d3d9: Handle multisample depth resolve in d3d9_device_SetRenderState().
[wine.git] / dlls / d3d9 / directx.c
blobb552c3b910c475866e782f18953248a218dc4896
1 /*
2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26 static inline struct d3d9 *impl_from_IDirect3D9Ex(IDirect3D9Ex *iface)
28 return CONTAINING_RECORD(iface, struct d3d9, IDirect3D9Ex_iface);
31 static HRESULT WINAPI d3d9_QueryInterface(IDirect3D9Ex *iface, REFIID riid, void **out)
33 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
35 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
37 if (IsEqualGUID(riid, &IID_IDirect3D9)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
41 *out = &d3d9->IDirect3D9Ex_iface;
42 return S_OK;
45 if (IsEqualGUID(riid, &IID_IDirect3D9Ex))
47 if (!d3d9->extended)
49 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
50 *out = NULL;
51 return E_NOINTERFACE;
54 IDirect3D9Ex_AddRef(&d3d9->IDirect3D9Ex_iface);
55 *out = &d3d9->IDirect3D9Ex_iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG WINAPI d3d9_AddRef(IDirect3D9Ex *iface)
67 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
68 ULONG refcount = InterlockedIncrement(&d3d9->refcount);
70 TRACE("%p increasing refcount to %u.\n", iface, refcount);
72 return refcount;
75 static ULONG WINAPI d3d9_Release(IDirect3D9Ex *iface)
77 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
78 ULONG refcount = InterlockedDecrement(&d3d9->refcount);
80 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
82 if (!refcount)
84 wined3d_mutex_lock();
85 wined3d_decref(d3d9->wined3d);
86 wined3d_mutex_unlock();
88 heap_free(d3d9);
91 return refcount;
94 static HRESULT WINAPI d3d9_RegisterSoftwareDevice(IDirect3D9Ex *iface, void *init_function)
96 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
97 HRESULT hr;
99 TRACE("iface %p, init_function %p.\n", iface, init_function);
101 wined3d_mutex_lock();
102 hr = wined3d_register_software_device(d3d9->wined3d, init_function);
103 wined3d_mutex_unlock();
105 return hr;
108 static UINT WINAPI d3d9_GetAdapterCount(IDirect3D9Ex *iface)
110 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
111 UINT ret;
113 TRACE("iface %p.\n", iface);
115 wined3d_mutex_lock();
116 ret = wined3d_get_adapter_count(d3d9->wined3d);
117 wined3d_mutex_unlock();
119 return ret;
122 static HRESULT WINAPI d3d9_GetAdapterIdentifier(IDirect3D9Ex *iface, UINT adapter,
123 DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier)
125 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
126 struct wined3d_adapter_identifier adapter_id;
127 HRESULT hr;
129 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
130 iface, adapter, flags, identifier);
132 adapter_id.driver = identifier->Driver;
133 adapter_id.driver_size = sizeof(identifier->Driver);
134 adapter_id.description = identifier->Description;
135 adapter_id.description_size = sizeof(identifier->Description);
136 adapter_id.device_name = identifier->DeviceName;
137 adapter_id.device_name_size = sizeof(identifier->DeviceName);
139 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, flags, &adapter_id)))
141 identifier->DriverVersion = adapter_id.driver_version;
142 identifier->VendorId = adapter_id.vendor_id;
143 identifier->DeviceId = adapter_id.device_id;
144 identifier->SubSysId = adapter_id.subsystem_id;
145 identifier->Revision = adapter_id.revision;
146 memcpy(&identifier->DeviceIdentifier, &adapter_id.device_identifier, sizeof(identifier->DeviceIdentifier));
147 identifier->WHQLLevel = adapter_id.whql_level;
150 return hr;
