wined3d: Use wined3d_bit_scan() in context_preload_textures().
[wine.git] / dlls / wineandroid.drv / opengl.c
blob3d18f99fb1a8bfdf20e182363d2e9e1ffe9385d7
1 /*
2 * Android OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2013 Matteo Bruni
10 * Copyright 2012, 2013, 2014, 2017 Alexandre Julliard
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "config.h"
29 #include <assert.h>
30 #include <stdarg.h>
31 #include <stdlib.h>
32 #include <string.h>
33 #include <dlfcn.h>
34 #ifdef HAVE_EGL_EGL_H
35 #include <EGL/egl.h>
36 #endif
38 #include "android.h"
39 #include "winternl.h"
41 #define GLAPIENTRY /* nothing */
42 #include "wine/wgl.h"
43 #undef GLAPIENTRY
44 #include "wine/wgl_driver.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(android);
49 #define DECL_FUNCPTR(f) typeof(f) * p_##f = NULL
50 DECL_FUNCPTR( eglCreateContext );
51 DECL_FUNCPTR( eglCreateWindowSurface );
52 DECL_FUNCPTR( eglCreatePbufferSurface );
53 DECL_FUNCPTR( eglDestroyContext );
54 DECL_FUNCPTR( eglDestroySurface );
55 DECL_FUNCPTR( eglGetConfigAttrib );
56 DECL_FUNCPTR( eglGetConfigs );
57 DECL_FUNCPTR( eglGetDisplay );
58 DECL_FUNCPTR( eglGetProcAddress );
59 DECL_FUNCPTR( eglInitialize );
60 DECL_FUNCPTR( eglMakeCurrent );
61 DECL_FUNCPTR( eglSwapBuffers );
62 DECL_FUNCPTR( eglSwapInterval );
63 #undef DECL_FUNCPTR
65 static const int egl_client_version = 2;
67 struct wgl_pixel_format
69 EGLConfig config;
72 struct wgl_context
74 struct list entry;
75 EGLConfig config;
76 EGLContext context;
77 EGLSurface surface;
78 HWND hwnd;
79 BOOL refresh;
82 struct gl_drawable
84 struct list entry;
85 HWND hwnd;
86 HDC hdc;
87 int format;
88 ANativeWindow *window;
89 EGLSurface surface;
90 EGLSurface pbuffer;
93 static void *egl_handle;
94 static void *opengl_handle;
95 static struct wgl_pixel_format *pixel_formats;
96 static int nb_pixel_formats, nb_onscreen_formats;
97 static EGLDisplay display;
98 static int swap_interval;
99 static char wgl_extensions[4096];
100 static struct opengl_funcs egl_funcs;
102 static struct list gl_contexts = LIST_INIT( gl_contexts );
103 static struct list gl_drawables = LIST_INIT( gl_drawables );
105 static void (*pglFinish)(void);
106 static void (*pglFlush)(void);
108 static CRITICAL_SECTION drawable_section;
109 static CRITICAL_SECTION_DEBUG critsect_debug =
111 0, 0, &drawable_section,
112 { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
113 0, 0, { (DWORD_PTR)(__FILE__ ": drawable_section") }
115 static CRITICAL_SECTION drawable_section = { &critsect_debug, -1, 0, 0, 0, 0 };
117 static inline BOOL is_onscreen_pixel_format( int format )
119 return format > 0 && format <= nb_onscreen_formats;
122 static struct gl_drawable *create_gl_drawable( HWND hwnd, HDC hdc, int format )
124 static const int attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
125 struct gl_drawable *gl = HeapAlloc( GetProcessHeap(), 0, sizeof(*gl) );
127 gl->hwnd = hwnd;
128 gl->hdc = hdc;
129 gl->format = format;
130 gl->window = create_ioctl_window( hwnd, TRUE, 1.0f );
131 gl->surface = 0;
132 gl->pbuffer = p_eglCreatePbufferSurface( display, pixel_formats[gl->format - 1].config, attribs );
133 EnterCriticalSection( &drawable_section );
134 list_add_head( &gl_drawables, &gl->entry );
135 return gl;
138 static struct gl_drawable *get_gl_drawable( HWND hwnd, HDC hdc )
140 struct gl_drawable *gl;
142 EnterCriticalSection( &drawable_section );
143 LIST_FOR_EACH_ENTRY( gl, &gl_drawables, struct gl_drawable, entry )
145 if (hwnd && gl->hwnd == hwnd) return gl;
146 if (hdc && gl->hdc == hdc) return gl;
148 LeaveCriticalSection( &drawable_section );
149 return NULL;
152 static void release_gl_drawable( struct gl_drawable *gl )
154 if (gl) LeaveCriticalSection( &drawable_section );
157 void destroy_gl_drawable( HWND hwnd )
159 struct gl_drawable *gl;
161 EnterCriticalSection( &drawable_section );
162 LIST_FOR_EACH_ENTRY( gl, &gl_drawables, struct gl_drawable, entry )
164 if (gl->hwnd != hwnd) continue;
165 list_remove( &gl->entry );
166 if (gl->surface) p_eglDestroySurface( display, gl->surface );
167 if (gl->pbuffer) p_eglDestroySurface( display, gl->pbuffer );
168 release_ioctl_window( gl->window );
169 HeapFree( GetProcessHeap(), 0, gl );
170 break;
172 LeaveCriticalSection( &drawable_section );
