2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*hardware_msg
; /* hardware message if low-level hook result */
62 struct desktop
*desktop
; /* desktop for hardware message */
63 struct message
*callback_msg
; /* message to queue for callback */
64 void *data
; /* message reply data */
65 unsigned int data_size
; /* size of message reply data */
66 struct timeout_user
*timeout
; /* result timeout */
71 struct list entry
; /* entry in message list */
72 enum message_type type
; /* message type */
73 user_handle_t win
; /* window handle */
74 unsigned int msg
; /* message code */
75 lparam_t wparam
; /* parameters */
76 lparam_t lparam
; /* parameters */
77 unsigned int time
; /* message time */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 timeout_t when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 lparam_t id
; /* timer id */
92 lparam_t lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 user_handle_t cursor
; /* current cursor */
109 int cursor_count
; /* cursor show count */
110 struct list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 struct fd
*fd
; /* optional file descriptor to poll */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 int cursor_count
; /* per-queue cursor show count */
126 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
127 struct list send_result
; /* stack of sent messages waiting for result */
128 struct list callback_result
; /* list of callback messages waiting for result */
129 struct message_result
*recv_result
; /* stack of received messages waiting for result */
130 struct list pending_timers
; /* list of pending timers */
131 struct list expired_timers
; /* list of expired timers */
132 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
133 struct timeout_user
*timeout
; /* timeout for next timer to expire */
134 struct thread_input
*input
; /* thread input descriptor */
135 struct hook_table
*hooks
; /* hook table */
136 timeout_t last_get_msg
; /* time of last get message call */
141 struct list entry
; /* entry in desktop hotkey list */
142 struct msg_queue
*queue
; /* queue owning this hotkey */
143 user_handle_t win
; /* window handle */
144 int id
; /* hotkey id */
145 unsigned int vkey
; /* virtual key code */
146 unsigned int flags
; /* key modifiers */
149 static void msg_queue_dump( struct object
*obj
, int verbose
);
150 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
151 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
152 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
153 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
154 static void msg_queue_destroy( struct object
*obj
);
155 static void msg_queue_poll_event( struct fd
*fd
, int event
);
156 static void thread_input_dump( struct object
*obj
, int verbose
);
157 static void thread_input_destroy( struct object
*obj
);
158 static void timer_callback( void *private );
160 static const struct object_ops msg_queue_ops
=
162 sizeof(struct msg_queue
), /* size */
163 msg_queue_dump
, /* dump */
164 no_get_type
, /* get_type */
165 msg_queue_add_queue
, /* add_queue */
166 msg_queue_remove_queue
, /* remove_queue */
167 msg_queue_signaled
, /* signaled */
168 msg_queue_satisfied
, /* satisfied */
169 no_signal
, /* signal */
170 no_get_fd
, /* get_fd */
171 no_map_access
, /* map_access */
172 default_get_sd
, /* get_sd */
173 default_set_sd
, /* set_sd */
174 no_lookup_name
, /* lookup_name */
175 no_open_file
, /* open_file */
176 no_close_handle
, /* close_handle */
177 msg_queue_destroy
/* destroy */
180 static const struct fd_ops msg_queue_fd_ops
=
182 NULL
, /* get_poll_events */
183 msg_queue_poll_event
, /* poll_event */
185 NULL
, /* get_fd_type */
187 NULL
, /* queue_async */
188 NULL
, /* reselect_async */
189 NULL
/* cancel async */
193 static const struct object_ops thread_input_ops
=
195 sizeof(struct thread_input
), /* size */
196 thread_input_dump
, /* dump */
197 no_get_type
, /* get_type */
198 no_add_queue
, /* add_queue */
199 NULL
, /* remove_queue */
201 NULL
, /* satisfied */
202 no_signal
, /* signal */
203 no_get_fd
, /* get_fd */
204 no_map_access
, /* map_access */
205 default_get_sd
, /* get_sd */
206 default_set_sd
, /* set_sd */
207 no_lookup_name
, /* lookup_name */
208 no_open_file
, /* open_file */
209 no_close_handle
, /* close_handle */
210 thread_input_destroy
/* destroy */
213 /* pointer to input structure of foreground thread */
214 static unsigned int last_input_time
;
216 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
);
217 static void free_message( struct message
*msg
);
219 /* set the caret window in a given thread input */
220 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
222 if (!win
|| win
!= input
->caret
)
224 input
->caret_rect
.left
= 0;
225 input
->caret_rect
.top
= 0;
226 input
->caret_rect
.right
= 0;
227 input
->caret_rect
.bottom
= 0;
230 input
->caret_hide
= 1;
231 input
->caret_state
= 0;
234 /* create a thread input object */
235 static struct thread_input
*create_thread_input( struct thread
*thread
)
237 struct thread_input
*input
;
239 if ((input
= alloc_object( &thread_input_ops
)))
244 input
->menu_owner
= 0;
245 input
->move_size
= 0;
247 input
->cursor_count
= 0;
248 list_init( &input
->msg_list
);
249 set_caret_window( input
, 0 );
250 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
252 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
254 release_object( input
);
261 /* create a message queue object */
