wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
commit1606dd39e24cad61be49b744adeb7aac7eab2477
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 21 Sep 2018 23:26:09 +0000 (22 02:56 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 24 Sep 2018 08:24:31 +0000 (24 10:24 +0200)
tree8f08f82610bb4551def25969b2f66eb4e0ce5486
parent3ad933d5e665a202d364230dedbada4aecc128ff
wined3d: Move the OpenGL texture format to struct wined3d_format_gl.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/surface.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/view.c
dlls/wined3d/wined3d_private.h