175 static BOOL refresh_context( struct wgl_context *ctx )
177 BOOL ret = InterlockedExchange( &ctx->refresh, FALSE );
179 if (ret)
181 TRACE( "refreshing hwnd %p context %p surface %p\n", ctx->hwnd, ctx->context, ctx->surface );
182 p_eglMakeCurrent( display, ctx->surface, ctx->surface, ctx->context );
183 RedrawWindow( ctx->hwnd, NULL, 0, RDW_INVALIDATE | RDW_ERASE );
185 return ret;
188 void update_gl_drawable( HWND hwnd )
190 struct gl_drawable *gl;
191 struct wgl_context *ctx;
193 if ((gl = get_gl_drawable( hwnd, 0 )))
195 if (!gl->surface &&
196 (gl->surface = p_eglCreateWindowSurface( display, pixel_formats[gl->format - 1].config, gl->window, NULL )))
198 LIST_FOR_EACH_ENTRY( ctx, &gl_contexts, struct wgl_context, entry )
200 if (ctx->hwnd != hwnd) continue;
201 TRACE( "hwnd %p refreshing %p %scurrent\n", hwnd, ctx, NtCurrentTeb()->glContext == ctx ? "" : "not " );
202 ctx->surface = gl->surface;
203 if (NtCurrentTeb()->glContext == ctx)
204 p_eglMakeCurrent( display, ctx->surface, ctx->surface, ctx->context );
205 else
206 InterlockedExchange( &ctx->refresh, TRUE );
209 release_gl_drawable( gl );
210 RedrawWindow( hwnd, NULL, 0, RDW_INVALIDATE | RDW_ERASE );
214 static BOOL set_pixel_format( HDC hdc, int format, BOOL allow_change )
216 struct gl_drawable *gl;
217 HWND hwnd = WindowFromDC( hdc );
218 int prev = 0;
220 if (!hwnd || hwnd == GetDesktopWindow())
222 WARN( "not a proper window DC %p/%p\n", hdc, hwnd );
223 return FALSE;
225 if (!is_onscreen_pixel_format( format ))
227 WARN( "Invalid format %d\n", format );
228 return FALSE;
230 TRACE( "%p/%p format %d\n", hdc, hwnd, format );
232 if ((gl = get_gl_drawable( hwnd, 0 )))
234 prev = gl->format;
235 if (allow_change)
237 EGLint pf;
238 p_eglGetConfigAttrib( display, pixel_formats[format - 1].config, EGL_NATIVE_VISUAL_ID, &pf );
239 gl->window->perform( gl->window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, pf );
240 gl->format = format;
243 else gl = create_gl_drawable( hwnd, 0, format );
245 release_gl_drawable( gl );
247 if (prev && prev != format && !allow_change) return FALSE;
248 if (__wine_set_pixel_format( hwnd, format )) return TRUE;
249 destroy_gl_drawable( hwnd );
250 return FALSE;
253 static struct wgl_context *create_context( HDC hdc, struct wgl_context *share, const int *attribs )
255 struct gl_drawable *gl;
256 struct wgl_context *ctx;
258 if (!(gl = get_gl_drawable( WindowFromDC( hdc ), hdc ))) return NULL;
260 ctx = HeapAlloc( GetProcessHeap(), 0, sizeof(*ctx) );
262 ctx->config = pixel_formats[gl->format - 1].config;
263 ctx->surface = 0;
264 ctx->refresh = FALSE;
265 ctx->context = p_eglCreateContext( display, ctx->config,
266 share ? share->context : EGL_NO_CONTEXT, attribs );
267 TRACE( "%p fmt %d ctx %p\n", hdc, gl->format, ctx->context );
268 list_add_head( &gl_contexts, &ctx->entry );
269 release_gl_drawable( gl );
270 return ctx;
273 /***********************************************************************
274 * android_wglGetExtensionsStringARB
276 static const char *android_wglGetExtensionsStringARB( HDC hdc )
278 TRACE( "() returning \"%s\"\n", wgl_extensions );
279 return wgl_extensions;
282 /***********************************************************************
283 * android_wglGetExtensionsStringEXT
285 static const char *android_wglGetExtensionsStringEXT(void)
287 TRACE( "() returning \"%s\"\n", wgl_extensions );
288 return wgl_extensions;
291 /***********************************************************************
292 * android_wglCreateContextAttribsARB
294 static struct wgl_context *android_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *share,
295 const int *attribs )
297 int count = 0, egl_attribs[3];
298 BOOL opengl_es = FALSE;
300 while (attribs && *attribs && count < 2)
302 switch (*attribs)
304 case WGL_CONTEXT_PROFILE_MASK_ARB:
305 if (attribs[1] == WGL_CONTEXT_ES2_PROFILE_BIT_EXT)
306 opengl_es = TRUE;
307 break;
308 case WGL_CONTEXT_MAJOR_VERSION_ARB:
309 egl_attribs[count++] = EGL_CONTEXT_CLIENT_VERSION;
310 egl_attribs[count++] = attribs[1];
311 break;
312 default:
313 FIXME("Unhandled attributes: %#x %#x\n", attribs[0], attribs[1]);
315 attribs += 2;
317 if (!opengl_es)
319 WARN("Requested creation of an OpenGL (non ES) context, that's not supported.\n");
320 return NULL;