262 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
264 struct thread_input
*new_input
= NULL
;
265 struct msg_queue
*queue
;
270 if (!(new_input
= create_thread_input( thread
))) return NULL
;
274 if ((queue
= alloc_object( &msg_queue_ops
)))
277 queue
->wake_bits
= 0;
278 queue
->wake_mask
= 0;
279 queue
->changed_bits
= 0;
280 queue
->changed_mask
= 0;
281 queue
->paint_count
= 0;
282 queue
->quit_message
= 0;
283 queue
->cursor_count
= 0;
284 queue
->recv_result
= NULL
;
285 queue
->next_timer_id
= 0x7fff;
286 queue
->timeout
= NULL
;
287 queue
->input
= (struct thread_input
*)grab_object( input
);
289 queue
->last_get_msg
= current_time
;
290 list_init( &queue
->send_result
);
291 list_init( &queue
->callback_result
);
292 list_init( &queue
->pending_timers
);
293 list_init( &queue
->expired_timers
);
294 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
296 thread
->queue
= queue
;
298 if (new_input
) release_object( new_input
);
302 /* free the message queue of a thread at thread exit */
303 void free_msg_queue( struct thread
*thread
)
305 remove_thread_hooks( thread
);
306 if (!thread
->queue
) return;
307 release_object( thread
->queue
);
308 thread
->queue
= NULL
;
311 /* change the thread input data of a given thread */
312 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
314 struct msg_queue
*queue
= thread
->queue
;
318 thread
->queue
= create_msg_queue( thread
, new_input
);
319 return thread
->queue
!= NULL
;
323 queue
->input
->cursor_count
-= queue
->cursor_count
;
324 release_object( queue
->input
);
326 queue
->input
= (struct thread_input
*)grab_object( new_input
);
327 new_input
->cursor_count
+= queue
->cursor_count
;
331 /* set the cursor position and queue the corresponding mouse message */
332 static void set_cursor_pos( struct desktop
*desktop
, int x
, int y
)
334 struct hardware_msg_data
*msg_data
;
337 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
338 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
343 memset( msg_data
, 0, sizeof(*msg_data
) );
345 msg
->type
= MSG_HARDWARE
;
347 msg
->msg
= WM_MOUSEMOVE
;
350 msg
->time
= get_tick_count();
352 msg
->data
= msg_data
;
353 msg
->data_size
= sizeof(*msg_data
);
356 queue_hardware_message( desktop
, msg
, 1 );
359 /* set the cursor clip rectangle */
360 static void set_clip_rectangle( struct desktop
*desktop
, const rectangle_t
*rect
)
362 rectangle_t top_rect
, new_rect
;
365 get_top_window_rectangle( desktop
, &top_rect
);
366 if (!rect
|| !intersect_rect( &new_rect
, &top_rect
, rect
)) new_rect
= top_rect
;
367 desktop
->cursor
.clip
= new_rect
;
368 if (desktop
->cursor
.clip_msg
)
369 post_desktop_message( desktop
, desktop
->cursor
.clip_msg
, rect
!= NULL
, 0 );
371 /* warp the mouse to be inside the clip rect */
372 x
= min( max( desktop
->cursor
.x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
373 y
= min( max( desktop
->cursor
.y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
374 if (x
!= desktop
->cursor
.x
|| y
!= desktop
->cursor
.y
) set_cursor_pos( desktop
, x
, y
);
377 /* change the foreground input and reset the cursor clip rect */
378 static void set_foreground_input( struct desktop
*desktop
, struct thread_input
*input
)
380 if (desktop
->foreground_input
== input
) return;
381 set_clip_rectangle( desktop
, NULL
);
382 desktop
->foreground_input
= input
;
385 /* get the hook table for a given thread */
386 struct hook_table
*get_queue_hooks( struct thread
*thread
)
388 if (!thread
->queue
) return NULL
;
389 return thread
->queue
->hooks
;
392 /* set the hook table for a given thread, allocating the queue if needed */
393 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
395 struct msg_queue
*queue
= thread
->queue
;
396 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
397 if (queue
->hooks
) release_object( queue
->hooks
);
398 queue
->hooks
= hooks
;
401 /* check the queue status */
402 static inline int is_signaled( struct msg_queue
*queue
)
404 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
407 /* set some queue bits */
408 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
410 queue
->wake_bits
|= bits
;
411 queue
->changed_bits
|= bits
;
412 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
415 /* clear some queue bits */
416 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
418 queue
->wake_bits
&= ~bits
;
419 queue
->changed_bits
&= ~bits
;
422 /* check whether msg is a keyboard message */
423 static inline int is_keyboard_msg( struct message
*msg
)
425 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
428 /* check if message is matched by the filter */
429 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
431 return (msg
>= first
&& msg
<= last
);
434 /* check whether a message filter contains at least one potential hardware message */
435 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
437 /* hardware message ranges are (in numerical order):
438 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
439 * WM_KEYFIRST .. WM_KEYLAST
440 * WM_MOUSEFIRST .. WM_MOUSELAST
442 if (last
< WM_NCMOUSEFIRST
) return 0;
443 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
444 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
445 if (first
> WM_MOUSELAST
) return 0;
449 /* get the QS_* bit corresponding to a given hardware message */
450 static inline int get_hardware_msg_bit( struct message
*msg
)
452 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
453 if (is_keyboard_msg( msg