153 static UINT WINAPI d3d9_GetAdapterModeCount(IDirect3D9Ex *iface, UINT adapter, D3DFORMAT format)
155 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
156 UINT ret;
158 TRACE("iface %p, adapter %u, format %#x.\n", iface, adapter, format);
160 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
161 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
162 return 0;
164 wined3d_mutex_lock();
165 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
166 wined3dformat_from_d3dformat(format), WINED3D_SCANLINE_ORDERING_UNKNOWN);
167 wined3d_mutex_unlock();
169 return ret;
172 static HRESULT WINAPI d3d9_EnumAdapterModes(IDirect3D9Ex *iface, UINT adapter,
173 D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode)
175 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
176 struct wined3d_display_mode wined3d_mode;
177 HRESULT hr;
179 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
180 iface, adapter, format, mode_idx, mode);
182 if (format != D3DFMT_X8R8G8B8 && format != D3DFMT_R5G6B5)
183 return D3DERR_INVALIDCALL;
185 wined3d_mutex_lock();
186 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(format),
187 WINED3D_SCANLINE_ORDERING_UNKNOWN, mode_idx, &wined3d_mode);
188 wined3d_mutex_unlock();
190 if (SUCCEEDED(hr))
192 mode->Width = wined3d_mode.width;
193 mode->Height = wined3d_mode.height;
194 mode->RefreshRate = wined3d_mode.refresh_rate;
195 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
198 return hr;
201 static HRESULT WINAPI d3d9_GetAdapterDisplayMode(IDirect3D9Ex *iface, UINT adapter, D3DDISPLAYMODE *mode)
203 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
204 struct wined3d_display_mode wined3d_mode;
205 HRESULT hr;
207 TRACE("iface %p, adapter %u, mode %p.\n", iface, adapter, mode);
209 wined3d_mutex_lock();
210 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode, NULL);
211 wined3d_mutex_unlock();
213 if (SUCCEEDED(hr))
215 mode->Width = wined3d_mode.width;
216 mode->Height = wined3d_mode.height;
217 mode->RefreshRate = wined3d_mode.refresh_rate;
218 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
221 return hr;
224 static HRESULT WINAPI d3d9_CheckDeviceType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
225 D3DFORMAT display_format, D3DFORMAT backbuffer_format, BOOL windowed)
227 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
228 HRESULT hr;
230 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
231 iface, adapter, device_type, display_format, backbuffer_format, windowed);
233 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out. */
234 if (!windowed && display_format != D3DFMT_X8R8G8B8 && display_format != D3DFMT_R5G6B5)
235 return WINED3DERR_NOTAVAILABLE;
237 wined3d_mutex_lock();
238 hr = wined3d_check_device_type(d3d9->wined3d, adapter, device_type, wined3dformat_from_d3dformat(display_format),
239 wined3dformat_from_d3dformat(backbuffer_format), windowed);
240 wined3d_mutex_unlock();
242 return hr;
245 static HRESULT WINAPI d3d9_CheckDeviceFormat(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
246 D3DFORMAT adapter_format, DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format)
248 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
249 enum wined3d_resource_type wined3d_rtype;
250 unsigned int bind_flags;
251 HRESULT hr;
253 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
254 iface, adapter, device_type, adapter_format, usage, resource_type, format);
256 if (adapter_format != D3DFMT_X8R8G8B8 && adapter_format != D3DFMT_R5G6B5
257 && adapter_format != D3DFMT_X1R5G5B5)
259 WARN("Invalid adapter format.\n");