322 if (!count) /* FIXME: force version if not specified */
324 egl_attribs[count++] = EGL_CONTEXT_CLIENT_VERSION;
325 egl_attribs[count++] = egl_client_version;
327 egl_attribs[count] = EGL_NONE;
329 return create_context( hdc, share, egl_attribs );
332 /***********************************************************************
333 * android_wglMakeContextCurrentARB
335 static BOOL android_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
337 BOOL ret = FALSE;
338 struct gl_drawable *draw_gl, *read_gl = NULL;
339 EGLSurface draw_surface, read_surface;
340 HWND draw_hwnd;
342 TRACE( "%p %p %p\n", draw_hdc, read_hdc, ctx );
344 if (!ctx)
346 p_eglMakeCurrent( display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
347 NtCurrentTeb()->glContext = NULL;
348 return TRUE;
351 draw_hwnd = WindowFromDC( draw_hdc );
352 if ((draw_gl = get_gl_drawable( draw_hwnd, draw_hdc )))
354 read_gl = get_gl_drawable( WindowFromDC( read_hdc ), read_hdc );
355 draw_surface = draw_gl->surface ? draw_gl->surface : draw_gl->pbuffer;
356 read_surface = read_gl->surface ? read_gl->surface : read_gl->pbuffer;
357 TRACE( "%p/%p context %p surface %p/%p\n",
358 draw_hdc, read_hdc, ctx->context, draw_surface, read_surface );
359 ret = p_eglMakeCurrent( display, draw_surface, read_surface, ctx->context );
360 if (ret)
362 ctx->surface = draw_gl->surface;
363 ctx->hwnd = draw_hwnd;
364 ctx->refresh = FALSE;
365 NtCurrentTeb()->glContext = ctx;
366 goto done;
369 SetLastError( ERROR_INVALID_HANDLE );
371 done:
372 release_gl_drawable( read_gl );
373 release_gl_drawable( draw_gl );
374 return ret;
377 /***********************************************************************
378 * android_wglSwapIntervalEXT
380 static BOOL android_wglSwapIntervalEXT( int interval )
382 BOOL ret = TRUE;
384 TRACE("(%d)\n", interval);
386 if (interval < 0)
388 SetLastError(ERROR_INVALID_DATA);
389 return FALSE;
392 ret = p_eglSwapInterval( display, interval );
394 if (ret)
395 swap_interval = interval;
396 else
397 SetLastError( ERROR_DC_NOT_FOUND );
399 return ret;
402 /***********************************************************************
403 * android_wglGetSwapIntervalEXT
405 static int android_wglGetSwapIntervalEXT(void)
407 return swap_interval;
410 /***********************************************************************
411 * android_wglSetPixelFormatWINE
413 static BOOL android_wglSetPixelFormatWINE( HDC hdc, int format )
415 return set_pixel_format( hdc, format, TRUE );
418 /***********************************************************************
419 * android_wglCopyContext
421 static BOOL WINAPI android_wglCopyContext( struct wgl_context *src, struct wgl_context *dst, UINT mask )
423 FIXME( "%p -> %p mask %#x unsupported\n", src, dst, mask );
424 return FALSE;
427 /***********************************************************************
428 * android_wglCreateContext
430 static struct wgl_context * WINAPI android_wglCreateContext( HDC hdc )
432 int egl_attribs[3] = { EGL_CONTEXT_CLIENT_VERSION, egl_client_version, EGL_NONE };
434 return create_context( hdc, NULL, egl_attribs );
437 /***********************************************************************
438 * android_wglDeleteContext
440 static BOOL WINAPI android_wglDeleteContext( struct wgl_context *ctx )
442 EnterCriticalSection( &drawable_section );
443 list_remove( &ctx->entry );
444 LeaveCriticalSection( &drawable_section );
445 p_eglDestroyContext( display, ctx->context );
446 return HeapFree( GetProcessHeap(), 0, ctx );
449 /***********************************************************************
450 * android_wglDescribePixelFormat
452 static int WINAPI android_wglDescribePixelFormat( HDC hdc, int fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd )
454 EGLint val;
455 EGLConfig config;
457 if (!pfd) return nb_onscreen_formats;
458 if (!is_onscreen_pixel_format( fmt )) return 0;
459 if (size < sizeof(*pfd)) return 0;
460 config = pixel_formats[fmt - 1].config;
462 memset( pfd, 0, sizeof(*pfd) );
463 pfd->nSize = sizeof(*pfd);
464 pfd->nVersion = 1;
465 pfd->dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
466 pfd->iPixelType = PFD_TYPE_RGBA;
467 pfd->iLayerType = PFD_MAIN_PLANE;
469 p_eglGetConfigAttrib( display, config, EGL_BUFFER_SIZE, &val );
470 pfd->cColorBits = val;
