wined3d: Skip unhandled stream output components.
commit0832b5cded389096dcf74ac93367ae4ee4b8d35b
authorJózef Kucia <jkucia@codeweavers.com>
Thu, 19 Oct 2017 08:07:27 +0000 (19 10:07 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 19 Oct 2017 14:53:49 +0000 (19 16:53 +0200)
tree1f77ccc1f186b7bdaa0532ee113c29565480a463
parente162ae2333bcde601e111c644d13aec3d4100edb
wined3d: Skip unhandled stream output components.

This should at least avoid trashing other stream output elements.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c