Integrate hardware vertex shaders into the drawing pipeline.
commit1be54d8b79cc523d71b5679d0a597d4ef6adcb80
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Fri, 19 Aug 2005 10:05:00 +0000 (19 10:05 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 19 Aug 2005 10:05:00 +0000 (19 10:05 +0000)
tree68bcdb388008ef4bc20d5ed67c5bd0c05fc769e5
parent516a577df1a1cf597337d85fb14fa571c057cce7
Integrate hardware vertex shaders into the drawing pipeline.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h