471 p_eglGetConfigAttrib( display, config, EGL_RED_SIZE, &val );
472 pfd->cRedBits = val;
473 p_eglGetConfigAttrib( display, config, EGL_GREEN_SIZE, &val );
474 pfd->cGreenBits = val;
475 p_eglGetConfigAttrib( display, config, EGL_BLUE_SIZE, &val );
476 pfd->cBlueBits = val;
477 p_eglGetConfigAttrib( display, config, EGL_ALPHA_SIZE, &val );
478 pfd->cAlphaBits = val;
479 p_eglGetConfigAttrib( display, config, EGL_DEPTH_SIZE, &val );
480 pfd->cDepthBits = val;
481 p_eglGetConfigAttrib( display, config, EGL_STENCIL_SIZE, &val );
482 pfd->cStencilBits = val;
484 pfd->cAlphaShift = 0;
485 pfd->cBlueShift = pfd->cAlphaShift + pfd->cAlphaBits;
486 pfd->cGreenShift = pfd->cBlueShift + pfd->cBlueBits;
487 pfd->cRedShift = pfd->cGreenShift + pfd->cGreenBits;
489 TRACE( "fmt %u color %u %u/%u/%u/%u depth %u stencil %u\n",
490 fmt, pfd->cColorBits, pfd->cRedBits, pfd->cGreenBits, pfd->cBlueBits,
491 pfd->cAlphaBits, pfd->cDepthBits, pfd->cStencilBits );
492 return nb_onscreen_formats;
495 /***********************************************************************
496 * android_wglGetPixelFormat
498 static int WINAPI android_wglGetPixelFormat( HDC hdc )
500 struct gl_drawable *gl;
501 int ret = 0;
503 if ((gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
505 ret = gl->format;
506 /* offscreen formats can't be used with traditional WGL calls */
507 if (!is_onscreen_pixel_format( ret )) ret = 1;
508 release_gl_drawable( gl );
510 return ret;
513 /***********************************************************************
514 * android_wglGetProcAddress
516 static PROC WINAPI android_wglGetProcAddress( LPCSTR name )
518 PROC ret;
519 if (!strncmp( name, "wgl", 3 )) return NULL;
520 ret = (PROC)p_eglGetProcAddress( name );
521 TRACE( "%s -> %p\n", name, ret );
522 return ret;
525 /***********************************************************************
526 * android_wglMakeCurrent
528 static BOOL WINAPI android_wglMakeCurrent( HDC hdc, struct wgl_context *ctx )
530 BOOL ret = FALSE;
531 struct gl_drawable *gl;
532 HWND hwnd;
534 TRACE( "%p %p\n", hdc, ctx );
536 if (!ctx)
538 p_eglMakeCurrent( display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
539 NtCurrentTeb()->glContext = NULL;
540 return TRUE;
543 hwnd = WindowFromDC( hdc );
544 if ((gl = get_gl_drawable( hwnd, hdc )))
546 EGLSurface surface = gl->surface ? gl->surface : gl->pbuffer;
547 TRACE( "%p hwnd %p context %p surface %p\n", hdc, gl->hwnd, ctx->context, surface );
548 ret = p_eglMakeCurrent( display, surface, surface, ctx->context );
549 if (ret)
551 ctx->surface = gl->surface;
552 ctx->hwnd = hwnd;
553 ctx->refresh = FALSE;
554 NtCurrentTeb()->glContext = ctx;
555 goto done;
558 SetLastError( ERROR_INVALID_HANDLE );
560 done:
561 release_gl_drawable( gl );
562 return ret;
565 /***********************************************************************
566 * android_wglSetPixelFormat
568 static BOOL WINAPI android_wglSetPixelFormat( HDC hdc, int format, const PIXELFORMATDESCRIPTOR *pfd )
570 return set_pixel_format( hdc, format, FALSE );
573 /***********************************************************************
574 * android_wglShareLists
576 static BOOL WINAPI android_wglShareLists( struct wgl_context *org, struct wgl_context *dest )
578 FIXME( "%p %p\n", org, dest );
579 return FALSE;
582 /***********************************************************************
583 * android_wglSwapBuffers
585 static BOOL WINAPI android_wglSwapBuffers( HDC hdc )
587 struct wgl_context *ctx = NtCurrentTeb()->glContext;
589 if (!ctx) return FALSE;
591 TRACE( "%p hwnd %p context %p surface %p\n", hdc, ctx->hwnd, ctx->context, ctx->surface );
593 if (refresh_context( ctx )) return TRUE;
594 if (ctx->surface) p_eglSwapBuffers( display, ctx->surface );
595 return TRUE;
598 static void wglFinish(void)
600 struct wgl_context *ctx = NtCurrentTeb()->glContext;
602 if (!ctx) return;
603 TRACE( "hwnd %p context %p\n", ctx->hwnd, ctx->context );
604 refresh_context( ctx );
605 pglFinish();
608 static void wglFlush(void)
610 struct wgl_context *ctx = NtCurrentTeb()->glContext;
612 if (!ctx) return;
613 TRACE( "hwnd %p context %p\n", ctx->hwnd, ctx->context );
614 refresh_context( ctx );
615 pglFlush();
618 static void register_extension( const char *ext )
620 if (wgl_extensions[0]) strcat( wgl_extensions, " " );