)) return QS_KEY
;
454 return QS_MOUSEBUTTON
;
457 /* get the current thread queue, creating it if needed */
458 static inline struct msg_queue
*get_current_queue(void)
460 struct msg_queue
*queue
= current
->queue
;
461 if (!queue
) queue
= create_msg_queue( current
, NULL
);
465 /* get a (pseudo-)unique id to tag hardware messages */
466 static inline unsigned int get_unique_id(void)
468 static unsigned int id
;
469 if (!++id
) id
= 1; /* avoid an id of 0 */
473 /* try to merge a message with the last in the list; return 1 if successful */
474 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
476 struct message
*prev
;
479 if (msg
->msg
!= WM_MOUSEMOVE
) return 0;
480 if (!(ptr
= list_tail( &input
->msg_list
))) return 0;
481 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
482 if (prev
->result
) return 0;
483 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
484 if (prev
->msg
!= msg
->msg
) return 0;
485 if (prev
->type
!= msg
->type
) return 0;
486 /* now we can merge it */
487 prev
->wparam
= msg
->wparam
;
488 prev
->lparam
= msg
->lparam
;
489 prev
->time
= msg
->time
;
490 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
492 struct hardware_msg_data
*prev_data
= prev
->data
;
493 struct hardware_msg_data
*msg_data
= msg
->data
;
494 prev_data
->x
= msg_data
->x
;
495 prev_data
->y
= msg_data
->y
;
496 prev_data
->info
= msg_data
->info
;
501 /* free a result structure */
502 static void free_result( struct message_result
*result
)
504 if (result
->timeout
) remove_timeout_user( result
->timeout
);
505 free( result
->data
);
506 if (result
->callback_msg
) free_message( result
->callback_msg
);
507 if (result
->hardware_msg
) free_message( result
->hardware_msg
);
508 if (result
->desktop
) release_object( result
->desktop
);
512 /* remove the result from the sender list it is on */
513 static inline void remove_result_from_sender( struct message_result
*result
)
515 assert( result
->sender
);
517 list_remove( &result
->sender_entry
);
518 result
->sender
= NULL
;
519 if (!result
->receiver
) free_result( result
);
522 /* store the message result in the appropriate structure */
523 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
525 res
->result
= result
;
530 remove_timeout_user( res
->timeout
);
534 if (res
->hardware_msg
)
536 if (!error
&& result
) /* rejected by the hook */
537 free_message( res
->hardware_msg
);
539 queue_hardware_message( res
->desktop
, res
->hardware_msg
, 0 );
541 res
->hardware_msg
= NULL
;
546 if (res
->callback_msg
)
548 /* queue the callback message in the sender queue */
549 struct callback_msg_data
*data
= res
->callback_msg
->data
;
550 data
->result
= result
;
551 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
552 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
553 res
->callback_msg
= NULL
;
554 remove_result_from_sender( res
);
558 /* wake sender queue if waiting on this result */
559 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
560 set_queue_bits( res
->sender
, QS_SMRESULT
);
563 else if (!res
->receiver
) free_result( res
);
566 /* free a message when deleting a queue or window */
567 static void free_message( struct message
*msg
)
569 struct message_result
*result
= msg
->result
;
573 result
->receiver
= NULL
;
574 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
580 /* remove (and free) a message from a message list */
581 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
582 enum message_kind kind
)
584 list_remove( &msg
->entry
);
588 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
591 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
592 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
598 /* message timed out without getting a reply */
599 static void result_timeout( void *private )
601 struct message_result
*result
= private;
603 assert( !result
->replied
);
605 result
->timeout
= NULL
;
607 if (result
->msg
) /* not received yet */
609 struct message
*msg
= result
->msg
;
613 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
614 result
->receiver
= NULL
;
616 store_message_result( result
, 0, STATUS_TIMEOUT
);
619 /* allocate and fill a message result structure */
620 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
621 struct msg_queue
*recv_queue
,
622 struct message
*msg
, timeout_t timeout
)
624 struct message_result
*result
= mem_alloc( sizeof(*result
) );
628 result
->sender
= send_queue
;
629 result
->receiver
= recv_queue
;
632 result
->data_size
= 0;
633 result
->timeout
= NULL
;
634 result
->hardware_msg
= NULL
;
635 result
->desktop
= NULL
;
636 result
->callback_msg
= NULL
;
638 if (msg
->type
== MSG_CALLBACK
)
640 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
647 callback_msg
->type
= MSG_CALLBACK_RESULT
;
648 callback_msg
->win
= msg
->win
;
649 callback_msg
->msg
= msg
->msg
;
650 callback_msg
->wparam
= 0;
651 callback_msg
->lparam
= 0;
652 callback_msg
->time
= get_tick_count();
653 callback_msg
->result
= NULL
;
654 /* steal the data from the original message */
655 callback_msg
->data
= msg
->data
;
656 callback_msg
->data_size
= msg
->data_size
;
660 result
->callback_msg
= callback_msg
;
661 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
663 else if (send_queue
) list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
665 if (timeout
!= TIMEOUT_INFINITE
)
666 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
671 /* receive a message, removing it from the sent queue */
