wined3d: Get rid of surface_load_ds_location().
commit1bd56b6ca5638cdf026938eb89fac0ccfd24874b
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 24 Jan 2017 21:15:27 +0000 (24 22:15 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 25 Jan 2017 10:25:46 +0000 (25 11:25 +0100)
tree1c84201d5262870330e7c2c6b4794070b0e589f0
parentff85cd5f4af3408e35bbfd51446c4ea516856e5c
wined3d: Get rid of surface_load_ds_location().

This should be unused now that "AlwaysOffscreen" is gone.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h