621 strcat( wgl_extensions, ext );
622 TRACE( "%s\n", ext );
625 static void init_extensions(void)
627 void *ptr;
629 register_extension("WGL_ARB_create_context");
630 register_extension("WGL_ARB_create_context_profile");
631 egl_funcs.ext.p_wglCreateContextAttribsARB = android_wglCreateContextAttribsARB;
633 register_extension("WGL_ARB_extensions_string");
634 egl_funcs.ext.p_wglGetExtensionsStringARB = android_wglGetExtensionsStringARB;
636 register_extension("WGL_ARB_make_current_read");
637 egl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
638 egl_funcs.ext.p_wglMakeContextCurrentARB = android_wglMakeContextCurrentARB;
640 register_extension("WGL_EXT_extensions_string");
641 egl_funcs.ext.p_wglGetExtensionsStringEXT = android_wglGetExtensionsStringEXT;
643 register_extension("WGL_EXT_swap_control");
644 egl_funcs.ext.p_wglSwapIntervalEXT = android_wglSwapIntervalEXT;
645 egl_funcs.ext.p_wglGetSwapIntervalEXT = android_wglGetSwapIntervalEXT;
647 register_extension("WGL_EXT_framebuffer_sRGB");
649 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
650 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
652 register_extension("WGL_WINE_pixel_format_passthrough");
653 egl_funcs.ext.p_wglSetPixelFormatWINE = android_wglSetPixelFormatWINE;
655 /* load standard functions and extensions exported from the OpenGL library */
657 #define USE_GL_FUNC(func) if ((ptr = dlsym( opengl_handle, #func ))) egl_funcs.gl.p_##func = ptr;
658 ALL_WGL_FUNCS
659 #undef USE_GL_FUNC
661 #define LOAD_FUNCPTR(func) egl_funcs.ext.p_##func = dlsym( opengl_handle, #func )
662 LOAD_FUNCPTR( glActiveShaderProgram );
663 LOAD_FUNCPTR( glActiveTexture );
664 LOAD_FUNCPTR( glAttachShader );
665 LOAD_FUNCPTR( glBeginQuery );
666 LOAD_FUNCPTR( glBeginTransformFeedback );
667 LOAD_FUNCPTR( glBindAttribLocation );
668 LOAD_FUNCPTR( glBindBuffer );
669 LOAD_FUNCPTR( glBindBufferBase );
670 LOAD_FUNCPTR( glBindBufferRange );
671 LOAD_FUNCPTR( glBindFramebuffer );
672 LOAD_FUNCPTR( glBindImageTexture );
673 LOAD_FUNCPTR( glBindProgramPipeline );
674 LOAD_FUNCPTR( glBindRenderbuffer );
675 LOAD_FUNCPTR( glBindSampler );
676 LOAD_FUNCPTR( glBindTransformFeedback );
677 LOAD_FUNCPTR( glBindVertexArray );
678 LOAD_FUNCPTR( glBindVertexBuffer );
679 LOAD_FUNCPTR( glBlendBarrierKHR );
680 LOAD_FUNCPTR( glBlendColor );
681 LOAD_FUNCPTR( glBlendEquation );
682 LOAD_FUNCPTR( glBlendEquationSeparate );
683 LOAD_FUNCPTR( glBlendFuncSeparate );
684 LOAD_FUNCPTR( glBlitFramebuffer );
685 LOAD_FUNCPTR( glBufferData );
686 LOAD_FUNCPTR( glBufferSubData );
687 LOAD_FUNCPTR( glCheckFramebufferStatus );
688 LOAD_FUNCPTR( glClearBufferfi );
689 LOAD_FUNCPTR( glClearBufferfv );
690 LOAD_FUNCPTR( glClearBufferiv );
691 LOAD_FUNCPTR( glClearBufferuiv );
692 LOAD_FUNCPTR( glClearDepthf );
693 LOAD_FUNCPTR( glClientWaitSync );
694 LOAD_FUNCPTR( glCompileShader );
695 LOAD_FUNCPTR( glCompressedTexImage2D );
696 LOAD_FUNCPTR( glCompressedTexImage3D );
697 LOAD_FUNCPTR( glCompressedTexSubImage2D );
698 LOAD_FUNCPTR( glCompressedTexSubImage3D );
699 LOAD_FUNCPTR( glCopyBufferSubData );
700 LOAD_FUNCPTR( glCopyTexSubImage3D );
701 LOAD_FUNCPTR( glCreateProgram );
702 LOAD_FUNCPTR( glCreateShader );
703 LOAD_FUNCPTR( glCreateShaderProgramv );
704 LOAD_FUNCPTR( glDeleteBuffers );
705 LOAD_FUNCPTR( glDeleteFramebuffers );
706 LOAD_FUNCPTR( glDeleteProgram );
707 LOAD_FUNCPTR( glDeleteProgramPipelines );
708 LOAD_FUNCPTR( glDeleteQueries );
709 LOAD_FUNCPTR( glDeleteRenderbuffers );
710 LOAD_FUNCPTR( glDeleteSamplers );
711 LOAD_FUNCPTR( glDeleteShader );
712 LOAD_FUNCPTR( glDeleteSync );
713 LOAD_FUNCPTR( glDeleteTransformFeedbacks );
714 LOAD_FUNCPTR( glDeleteVertexArrays );
715 LOAD_FUNCPTR( glDepthRangef );
716 LOAD_FUNCPTR( glDetachShader );
717 LOAD_FUNCPTR( glDisableVertexAttribArray );
718 LOAD_FUNCPTR( glDispatchCompute );
719 LOAD_FUNCPTR( glDispatchComputeIndirect );
720 LOAD_FUNCPTR( glDrawArraysIndirect );
721 LOAD_FUNCPTR( glDrawArraysInstanced );
722 LOAD_FUNCPTR( glDrawBuffers );
723 LOAD_FUNCPTR( glDrawElementsIndirect );
724 LOAD_FUNCPTR( glDrawElementsInstanced );
725 LOAD_FUNCPTR( glDrawRangeElements );
726 LOAD_FUNCPTR( glEnableVertexAttribArray );
727 LOAD_FUNCPTR( glEndQuery );
728 LOAD_FUNCPTR( glEndTransformFeedback );
729 LOAD_FUNCPTR( glFenceSync );
