d3d10: Simply use d3d10_effect_type_destroy() in d3d10_effect_local_buffer_destroy().
commit01f8e55d38a724de0974700a21f63aa88fcdff78
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 26 May 2016 17:36:53 +0000 (26 19:36 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 27 May 2016 01:21:48 +0000 (27 10:21 +0900)
treee7bf77cd5cb758ebad805e0126f53dbb1d960dbe
parent908a8e677cbc3381206f61cccda01c663ed963ef
d3d10: Simply use d3d10_effect_type_destroy() in d3d10_effect_local_buffer_destroy().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d10/effect.c