672 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
673 struct get_message_reply
*reply
)
675 struct message_result
*result
= msg
->result
;
677 reply
->total
= msg
->data_size
;
678 if (msg
->data_size
> get_reply_max_size())
680 set_error( STATUS_BUFFER_OVERFLOW
);
683 reply
->type
= msg
->type
;
684 reply
->win
= msg
->win
;
685 reply
->msg
= msg
->msg
;
686 reply
->wparam
= msg
->wparam
;
687 reply
->lparam
= msg
->lparam
;
688 reply
->time
= msg
->time
;
690 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
692 list_remove( &msg
->entry
);
693 /* put the result on the receiver result stack */
697 result
->recv_next
= queue
->recv_result
;
698 queue
->recv_result
= result
;
701 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
704 /* set the result of the current received message */
705 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
706 unsigned int error
, int remove
, const void *data
, data_size_t len
)
708 struct message_result
*res
= queue
->recv_result
;
712 queue
->recv_result
= res
->recv_next
;
713 res
->receiver
= NULL
;
714 if (!res
->sender
&& !res
->hardware_msg
) /* no one waiting for it */
722 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
723 store_message_result( res
, result
, error
);
727 static int match_window( user_handle_t win
, user_handle_t msg_win
)
730 if (win
== -1 || win
== 1) return !msg_win
;
731 if (msg_win
== win
) return 1;
732 return is_child_window( win
, msg_win
);
735 /* retrieve a posted message */
736 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
737 unsigned int first
, unsigned int last
, unsigned int flags
,
738 struct get_message_reply
*reply
)
742 /* check against the filters */
743 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
745 if (!match_window( win
, msg
->win
)) continue;
746 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
747 goto found
; /* found one */
751 /* return it to the app */
753 reply
->total
= msg
->data_size
;
754 if (msg
->data_size
> get_reply_max_size())
756 set_error( STATUS_BUFFER_OVERFLOW
);
759 reply
->type
= msg
->type
;
760 reply
->win
= msg
->win
;
761 reply
->msg
= msg
->msg
;
762 reply
->wparam
= msg
->wparam
;
763 reply
->lparam
= msg
->lparam
;
764 reply
->time
= msg
->time
;
766 if (flags
& PM_REMOVE
)
770 set_reply_data_ptr( msg
->data
, msg
->data_size
);
774 remove_queue_message( queue
, msg
, POST_MESSAGE
);
776 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
781 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
782 struct get_message_reply
*reply
)
784 if (queue
->quit_message
)
787 reply
->type
= MSG_POSTED
;
789 reply
->msg
= WM_QUIT
;
790 reply
->wparam
= queue
->exit_code
;
792 reply
->time
= get_tick_count();
794 if (flags
& PM_REMOVE
)
796 queue
->quit_message
= 0;
797 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
798 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
806 /* empty a message list and free all the messages */
807 static void empty_msg_list( struct list
*list
)
811 while ((ptr
= list_head( list
)) != NULL
)
813 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
814 list_remove( &msg
->entry
);
819 /* cleanup all pending results when deleting a queue */
820 static void cleanup_results( struct msg_queue
*queue
)
824 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
826 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
829 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
831 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
834 while (queue
->recv_result
)
835 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
838 /* check if the thread owning the queue is hung (not checking for messages) */
839 static int is_queue_hung( struct msg_queue
*queue
)
841 struct wait_queue_entry
*entry
;
843 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
844 return 0; /* less than 5 seconds since last get message -> not hung */
846 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
848 if (entry
->thread
->queue
== queue
)
849 return 0; /* thread is waiting on queue -> not hung */
854 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
856 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
857 struct process
*process
= entry
->thread
->process
;
859 /* a thread can only wait on its own queue */
860 if (entry
->thread
->queue
!= queue
)
862 set_error( STATUS_ACCESS_DENIED
);
865 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
867 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
868 set_fd_events( queue
->fd
, POLLIN
);
869 add_queue( obj
, entry
);
873 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
875 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
877 remove_queue( obj
, entry
);
878 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
879 set_fd_events( queue
->fd
, 0 );
882 static void msg_queue_dump( struct object
*obj
, int verbose
)
884 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
885 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
886 queue
->wake_bits
, queue
->wake_mask
);
889 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
891 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
896 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
897 /* stop waiting on select() if we are signaled */
898 set_fd_events( queue
->fd
, 0 );
899 else if (!list_empty( &obj
->wait_queue
))
900 /* restart waiting on poll() if we are no longer signaled */
901 set_fd_events( queue
->fd
, POLLIN
);
903 return ret
|| is_signaled( queue
