wined3d: Use the previous "dirty" status to set WINED3D_BUFFER_NOSYNC in wined3d_buff...
commit01251f3d3cb9c5f7b8cb006f91eb242f4f32bf4b
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 18 Jul 2014 08:37:54 +0000 (18 10:37 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 18 Jul 2014 17:13:36 +0000 (18 19:13 +0200)
tree0e220bf0ec550da9a241924ce0928d4193fc6a7a
parent8c19371b628a861028f3dbfa0b8a3a53677efd04
wined3d: Use the previous "dirty" status to set WINED3D_BUFFER_NOSYNC in wined3d_buffer_map().

This (presumably) fixes a regression introduced by commit
c1032e977bb9f850e3aea28dd79e3d7c2244cd6c.
dlls/wined3d/buffer.c