730 LOAD_FUNCPTR( glFlushMappedBufferRange );
731 LOAD_FUNCPTR( glFramebufferParameteri );
732 LOAD_FUNCPTR( glFramebufferRenderbuffer );
733 LOAD_FUNCPTR( glFramebufferTexture2D );
734 LOAD_FUNCPTR( glFramebufferTextureEXT );
735 LOAD_FUNCPTR( glFramebufferTextureLayer );
736 LOAD_FUNCPTR( glGenBuffers );
737 LOAD_FUNCPTR( glGenFramebuffers );
738 LOAD_FUNCPTR( glGenProgramPipelines );
739 LOAD_FUNCPTR( glGenQueries );
740 LOAD_FUNCPTR( glGenRenderbuffers );
741 LOAD_FUNCPTR( glGenSamplers );
742 LOAD_FUNCPTR( glGenTransformFeedbacks );
743 LOAD_FUNCPTR( glGenVertexArrays );
744 LOAD_FUNCPTR( glGenerateMipmap );
745 LOAD_FUNCPTR( glGetActiveAttrib );
746 LOAD_FUNCPTR( glGetActiveUniform );
747 LOAD_FUNCPTR( glGetActiveUniformBlockName );
748 LOAD_FUNCPTR( glGetActiveUniformBlockiv );
749 LOAD_FUNCPTR( glGetActiveUniformsiv );
750 LOAD_FUNCPTR( glGetAttachedShaders );
751 LOAD_FUNCPTR( glGetAttribLocation );
752 LOAD_FUNCPTR( glGetBooleani_v );
753 LOAD_FUNCPTR( glGetBufferParameteri64v );
754 LOAD_FUNCPTR( glGetBufferParameteriv );
755 LOAD_FUNCPTR( glGetBufferPointerv );
756 LOAD_FUNCPTR( glGetFragDataLocation );
757 LOAD_FUNCPTR( glGetFramebufferAttachmentParameteriv );
758 LOAD_FUNCPTR( glGetFramebufferParameteriv );
759 LOAD_FUNCPTR( glGetInteger64i_v );
760 LOAD_FUNCPTR( glGetInteger64v );
761 LOAD_FUNCPTR( glGetIntegeri_v );
762 LOAD_FUNCPTR( glGetInternalformativ );
763 LOAD_FUNCPTR( glGetMultisamplefv );
764 LOAD_FUNCPTR( glGetProgramBinary );
765 LOAD_FUNCPTR( glGetProgramInfoLog );
766 LOAD_FUNCPTR( glGetProgramInterfaceiv );
767 LOAD_FUNCPTR( glGetProgramPipelineInfoLog );
768 LOAD_FUNCPTR( glGetProgramPipelineiv );
769 LOAD_FUNCPTR( glGetProgramResourceIndex );
770 LOAD_FUNCPTR( glGetProgramResourceLocation );
771 LOAD_FUNCPTR( glGetProgramResourceName );
772 LOAD_FUNCPTR( glGetProgramResourceiv );
773 LOAD_FUNCPTR( glGetProgramiv );
774 LOAD_FUNCPTR( glGetQueryObjectuiv );
775 LOAD_FUNCPTR( glGetQueryiv );
776 LOAD_FUNCPTR( glGetRenderbufferParameteriv );
777 LOAD_FUNCPTR( glGetSamplerParameterfv );
778 LOAD_FUNCPTR( glGetSamplerParameteriv );
779 LOAD_FUNCPTR( glGetShaderInfoLog );
780 LOAD_FUNCPTR( glGetShaderPrecisionFormat );
781 LOAD_FUNCPTR( glGetShaderSource );
782 LOAD_FUNCPTR( glGetShaderiv );
783 LOAD_FUNCPTR( glGetStringi );
784 LOAD_FUNCPTR( glGetSynciv );
785 LOAD_FUNCPTR( glGetTexParameterIivEXT );
786 LOAD_FUNCPTR( glGetTexParameterIuivEXT );
787 LOAD_FUNCPTR( glGetTransformFeedbackVarying );
788 LOAD_FUNCPTR( glGetUniformBlockIndex );
789 LOAD_FUNCPTR( glGetUniformIndices );
790 LOAD_FUNCPTR( glGetUniformLocation );
791 LOAD_FUNCPTR( glGetUniformfv );
792 LOAD_FUNCPTR( glGetUniformiv );
793 LOAD_FUNCPTR( glGetUniformuiv );
794 LOAD_FUNCPTR( glGetVertexAttribIiv );
795 LOAD_FUNCPTR( glGetVertexAttribIuiv );
796 LOAD_FUNCPTR( glGetVertexAttribPointerv );
797 LOAD_FUNCPTR( glGetVertexAttribfv );
798 LOAD_FUNCPTR( glGetVertexAttribiv );
799 LOAD_FUNCPTR( glInvalidateFramebuffer );
800 LOAD_FUNCPTR( glInvalidateSubFramebuffer );
801 LOAD_FUNCPTR( glIsBuffer );
802 LOAD_FUNCPTR( glIsFramebuffer );
803 LOAD_FUNCPTR( glIsProgram );
804 LOAD_FUNCPTR( glIsProgramPipeline );
805 LOAD_FUNCPTR( glIsQuery );
806 LOAD_FUNCPTR( glIsRenderbuffer );
807 LOAD_FUNCPTR( glIsSampler );
808 LOAD_FUNCPTR( glIsShader );
809 LOAD_FUNCPTR( glIsSync );
810 LOAD_FUNCPTR( glIsTransformFeedback );
811 LOAD_FUNCPTR( glIsVertexArray );
812 LOAD_FUNCPTR( glLinkProgram );
813 LOAD_FUNCPTR( glMapBufferRange );
814 LOAD_FUNCPTR( glMemoryBarrier );
815 LOAD_FUNCPTR( glMemoryBarrierByRegion );
816 LOAD_FUNCPTR( glPauseTransformFeedback );
817 LOAD_FUNCPTR( glProgramBinary );
818 LOAD_FUNCPTR( glProgramParameteri );
819 LOAD_FUNCPTR( glProgramUniform1f );
820 LOAD_FUNCPTR( glProgramUniform1fv );
821 LOAD_FUNCPTR( glProgramUniform1i );
822 LOAD_FUNCPTR( glProgramUniform1iv );
823 LOAD_FUNCPTR( glProgramUniform1ui );
824 LOAD_FUNCPTR( glProgramUniform1uiv );
825 LOAD_FUNCPTR( glProgramUniform2f );
826 LOAD_FUNCPTR( glProgramUniform2fv );
827 LOAD_FUNCPTR( glProgramUniform2i );
828 LOAD_FUNCPTR( glProgramUniform2iv );
829 LOAD_FUNCPTR( glProgramUniform2ui );
830 LOAD_FUNCPTR( glProgramUniform2uiv );
831 LOAD_FUNCPTR( glProgramUniform3f );
832 LOAD_FUNCPTR( glProgramUniform3fv );
833 LOAD_FUNCPTR( glProgramUniform3i );