);
906 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
908 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
909 queue
->wake_mask
= 0;
910 queue
->changed_mask
= 0;
911 return 0; /* Not abandoned */
914 static void msg_queue_destroy( struct object
*obj
)
916 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
918 struct hotkey
*hotkey
, *hotkey2
;
921 cleanup_results( queue
);
922 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
924 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &queue
->input
->desktop
->hotkeys
, struct hotkey
, entry
)
926 if (hotkey
->queue
== queue
)
928 list_remove( &hotkey
->entry
);
933 while ((ptr
= list_head( &queue
->pending_timers
)))
935 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
936 list_remove( &timer
->entry
);
939 while ((ptr
= list_head( &queue
->expired_timers
)))
941 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
942 list_remove( &timer
->entry
);
945 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
948 queue
->input
->cursor_count
-= queue
->cursor_count
;
949 release_object( queue
->input
);
951 if (queue
->hooks
) release_object( queue
->hooks
);
952 if (queue
->fd
) release_object( queue
->fd
);
955 static void msg_queue_poll_event( struct fd
*fd
, int event
)
957 struct msg_queue
*queue
= get_fd_user( fd
);
958 assert( queue
->obj
.ops
== &msg_queue_ops
);
960 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
961 else set_fd_events( queue
->fd
, 0 );
962 wake_up( &queue
->obj
, 0 );
965 static void thread_input_dump( struct object
*obj
, int verbose
)
967 struct thread_input
*input
= (struct thread_input
*)obj
;
968 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
969 input
->focus
, input
->capture
, input
->active
);
972 static void thread_input_destroy( struct object
*obj
)
974 struct thread_input
*input
= (struct thread_input
*)obj
;
976 empty_msg_list( &input
->msg_list
);
979 if (input
->desktop
->foreground_input
== input
) set_foreground_input( input
->desktop
, NULL
);
980 release_object( input
->desktop
);
984 /* fix the thread input data when a window is destroyed */
985 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
987 struct thread_input
*input
= queue
->input
;
989 if (window
== input
->focus
) input
->focus
= 0;
990 if (window
== input
->capture
) input
->capture
= 0;
991 if (window
== input
->active
) input
->active
= 0;
992 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
993 if (window
== input
->move_size
) input
->move_size
= 0;
994 if (window
== input
->caret
) set_caret_window( input
, 0 );
997 /* check if the specified window can be set in the input data of a given queue */
998 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
1000 struct thread
*thread
;
1003 if (!window
) return 1; /* we can always clear the data */
1005 if ((thread
= get_window_thread( window
)))
1007 ret
= (queue
->input
== thread
->queue
->input
);
1008 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
1009 release_object( thread
);
1011 else set_error( STATUS_INVALID_HANDLE
);
1016 /* make sure the specified thread has a queue */
1017 int init_thread_queue( struct thread
*thread
)
1019 if (thread
->queue
) return 1;
1020 return (create_msg_queue( thread
, NULL
) != NULL
);
1023 /* attach two thread input data structures */
1024 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
1026 struct desktop
*desktop
;
1027 struct thread_input
*input
;
1030 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
1031 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
1032 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
1033 if (input
->desktop
!= desktop
)
1035 set_error( STATUS_ACCESS_DENIED
);
1036 release_object( input
);
1037 release_object( desktop
);
1040 release_object( desktop
);
1042 ret
= assign_thread_input( thread_from
, input
);
1043 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
1044 release_object( input
);
1048 /* detach two thread input data structures */
1049 void detach_thread_input( struct thread
*thread_from
)
1051 struct thread_input
*input
;
1053 if ((input
= create_thread_input( thread_from
)))
1055 assign_thread_input( thread_from
, input
);
1056 release_object( input
);
1061 /* set the next timer to expire */
1062 static void set_next_timer( struct msg_queue
*queue
)
1068 remove_timeout_user( queue
->timeout
);
1069 queue
->timeout
= NULL
;
1071 if ((ptr
= list_head( &queue
->pending_timers
)))
1073 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1074 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1076 /* set/clear QS_TIMER bit */
1077 if (list_empty( &queue
->expired_timers
))
1078 clear_queue_bits( queue
, QS_TIMER
);
1080 set_queue_bits( queue
, QS_TIMER
);
1083 /* find a timer from its window and id */
1084 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1085 unsigned int msg
, lparam_t id
)
1089 /* we need to search both lists */
1091 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1093 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1094 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1096 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1098 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1099 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1104 /* callback for the next timer expiration */
1105 static void timer_callback( void *private )
1107 struct msg_queue
*queue
= private;
1110 queue
->timeout
= NULL
;
1111 /* move on to the next timer */
1112 ptr