260 return adapter_format ? D3DERR_NOTAVAILABLE : D3DERR_INVALIDCALL;
263 bind_flags = wined3d_bind_flags_from_d3d9_usage(usage);
264 usage = usage & (WINED3DUSAGE_MASK | WINED3DUSAGE_QUERY_MASK);
265 switch (resource_type)
267 case D3DRTYPE_CUBETEXTURE:
268 usage |= WINED3DUSAGE_LEGACY_CUBEMAP;
269 case D3DRTYPE_TEXTURE:
270 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
271 case D3DRTYPE_SURFACE:
272 wined3d_rtype = WINED3D_RTYPE_TEXTURE_2D;
273 break;
275 case D3DRTYPE_VOLUMETEXTURE:
276 case D3DRTYPE_VOLUME:
277 bind_flags |= WINED3D_BIND_SHADER_RESOURCE;
278 wined3d_rtype = WINED3D_RTYPE_TEXTURE_3D;
279 break;
281 case D3DRTYPE_VERTEXBUFFER:
282 case D3DRTYPE_INDEXBUFFER:
283 wined3d_rtype = WINED3D_RTYPE_BUFFER;
284 break;
286 default:
287 FIXME("Unhandled resource type %#x.\n", resource_type);
288 return WINED3DERR_INVALIDCALL;
291 wined3d_mutex_lock();
292 if (format == D3DFMT_RESZ && resource_type == D3DRTYPE_SURFACE && usage == D3DUSAGE_RENDERTARGET)
294 DWORD levels;
295 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
296 WINED3DFMT_D24_UNORM_S8_UINT, FALSE, WINED3D_MULTISAMPLE_NON_MASKABLE, &levels);
297 if (SUCCEEDED(hr) && !levels)
298 hr = D3DERR_NOTAVAILABLE;
300 else
301 hr = wined3d_check_device_format(d3d9->wined3d, adapter, device_type,
302 wined3dformat_from_d3dformat(adapter_format), usage, bind_flags,
303 wined3d_rtype, wined3dformat_from_d3dformat(format));
304 wined3d_mutex_unlock();
306 return hr;
309 static HRESULT WINAPI d3d9_CheckDeviceMultiSampleType(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
310 D3DFORMAT format, BOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *levels)
312 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
313 HRESULT hr;
315 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
316 iface, adapter, device_type, format, windowed, multisample_type, levels);
318 if (multisample_type > D3DMULTISAMPLE_16_SAMPLES)
319 return D3DERR_INVALIDCALL;
321 wined3d_mutex_lock();
322 hr = wined3d_check_device_multisample_type(d3d9->wined3d, adapter, device_type,
323 wined3dformat_from_d3dformat(format), windowed, multisample_type, levels);
324 wined3d_mutex_unlock();
325 if (hr == WINED3DERR_NOTAVAILABLE && levels)
326 *levels = 1;
328 return hr;
331 static HRESULT WINAPI d3d9_CheckDepthStencilMatch(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type,
332 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format)
334 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
335 HRESULT hr;
337 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
338 iface, adapter, device_type, adapter_format, rt_format, ds_format);
340 wined3d_mutex_lock();
341 hr = wined3d_check_depth_stencil_match(d3d9->wined3d, adapter, device_type,
342 wined3dformat_from_d3dformat(adapter_format), wined3dformat_from_d3dformat(rt_format),
343 wined3dformat_from_d3dformat(ds_format));
344 wined3d_mutex_unlock();
346 return hr;
349 static HRESULT WINAPI d3d9_CheckDeviceFormatConversion(IDirect3D9Ex *iface, UINT adapter,
350 D3DDEVTYPE device_type, D3DFORMAT src_format, D3DFORMAT dst_format)
352 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
353 HRESULT hr;
355 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
356 iface, adapter, device_type, src_format, dst_format);
358 wined3d_mutex_lock();
359 hr = wined3d_check_device_format_conversion(d3d9->wined3d, adapter, device_type,
360 wined3dformat_from_d3dformat(src_format), wined3dformat_from_d3dformat(dst_format));
361 wined3d_mutex_unlock();
363 return hr;
366 static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DDEVTYPE device_type, D3DCAPS9 *caps)
