffer().
commit1e6951cbfc029ce01068ed20bfda3955dcb65ee3
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Feb 2016 17:35:31 +0000 (17 18:35 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 18 Feb 2016 12:05:49 +0000 (18 21:05 +0900)
tree58e8f26c0137661cded92bbd30ed9e69826ff1d9
parentbdc31c99c48a7cef587895488a2e855338b53f05
d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_swapchain_GetBackBuffer().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/swapchain.c