wined3d: Use signed integers for addressing in ld_structured opcode.
commit1036c7e7a211dce05589e905f1e1df2274094ae8
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 30 Nov 2016 11:47:33 +0000 (30 12:47 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 30 Nov 2016 15:31:33 +0000 (30 16:31 +0100)
tree9ce77653850ae4d9c3546354e5c7fd24f9c15bf0
parenta592f35d498964eb33a8884f6ebca5946440b541
wined3d: Use signed integers for addressing in ld_structured opcode.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/shader_sm4.c