= list_head( &queue
->pending_timers
);
1114 list_add_tail( &queue
->expired_timers
, ptr
);
1115 set_next_timer( queue
);
1118 /* link a timer at its rightful place in the queue list */
1119 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1123 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1125 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1126 if (t
->when
>= timer
->when
) break;
1128 list_add_before( ptr
, &timer
->entry
);
1131 /* remove a timer from the queue timer list and free it */
1132 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1134 list_remove( &timer
->entry
);
1136 set_next_timer( queue
);
1139 /* restart an expired timer */
1140 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1142 list_remove( &timer
->entry
);
1143 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1144 link_timer( queue
, timer
);
1145 set_next_timer( queue
);
1148 /* find an expired timer matching the filtering parameters */
1149 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1150 unsigned int get_first
, unsigned int get_last
,
1155 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1157 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1158 if (win
&& timer
->win
!= win
) continue;
1159 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1161 if (remove
) restart_timer( queue
, timer
);
1169 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1171 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1174 timer
->rate
= max( rate
, 1 );
1175 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1176 link_timer( queue
, timer
);
1177 /* check if we replaced the next timer */
1178 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1183 /* change the input key state for a given key */
1184 static void set_input_key_state( unsigned char *keystate
, unsigned char key
, int down
)
1188 if (!(keystate
[key
] & 0x80)) keystate
[key
] ^= 0x01;
1189 keystate
[key
] |= down
;
1191 else keystate
[key
] &= ~0x80;
1194 /* update the input key state for a keyboard message */
1195 static void update_input_key_state( struct desktop
*desktop
, unsigned char *keystate
,
1196 const struct message
*msg
)
1203 case WM_LBUTTONDOWN
:
1204 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1207 set_input_key_state( keystate
, VK_LBUTTON
, down
);
1209 case WM_MBUTTONDOWN
:
1210 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1213 set_input_key_state( keystate
, VK_MBUTTON
, down
);
1215 case WM_RBUTTONDOWN
:
1216 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1219 set_input_key_state( keystate
, VK_RBUTTON
, down
);
1221 case WM_XBUTTONDOWN
:
1222 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1225 if (msg
->wparam
>> 16 == XBUTTON1
) set_input_key_state( keystate
, VK_XBUTTON1
, down
);
1226 else if (msg
->wparam
>> 16 == XBUTTON2
) set_input_key_state( keystate
, VK_XBUTTON2
, down
);
1230 down
= (keystate
== desktop
->keystate
) ? 0xc0 : 0x80;
1234 key
= (unsigned char)msg
->wparam
;
1235 set_input_key_state( keystate
, key
, down
);
1240 down
= (keystate
[VK_LCONTROL
] | keystate
[VK_RCONTROL
]) & 0x80;
1241 set_input_key_state( keystate
, VK_CONTROL
, down
);
1245 down
= (keystate
[VK_LMENU
] | keystate
[VK_RMENU
]) & 0x80;
1246 set_input_key_state( keystate
, VK_MENU
, down
);
1250 down
= (keystate
[VK_LSHIFT
] | keystate
[VK_RSHIFT
]) & 0x80;
1251 set_input_key_state( keystate
, VK_SHIFT
, down
);
1258 /* release the hardware message currently being processed by the given thread */
1259 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1260 int remove
, user_handle_t new_win
)
1262 struct thread_input
*input
= queue
->input
;
1263 struct message
*msg
;
1265 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1267 if (msg
->unique_id
== hw_id
) break;
1269 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1271 /* clear the queue bit for that message */
1272 if (remove
|| new_win
)
1274 struct message
*other
;
1277 clr_bit
= get_hardware_msg_bit( msg
);
1278 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1280 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1286 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1289 if (new_win
) /* set the new window */
1291 struct thread
*owner
= get_window_thread( new_win
);
1295 if (owner
->queue
->input
!= input
)
1297 list_remove( &msg
->entry
);
1298 if (merge_message( owner
->queue
->input
, msg
))
1300 free_message( msg
);
1301 release_object( owner
);
1304 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1306 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1308 release_object( owner
);
1313 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1314 list_remove( &msg
->entry
);
1315 free_message( msg
);
1319 static int queue_hotkey_message( struct desktop
*desktop
, struct message
*msg
)
1321 struct hotkey
*hotkey
;
1322 unsigned int modifiers
= 0;
1324 if (msg
->msg
!= WM_KEYDOWN
) return 0;
1326 if (desktop
->keystate
[VK_MENU
] & 0x80) modifiers
|= MOD_ALT
;
1327 if (desktop
->keystate
[VK_CONTROL
] & 0x80) modifiers
|= MOD_CONTROL
;
1328 if (desktop
->keystate
[VK_SHIFT
] & 0x80) modifiers
|= MOD_SHIFT
;
1329 if ((desktop
->keystate
[VK_LWIN
] & 0x80) || (desktop
->keystate
[VK_RWIN
] & 0x80)) modifiers
|= MOD_WIN
;
1331 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
1333 if (hotkey
->vkey
!= msg
->wparam
) continue;
1334 if ((hotkey
->flags
& (MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
)) == modifiers
) goto found
;
1340 msg
->type
