wined3d: Use immutable storage for 2D textures.
commit1ddf2e47e252fd30976237bd190a98b310909301
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 25 May 2016 22:08:27 +0000 (26 00:08 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 26 May 2016 13:14:53 +0000 (26 22:14 +0900)
tree4173f7ec4aae6083d6ced2f8e391a5bee3b29a44
parent266528e244da3ddfa4f5efd59ea5cc1e4fdafc0f
wined3d: Use immutable storage for 2D textures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/directx.c
dlls/wined3d/texture.c