368 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
369 struct wined3d_caps wined3d_caps;
370 HRESULT hr;
372 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface, adapter, device_type, caps);
374 if (!caps)
375 return D3DERR_INVALIDCALL;
377 memset(caps, 0, sizeof(*caps));
379 wined3d_mutex_lock();
380 hr = wined3d_get_device_caps(d3d9->wined3d, adapter, device_type, &wined3d_caps);
381 wined3d_mutex_unlock();
383 d3dcaps_from_wined3dcaps(caps, &wined3d_caps);
385 return hr;
388 static HMONITOR WINAPI d3d9_GetAdapterMonitor(IDirect3D9Ex *iface, UINT adapter)
390 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
391 struct wined3d_output_desc desc;
392 HRESULT hr;
394 TRACE("iface %p, adapter %u.\n", iface, adapter);
396 wined3d_mutex_lock();
397 hr = wined3d_get_output_desc(d3d9->wined3d, adapter, &desc);
398 wined3d_mutex_unlock();
400 if (FAILED(hr))
402 WARN("Failed to get output desc, hr %#x.\n", hr);
403 return NULL;
406 return desc.monitor;
409 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDevice(IDirect3D9Ex *iface, UINT adapter,
410 D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters,
411 IDirect3DDevice9 **device)
413 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
414 struct d3d9_device *object;
415 HRESULT hr;
417 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
418 iface, adapter, device_type, focus_window, flags, parameters, device);
420 if (!(object = heap_alloc_zero(sizeof(*object))))
421 return E_OUTOFMEMORY;
423 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, NULL);
424 if (FAILED(hr))
426 WARN("Failed to initialize device, hr %#x.\n", hr);
427 heap_free(object);
428 return hr;
431 TRACE("Created device %p.\n", object);
432 *device = (IDirect3DDevice9 *)&object->IDirect3DDevice9Ex_iface;
434 return D3D_OK;
437 static UINT WINAPI d3d9_GetAdapterModeCountEx(IDirect3D9Ex *iface,
438 UINT adapter, const D3DDISPLAYMODEFILTER *filter)
440 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
441 UINT ret;
443 TRACE("iface %p, adapter %u, filter %p.\n", iface, adapter, filter);
445 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
446 return 0;
448 wined3d_mutex_lock();
449 ret = wined3d_get_adapter_mode_count(d3d9->wined3d, adapter,
450 wined3dformat_from_d3dformat(filter->Format), filter->ScanLineOrdering);
451 wined3d_mutex_unlock();
453 return ret;
456 static HRESULT WINAPI d3d9_EnumAdapterModesEx(IDirect3D9Ex *iface,
457 UINT adapter, const D3DDISPLAYMODEFILTER *filter, UINT mode_idx, D3DDISPLAYMODEEX *mode)
459 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
460 struct wined3d_display_mode wined3d_mode;
461 HRESULT hr;
463 TRACE("iface %p, adapter %u, filter %p, mode_idx %u, mode %p.\n",
464 iface, adapter, filter, mode_idx, mode);
466 if (filter->Format != D3DFMT_X8R8G8B8 && filter->Format != D3DFMT_R5G6B5)
467 return D3DERR_INVALIDCALL;
469 wined3d_mutex_lock();
470 hr = wined3d_enum_adapter_modes(d3d9->wined3d, adapter, wined3dformat_from_d3dformat(filter->Format),
471 filter->ScanLineOrdering, mode_idx, &wined3d_mode);
472 wined3d_mutex_unlock();
474 if (SUCCEEDED(hr))
476 mode->Width = wined3d_mode.width;
477 mode->Height = wined3d_mode.height;
478 mode->RefreshRate = wined3d_mode.refresh_rate;
479 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
480 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
483 return hr;
486 static HRESULT WINAPI d3d9_GetAdapterDisplayModeEx(IDirect3D9Ex *iface,
487 UINT adapter, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