= MSG_POSTED
;
1341 msg
->win
= hotkey
->win
;
1342 msg
->msg
= WM_HOTKEY
;
1343 msg
->wparam
= hotkey
->id
;
1344 msg
->lparam
= ((hotkey
->vkey
& 0xffff) << 16) | modifiers
;
1350 list_add_tail( &hotkey
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1351 set_queue_bits( hotkey
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1355 /* find the window that should receive a given hardware message */
1356 static user_handle_t
find_hardware_message_window( struct desktop
*desktop
, struct thread_input
*input
,
1357 struct message
*msg
, unsigned int *msg_code
)
1359 struct hardware_msg_data
*data
= msg
->data
;
1360 user_handle_t win
= 0;
1362 *msg_code
= msg
->msg
;
1363 if (is_keyboard_msg( msg
))
1365 if (input
&& !(win
= input
->focus
))
1367 win
= input
->active
;
1368 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1371 else /* mouse message */
1373 if (!input
|| !(win
= input
->capture
))
1375 if (!(win
= msg
->win
) || !is_window_visible( win
) || is_window_transparent( win
))
1376 win
= window_from_point( desktop
, data
->x
, data
->y
);
1382 /* queue a hardware message into a given thread input */
1383 static void queue_hardware_message( struct desktop
*desktop
, struct message
*msg
, int always_queue
)
1386 struct thread
*thread
;
1387 struct thread_input
*input
;
1388 unsigned int msg_code
;
1389 struct hardware_msg_data
*data
= msg
->data
;
1391 update_input_key_state( desktop
, desktop
->keystate
, msg
);
1392 last_input_time
= get_tick_count();
1393 if (msg
->msg
!= WM_MOUSEMOVE
) always_queue
= 1;
1395 if (is_keyboard_msg( msg
))
1397 if (queue_hotkey_message( desktop
, msg
)) return;
1398 if (desktop
->keystate
[VK_MENU
] & 0x80) msg
->lparam
|= KF_ALTDOWN
<< 16;
1399 if (msg
->wparam
== VK_SHIFT
|| msg
->wparam
== VK_LSHIFT
|| msg
->wparam
== VK_RSHIFT
)
1400 msg
->lparam
&= ~(KF_EXTENDED
<< 16);
1404 if (msg
->msg
== WM_MOUSEMOVE
)
1406 int x
= min( max( data
->x
, desktop
->cursor
.clip
.left
), desktop
->cursor
.clip
.right
-1 );
1407 int y
= min( max( data
->y
, desktop
->cursor
.clip
.top
), desktop
->cursor
.clip
.bottom
-1 );
1408 if (desktop
->cursor
.x
!= x
|| desktop
->cursor
.y
!= y
) always_queue
= 1;
1409 desktop
->cursor
.x
= x
;
1410 desktop
->cursor
.y
= y
;
1411 desktop
->cursor
.last_change
= get_tick_count();
1413 if (desktop
->keystate
[VK_LBUTTON
] & 0x80) msg
->wparam
|= MK_LBUTTON
;
1414 if (desktop
->keystate
[VK_MBUTTON
] & 0x80) msg
->wparam
|= MK_MBUTTON
;
1415 if (desktop
->keystate
[VK_RBUTTON
] & 0x80) msg
->wparam
|= MK_RBUTTON
;
1416 if (desktop
->keystate
[VK_SHIFT
] & 0x80) msg
->wparam
|= MK_SHIFT
;
1417 if (desktop
->keystate
[VK_CONTROL
] & 0x80) msg
->wparam
|= MK_CONTROL
;
1418 if (desktop
->keystate
[VK_XBUTTON1
] & 0x80) msg
->wparam
|= MK_XBUTTON1
;
1419 if (desktop
->keystate
[VK_XBUTTON2
] & 0x80) msg
->wparam
|= MK_XBUTTON2
;
1421 data
->x
= desktop
->cursor
.x
;
1422 data
->y
= desktop
->cursor
.y
;
1424 if (msg
->win
&& (thread
= get_window_thread( msg
->win
)))
1426 input
= thread
->queue
->input
;
1427 release_object( thread
);
1429 else input
= desktop
->foreground_input
;
1431 win
= find_hardware_message_window( desktop
, input
, msg
, &msg_code
);
1432 if (!win
|| !(thread
= get_window_thread(win
)))
1434 if (input
) update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1435 free_message( msg
);
1438 input
= thread
->queue
->input
;
1440 if (win
!= desktop
->cursor
.win
) always_queue
= 1;
1441 desktop
->cursor
.win
= win
;
1443 if (!always_queue
|| merge_message( input
, msg
)) free_message( msg
);
1446 msg
->unique_id
= 0; /* will be set once we return it to the app */
1447 list_add_tail( &input
->msg_list
, &msg
->entry
);
1448 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1450 release_object( thread
);
1453 /* send the low-level hook message for a given hardware message */
1454 static int send_hook_ll_message( struct desktop
*desktop
, struct message
*hardware_msg
,
1455 const hw_input_t
*input
, struct msg_queue
*sender
)
1457 struct thread
*hook_thread
;
1458 struct msg_queue
*queue
;
1459 struct message
*msg
;
1460 timeout_t timeout
= 2000 * -10000; /* FIXME: load from registry */
1461 int id
= (input
->type
== INPUT_MOUSE
) ? WH_MOUSE_LL
: WH_KEYBOARD_LL
;
1463 if (!(hook_thread
= get_first_global_hook( id
))) return 0;
1464 if (!(queue
= hook_thread
->queue
)) return 0;
1465 if (is_queue_hung( queue
)) return 0;
1467 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1469 msg
->type
= MSG_HOOK_LL
;
1472 msg
->wparam
= hardware_msg
->msg
;
1473 msg
->time
= hardware_msg
->time
;
1474 msg
->data_size
= hardware_msg
->data_size
;
1477 if (input
->type
== INPUT_KEYBOARD
)
1479 unsigned short vkey
= input
->kbd
.vkey
;
1480 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
) vkey
= VK_PACKET
;
1481 msg
->lparam
= (input
->kbd
.scan
<< 16) | vkey
;
1483 else msg
->lparam
= input
->mouse
.data
<< 16;
1485 if (!(msg
->data
= memdup( hardware_msg
->data
, hardware_msg
->data_size
)) ||
1486 !(msg
->result
= alloc_message_result( sender
, queue
, msg
, timeout
)))
1488 free_message( msg
);
1491 msg
->result
->hardware_msg
= hardware_msg
;
1492 msg
->result
->desktop
= (struct desktop
*)grab_object( desktop
);
1493 list_add_tail( &queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1494 set_queue_bits( queue
, QS_SENDMESSAGE
);
1498 /* queue a hardware message for a mouse event */
1499 static int queue_mouse_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1500 unsigned int hook_flags
