- fix DirectSound Creation by dmusic (fix recent Unreal2 regression)
commit1afbcd71dd26d0f7c52275eb6f08da6a51283d72
authorRaphael Junqueira <fenix@club-internet.fr>
Wed, 5 May 2004 01:32:55 +0000 (5 01:32 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 5 May 2004 01:32:55 +0000 (5 01:32 +0000)
tree58f08c44bb5fe3ab4d7b1a58cf0a91fd3eca090b
parent4dc686df3fc403ad057ae5b7c967f2b849f2319d
- fix DirectSound Creation by dmusic (fix recent Unreal2 regression)
  using Robert Reif patch
- use of ForegroundWindow if hWnd is NULL (as specified on msdn docs)
- begin of Performance PMsg implementation (we should use a processing
  thread)
- better Segment loading
- some stubs for IsDirty (always FALSE)
dlls/dmime/audiopath.c
dlls/dmime/dmime_private.h
dlls/dmime/performance.c
dlls/dmime/segment.c