d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
commit0ceabaae80afb9b9d4bc21897604acf5c3839ec3
authorJan Sikorski <jsikorski@codeweavers.com>
Fri, 15 Oct 2021 12:26:24 +0000 (15 14:26 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 19 Oct 2021 20:51:34 +0000 (19 22:51 +0200)
tree791fd8c0f6a41ad0ecdb650a35c3252246be3323
parent154f612cd9b503d2de61c708a15a41be4a65385f
d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d8/buffer.c