834 LOAD_FUNCPTR( glProgramUniform3iv );
835 LOAD_FUNCPTR( glProgramUniform3ui );
836 LOAD_FUNCPTR( glProgramUniform3uiv );
837 LOAD_FUNCPTR( glProgramUniform4f );
838 LOAD_FUNCPTR( glProgramUniform4fv );
839 LOAD_FUNCPTR( glProgramUniform4i );
840 LOAD_FUNCPTR( glProgramUniform4iv );
841 LOAD_FUNCPTR( glProgramUniform4ui );
842 LOAD_FUNCPTR( glProgramUniform4uiv );
843 LOAD_FUNCPTR( glProgramUniformMatrix2fv );
844 LOAD_FUNCPTR( glProgramUniformMatrix2x3fv );
845 LOAD_FUNCPTR( glProgramUniformMatrix2x4fv );
846 LOAD_FUNCPTR( glProgramUniformMatrix3fv );
847 LOAD_FUNCPTR( glProgramUniformMatrix3x2fv );
848 LOAD_FUNCPTR( glProgramUniformMatrix3x4fv );
849 LOAD_FUNCPTR( glProgramUniformMatrix4fv );
850 LOAD_FUNCPTR( glProgramUniformMatrix4x2fv );
851 LOAD_FUNCPTR( glProgramUniformMatrix4x3fv );
852 LOAD_FUNCPTR( glReleaseShaderCompiler );
853 LOAD_FUNCPTR( glRenderbufferStorage );
854 LOAD_FUNCPTR( glRenderbufferStorageMultisample );
855 LOAD_FUNCPTR( glResumeTransformFeedback );
856 LOAD_FUNCPTR( glSampleCoverage );
857 LOAD_FUNCPTR( glSampleMaski );
858 LOAD_FUNCPTR( glSamplerParameterf );
859 LOAD_FUNCPTR( glSamplerParameterfv );
860 LOAD_FUNCPTR( glSamplerParameteri );
861 LOAD_FUNCPTR( glSamplerParameteriv );
862 LOAD_FUNCPTR( glShaderBinary );
863 LOAD_FUNCPTR( glShaderSource );
864 LOAD_FUNCPTR( glStencilFuncSeparate );
865 LOAD_FUNCPTR( glStencilMaskSeparate );
866 LOAD_FUNCPTR( glStencilOpSeparate );
867 LOAD_FUNCPTR( glTexBufferEXT );
868 LOAD_FUNCPTR( glTexImage3D );
869 LOAD_FUNCPTR( glTexParameterIivEXT );
870 LOAD_FUNCPTR( glTexParameterIuivEXT );
871 LOAD_FUNCPTR( glTexStorage2D );
872 LOAD_FUNCPTR( glTexStorage2DMultisample );
873 LOAD_FUNCPTR( glTexStorage3D );
874 LOAD_FUNCPTR( glTexSubImage3D );
875 LOAD_FUNCPTR( glTransformFeedbackVaryings );
876 LOAD_FUNCPTR( glUniform1f );
877 LOAD_FUNCPTR( glUniform1fv );
878 LOAD_FUNCPTR( glUniform1i );
879 LOAD_FUNCPTR( glUniform1iv );
880 LOAD_FUNCPTR( glUniform1ui );
881 LOAD_FUNCPTR( glUniform1uiv );
882 LOAD_FUNCPTR( glUniform2f );
883 LOAD_FUNCPTR( glUniform2fv );
884 LOAD_FUNCPTR( glUniform2i );
885 LOAD_FUNCPTR( glUniform2iv );
886 LOAD_FUNCPTR( glUniform2ui );
887 LOAD_FUNCPTR( glUniform2uiv );
888 LOAD_FUNCPTR( glUniform3f );
889 LOAD_FUNCPTR( glUniform3fv );
890 LOAD_FUNCPTR( glUniform3i );
891 LOAD_FUNCPTR( glUniform3iv );
892 LOAD_FUNCPTR( glUniform3ui );
893 LOAD_FUNCPTR( glUniform3uiv );
894 LOAD_FUNCPTR( glUniform4f );
895 LOAD_FUNCPTR( glUniform4fv );
896 LOAD_FUNCPTR( glUniform4i );
897 LOAD_FUNCPTR( glUniform4iv );
898 LOAD_FUNCPTR( glUniform4ui );
899 LOAD_FUNCPTR( glUniform4uiv );
900 LOAD_FUNCPTR( glUniformBlockBinding );
901 LOAD_FUNCPTR( glUniformMatrix2fv );
902 LOAD_FUNCPTR( glUniformMatrix2x3fv );
903 LOAD_FUNCPTR( glUniformMatrix2x4fv );
904 LOAD_FUNCPTR( glUniformMatrix3fv );
905 LOAD_FUNCPTR( glUniformMatrix3x2fv );
906 LOAD_FUNCPTR( glUniformMatrix3x4fv );
907 LOAD_FUNCPTR( glUniformMatrix4fv );
908 LOAD_FUNCPTR( glUniformMatrix4x2fv );
909 LOAD_FUNCPTR( glUniformMatrix4x3fv );
910 LOAD_FUNCPTR( glUnmapBuffer );
911 LOAD_FUNCPTR( glUseProgram );
912 LOAD_FUNCPTR( glUseProgramStages );
913 LOAD_FUNCPTR( glValidateProgram );
914 LOAD_FUNCPTR( glValidateProgramPipeline );
915 LOAD_FUNCPTR( glVertexAttrib1f );
916 LOAD_FUNCPTR( glVertexAttrib1fv );
917 LOAD_FUNCPTR( glVertexAttrib2f );
918 LOAD_FUNCPTR( glVertexAttrib2fv );
919 LOAD_FUNCPTR( glVertexAttrib3f );
920 LOAD_FUNCPTR( glVertexAttrib3fv );
921 LOAD_FUNCPTR( glVertexAttrib4f );
922 LOAD_FUNCPTR( glVertexAttrib4fv );
923 LOAD_FUNCPTR( glVertexAttribBinding );
924 LOAD_FUNCPTR( glVertexAttribDivisor );
925 LOAD_FUNCPTR( glVertexAttribFormat );
926 LOAD_FUNCPTR( glVertexAttribI4i );
927 LOAD_FUNCPTR( glVertexAttribI4iv );
928 LOAD_FUNCPTR( glVertexAttribI4ui );
929 LOAD_FUNCPTR( glVertexAttribI4uiv );
930 LOAD_FUNCPTR( glVertexAttribIFormat );
931 LOAD_FUNCPTR( glVertexAttribIPointer );
932 LOAD_FUNCPTR( glVertexAttribPointer );
933 LOAD_FUNCPTR( glVertexBindingDivisor );
934 LOAD_FUNCPTR( glWaitSync );
935 #undef LOAD_FUNCPTR
937 /* redirect some standard OpenGL functions */
939 #define REDIRECT(func) \
940 do { p##func = egl_funcs.gl.p_##func; egl_funcs.gl.p_##func = w##func; } while(0)
941 REDIRECT(glFinish);
942 REDIRECT(glFlush);
943 #undef REDIRECT
