wined3d: Store GL sampler limits as array.
commit09fa9fbcf12336f226077ee353218b22f2a8cb72
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 15 Mar 2017 11:00:07 +0000 (15 12:00 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 15 Mar 2017 16:32:58 +0000 (15 17:32 +0100)
treec5176e0dde782ab961107b24543ed9ca4cb98908
parent3f10995ecb362526a1428bcf44864e3744e5537c
wined3d: Store GL sampler limits as array.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/arb_program_shader.c
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/state.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h