d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().
commit1dcc3ab292151cd91ea4202b92107c3a91527c7a
authorChristian Costa <titan.costa@gmail.com>
Tue, 29 Sep 2020 08:29:39 +0000 (29 10:29 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 29 Sep 2020 10:02:38 +0000 (29 12:02 +0200)
treec4c4b33385edc3061fad2be3b7064a3dfe5b0f64
parent3c068a2d86f09229f442155ca0d5dc8cb5a05186
d3dx9: Ignore vertices reordering for D3DXMESHOPT_ATTRSORT in OptimizeInPlace().

Not reordering vertices shouldn't have effects aside from performance.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48529
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3dx9_36/mesh.c