946 static BOOL egl_init(void)
948 static int retval = -1;
949 EGLConfig *configs;
950 EGLint major, minor, count, i, pass;
952 if (retval != -1) return retval;
953 retval = 0;
955 if (!(egl_handle = dlopen( SONAME_LIBEGL, RTLD_NOW|RTLD_GLOBAL )))
957 ERR( "failed to load %s: %s\n", SONAME_LIBEGL, dlerror() );
958 return FALSE;
960 if (!(opengl_handle = dlopen( SONAME_LIBGLESV2, RTLD_NOW|RTLD_GLOBAL )))
962 ERR( "failed to load %s: %s\n", SONAME_LIBGLESV2, dlerror() );
963 return FALSE;
966 #define LOAD_FUNCPTR(func) do { \
967 if (!(p_##func = dlsym( egl_handle, #func ))) \
968 { ERR( "can't find symbol %s\n", #func); return FALSE; } \
969 } while(0)
970 LOAD_FUNCPTR( eglCreateContext );
971 LOAD_FUNCPTR( eglCreateWindowSurface );
972 LOAD_FUNCPTR( eglCreatePbufferSurface );
973 LOAD_FUNCPTR( eglDestroyContext );
974 LOAD_FUNCPTR( eglDestroySurface );
975 LOAD_FUNCPTR( eglGetConfigAttrib );
976 LOAD_FUNCPTR( eglGetConfigs );
977 LOAD_FUNCPTR( eglGetDisplay );
978 LOAD_FUNCPTR( eglGetProcAddress );
979 LOAD_FUNCPTR( eglInitialize );
980 LOAD_FUNCPTR( eglMakeCurrent );
981 LOAD_FUNCPTR( eglSwapBuffers );
982 LOAD_FUNCPTR( eglSwapInterval );
983 #undef LOAD_FUNCPTR
985 display = p_eglGetDisplay( EGL_DEFAULT_DISPLAY );
986 if (!p_eglInitialize( display, &major, &minor )) return 0;
987 TRACE( "display %p version %u.%u\n", display, major, minor );
989 p_eglGetConfigs( display, NULL, 0, &count );
990 configs = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*configs) );
991 pixel_formats = HeapAlloc( GetProcessHeap(), 0, count * sizeof(*pixel_formats) );
992 p_eglGetConfigs( display, configs, count, &count );
993 if (!count || !configs || !pixel_formats)
995 HeapFree( GetProcessHeap(), 0, configs );
996 HeapFree( GetProcessHeap(), 0, pixel_formats );
997 ERR( "eglGetConfigs returned no configs\n" );
998 return 0;
1001 for (pass = 0; pass < 2; pass++)
1003 for (i = 0; i < count; i++)
1005 EGLint id, type, visual_id, native, render, color, r, g, b, d, s;
1007 p_eglGetConfigAttrib( display, configs[i], EGL_SURFACE_TYPE, &type );
1008 if (!(type & EGL_WINDOW_BIT) == !pass) continue;
1009 p_eglGetConfigAttrib( display, configs[i], EGL_RENDERABLE_TYPE, &render );
1010 if (egl_client_version == 2 && !(render & EGL_OPENGL_ES2_BIT)) continue;
1012 pixel_formats[nb_pixel_formats++].config = configs[i];
1014 p_eglGetConfigAttrib( display, configs[i], EGL_CONFIG_ID, &id );
1015 p_eglGetConfigAttrib( display, configs[i], EGL_NATIVE_VISUAL_ID, &visual_id );
1016 p_eglGetConfigAttrib( display, configs[i], EGL_NATIVE_RENDERABLE, &native );
1017 p_eglGetConfigAttrib( display, configs[i], EGL_COLOR_BUFFER_TYPE, &color );
1018 p_eglGetConfigAttrib( display, configs[i], EGL_RED_SIZE, &r );
1019 p_eglGetConfigAttrib( display, configs[i], EGL_GREEN_SIZE, &g );
1020 p_eglGetConfigAttrib( display, configs[i], EGL_BLUE_SIZE, &b );
1021 p_eglGetConfigAttrib( display, configs[i], EGL_DEPTH_SIZE, &d );
1022 p_eglGetConfigAttrib( display, configs[i], EGL_STENCIL_SIZE, &s );
1023 TRACE( "%u: config %u id %u type %x visual %u native %u render %x colortype %u rgb %u,%u,%u depth %u stencil %u\n",
1024 nb_pixel_formats, i, id, type, visual_id, native, render, color, r, g, b, d, s );
1026 if (!pass) nb_onscreen_formats = nb_pixel_formats;
1029 init_extensions();
1030 retval = 1;
1031 return TRUE;
1035 /* generate stubs for GL functions that are not exported on Android */
1037 #define USE_GL_FUNC(name) \
1038 static void glstub_##name(void) \
1040 ERR( #name " called\n" ); \
1041 assert( 0 ); \
1042 ExitProcess( 1 ); \
1045 ALL_WGL_FUNCS
1046 #undef USE_GL_FUNC
1048 static struct opengl_funcs egl_funcs =
1051 android_wglCopyContext,
1052 android_wglCreateContext,
1053 android_wglDeleteContext,
1054 android_wglDescribePixelFormat,
1055 android_wglGetPixelFormat,
1056 android_wglGetProcAddress,
1057 android_wglMakeCurrent,
1058 android_wglSetPixelFormat,
1059 android_wglShareLists,
1060 android_wglSwapBuffers,
1062 #define USE_GL_FUNC(name) (void *)glstub_##name,
1063 { ALL_WGL_FUNCS }
1064 #undef USE_GL_FUNC
1067 struct opengl_funcs *get_wgl_driver( UINT version )
1069 if (version != WINE_WGL_DRIVER_VERSION)
1071 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
1072 return NULL;
1074 if (!egl_init()) return NULL;
1075 return &egl_funcs;