wined3d: Explicitly pass shader_data and reg_maps to reserved_vs_const().
commit0405733ff72ecaec591dc80d62602a8c6bf091cc
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 5 Dec 2010 22:46:53 +0000 (5 23:46 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 6 Dec 2010 11:21:27 +0000 (6 12:21 +0100)
treeca8626ca9e7ca0da5af9c238d7657a6d7f35ec4a
parenta564101630f689a866678077991e214f2ea1de69
wined3d: Explicitly pass shader_data and reg_maps to reserved_vs_const().
dlls/wined3d/arb_program_shader.c