d3drm: Just use RGBA_MAKE.
commit0c228f5faf61d5fa11da74cdc866aa53fe755407
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 15 Apr 2013 06:14:52 +0000 (15 08:14 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 15 Apr 2013 13:16:22 +0000 (15 15:16 +0200)
tree2ab70e1716f885183bb1665f54e56cdd3bf297de
parent12a05be5b6a081c957619e0e751a56dc28d5b423
d3drm: Just use RGBA_MAKE.

D3DCOLOR_ARGB is a d3d8+ thing, ddraw has RGBA_MAKE.
dlls/d3drm/d3drm_private.h
dlls/d3drm/frame.c
dlls/d3drm/light.c
dlls/d3drm/meshbuilder.c