489 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
490 struct wined3d_display_mode wined3d_mode;
491 HRESULT hr;
493 TRACE("iface %p, adapter %u, mode %p, rotation %p.\n",
494 iface, adapter, mode, rotation);
496 if (mode->Size != sizeof(*mode))
497 return D3DERR_INVALIDCALL;
499 wined3d_mutex_lock();
500 hr = wined3d_get_adapter_display_mode(d3d9->wined3d, adapter, &wined3d_mode,
501 (enum wined3d_display_rotation *)rotation);
502 wined3d_mutex_unlock();
504 if (SUCCEEDED(hr))
506 mode->Width = wined3d_mode.width;
507 mode->Height = wined3d_mode.height;
508 mode->RefreshRate = wined3d_mode.refresh_rate;
509 mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
510 mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
513 return hr;
516 static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_CreateDeviceEx(IDirect3D9Ex *iface,
517 UINT adapter, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
518 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, IDirect3DDevice9Ex **device)
520 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
521 struct d3d9_device *object;
522 HRESULT hr;
524 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
525 iface, adapter, device_type, focus_window, flags, parameters, mode, device);
527 if (!(object = heap_alloc_zero(sizeof(*object))))
528 return E_OUTOFMEMORY;
530 hr = device_init(object, d3d9, d3d9->wined3d, adapter, device_type, focus_window, flags, parameters, mode);
531 if (FAILED(hr))
533 WARN("Failed to initialize device, hr %#x.\n", hr);
534 heap_free(object);
535 return hr;
538 TRACE("Created device %p.\n", object);
539 *device = &object->IDirect3DDevice9Ex_iface;
541 return D3D_OK;
544 static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUID *luid)
546 struct d3d9 *d3d9 = impl_from_IDirect3D9Ex(iface);
547 struct wined3d_adapter_identifier adapter_id;
548 HRESULT hr;
550 TRACE("iface %p, adapter %u, luid %p.\n", iface, adapter, luid);
552 adapter_id.driver_size = 0;
553 adapter_id.description_size = 0;
554 adapter_id.device_name_size = 0;
556 if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id)))
557 *luid = adapter_id.adapter_luid;
559 return hr;
562 static const struct IDirect3D9ExVtbl d3d9_vtbl =
564 /* IUnknown */
565 d3d9_QueryInterface,
566 d3d9_AddRef,
567 d3d9_Release,
568 /* IDirect3D9 */
569 d3d9_RegisterSoftwareDevice,
570 d3d9_GetAdapterCount,
571 d3d9_GetAdapterIdentifier,
572 d3d9_GetAdapterModeCount,
573 d3d9_EnumAdapterModes,
574 d3d9_GetAdapterDisplayMode,
575 d3d9_CheckDeviceType,
576 d3d9_CheckDeviceFormat,
577 d3d9_CheckDeviceMultiSampleType,
578 d3d9_CheckDepthStencilMatch,
579 d3d9_CheckDeviceFormatConversion,
580 d3d9_GetDeviceCaps,
581 d3d9_GetAdapterMonitor,
582 d3d9_CreateDevice,
583 /* IDirect3D9Ex */
584 d3d9_GetAdapterModeCountEx,
585 d3d9_EnumAdapterModesEx,
586 d3d9_GetAdapterDisplayModeEx,
587 d3d9_CreateDeviceEx,
588 d3d9_GetAdapterLUID,
591 BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
593 DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
594 | WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
595 | WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
596 | WINED3D_NORMALIZED_DEPTH_BIAS;
598 if (!extended)
599 flags |= WINED3D_VIDMEM_ACCOUNTING;
600 else
601 flags |= WINED3D_RESTORE_MODE_ON_ACTIVATE;
603 d3d9->IDirect3D9Ex_iface.lpVtbl = &d3d9_vtbl;
604 d3d9->refcount = 1;
606 wined3d_mutex_lock();
607 d3d9->wined3d = wined3d_create(flags);
608 wined3d_mutex_unlock();
609 if (!d3d9->wined3d)
610 return FALSE;
611 d3d9->extended = extended;
613 return TRUE;