wined3d: Use ARB_texture_swizzle for color fixups when possible.
commit0ed39ad13db834525f35462f4c9deec1c61786aa
authorMatteo Bruni <mbruni@codeweavers.com>
Wed, 23 Mar 2016 20:19:10 +0000 (23 21:19 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 24 Mar 2016 13:09:37 +0000 (24 22:09 +0900)
treeee030b482efad1913dfa2d578b1db71d9e12bd8b
parent5cb85f3b2f2791c5f085bf720683b31caddee745
wined3d: Use ARB_texture_swizzle for color fixups when possible.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/cs.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h