, struct msg_queue
*sender
)
1502 struct hardware_msg_data
*msg_data
;
1503 struct message
*msg
;
1504 unsigned int i
, time
, flags
;
1507 static const unsigned int messages
[] =
1509 WM_MOUSEMOVE
, /* 0x0001 = MOUSEEVENTF_MOVE */
1510 WM_LBUTTONDOWN
, /* 0x0002 = MOUSEEVENTF_LEFTDOWN */
1511 WM_LBUTTONUP
, /* 0x0004 = MOUSEEVENTF_LEFTUP */
1512 WM_RBUTTONDOWN
, /* 0x0008 = MOUSEEVENTF_RIGHTDOWN */
1513 WM_RBUTTONUP
, /* 0x0010 = MOUSEEVENTF_RIGHTUP */
1514 WM_MBUTTONDOWN
, /* 0x0020 = MOUSEEVENTF_MIDDLEDOWN */
1515 WM_MBUTTONUP
, /* 0x0040 = MOUSEEVENTF_MIDDLEUP */
1516 WM_XBUTTONDOWN
, /* 0x0080 = MOUSEEVENTF_XDOWN */
1517 WM_XBUTTONUP
, /* 0x0100 = MOUSEEVENTF_XUP */
1518 0, /* 0x0200 = unused */
1519 0, /* 0x0400 = unused */
1520 WM_MOUSEWHEEL
, /* 0x0800 = MOUSEEVENTF_WHEEL */
1521 WM_MOUSEHWHEEL
/* 0x1000 = MOUSEEVENTF_HWHEEL */
1524 desktop
->cursor
.last_change
= get_tick_count();
1525 flags
= input
->mouse
.flags
;
1526 time
= input
->mouse
.time
;
1527 if (!time
) time
= desktop
->cursor
.last_change
;
1529 if (flags
& MOUSEEVENTF_MOVE
)
1531 if (flags
& MOUSEEVENTF_ABSOLUTE
)
1535 if (flags
& ~(MOUSEEVENTF_MOVE
| MOUSEEVENTF_ABSOLUTE
) &&
1536 x
== desktop
->cursor
.x
&& y
== desktop
->cursor
.y
)
1537 flags
&= ~MOUSEEVENTF_MOVE
;
1541 x
= desktop
->cursor
.x
+ input
->mouse
.x
;
1542 y
= desktop
->cursor
.y
+ input
->mouse
.y
;
1547 x
= desktop
->cursor
.x
;
1548 y
= desktop
->cursor
.y
;
1551 for (i
= 0; i
< sizeof(messages
)/sizeof(messages
[0]); i
++)
1553 if (!messages
[i
]) continue;
1554 if (!(flags
& (1 << i
))) continue;
1557 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1558 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1563 memset( msg_data
, 0, sizeof(*msg_data
) );
1565 msg
->type
= MSG_HARDWARE
;
1566 msg
->win
= get_user_full_handle( win
);
1567 msg
->msg
= messages
[i
];
1568 msg
->wparam
= input
->mouse
.data
<< 16;
1572 msg
->data
= msg_data
;
1573 msg
->data_size
= sizeof(*msg_data
);
1576 msg_data
->info
= input
->mouse
.info
;
1577 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLMHF_INJECTED
;
1579 /* specify a sender only when sending the last message */
1580 if (!(flags
& ((1 << sizeof(messages
)/sizeof(messages
[0])) - 1)))
1582 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1583 queue_hardware_message( desktop
, msg
, 0 );
1585 else if (!send_hook_ll_message( desktop
, msg
, input
, NULL
))
1586 queue_hardware_message( desktop
, msg
, 0 );
1591 /* queue a hardware message for a keyboard event */
1592 static int queue_keyboard_message( struct desktop
*desktop
, user_handle_t win
, const hw_input_t
*input
,
1593 unsigned int hook_flags
, struct msg_queue
*sender
)
1595 struct hardware_msg_data
*msg_data
;
1596 struct message
*msg
;
1597 unsigned char vkey
= input
->kbd
.vkey
;
1600 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return 0;
1601 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1606 memset( msg_data
, 0, sizeof(*msg_data
) );
1608 msg
->type
= MSG_HARDWARE
;
1609 msg
->win
= get_user_full_handle( win
);
1610 msg
->lparam
= (input
->kbd
.scan
<< 16) | 1; /* repeat count */
1611 msg
->time
= input
->kbd
.time
;
1613 msg
->data
= msg_data
;
1614 msg
->data_size
= sizeof(*msg_data
);
1615 msg_data
->info
= input
->kbd
.info
;
1616 if (!msg
->time
) msg
->time
= get_tick_count();
1617 if (hook_flags
& SEND_HWMSG_INJECTED
) msg_data
->flags
= LLKHF_INJECTED
;
1619 if (input
->kbd
.flags
& KEYEVENTF_UNICODE
)
1621 msg
->wparam
= VK_PACKET
;
1625 unsigned int flags
= 0;
1631 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RMENU
: VK_LMENU
;
1636 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RCONTROL
: VK_LCONTROL
;
1641 vkey
= (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) ? VK_RSHIFT
: VK_LSHIFT
;
1644 if (input
->kbd
.flags
& KEYEVENTF_EXTENDEDKEY
) flags
|= KF_EXTENDED
;
1645 /* FIXME: set KF_DLGMODE and KF_MENUMODE when needed */
1646 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
) flags
|= KF_REPEAT
| KF_UP
;
1647 else if (desktop
->keystate
[vkey
] & 0x80) flags
|= KF_REPEAT
;
1650 msg
->lparam
|= flags
<< 16;
1651 msg_data
->flags
|= (flags
& (KF_EXTENDED
| KF_ALTDOWN
| KF_UP
)) >> 8;
1654 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_KEYUP
: WM_KEYDOWN
;
1660 if (input
->kbd
.flags
& KEYEVENTF_KEYUP
)
1662 /* send WM_SYSKEYUP if Alt still pressed and no other key in between */
1663 /* we use 0x02 as a flag to track if some other SYSKEYUP was sent already */
1664 if ((desktop
->keystate
[VK_MENU
] & 0x82) != 0x82) break;
1665 msg
->msg
= WM_SYSKEYUP
;
1666 desktop
->keystate
[VK_MENU
] &= ~0x02;
1670 /* send WM_SYSKEYDOWN for Alt except with Ctrl */
1671 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1672 msg
->msg
= WM_SYSKEYDOWN
;
1673 desktop
->keystate
[VK_MENU
] |= 0x02;
1679 /* send WM_SYSKEYUP on release if Alt still pressed */
1680 if (!(input
->kbd
.flags
& KEYEVENTF_KEYUP
)) break;
1681 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1682 msg
->msg
= WM_SYSKEYUP
;
1683 desktop
->keystate
[VK_MENU
] &= ~0x02;
1687 /* send WM_SYSKEY for Alt-anykey and for F10 */
1688 if (desktop
->keystate
[VK_CONTROL
] & 0x80) break;
1689 if (!(desktop
->keystate
[VK_MENU
] & 0x80)) break;
1692 msg
->msg
= (input
->kbd
.flags
& KEYEVENTF_KEYUP
) ? WM_SYSKEYUP
: WM_SYSKEYDOWN
;
1693 desktop
->keystate
[VK_MENU
] &= ~0x02;
1696 if (!(wait
= send_hook_ll_message( desktop
, msg
, input
, sender
)))
1697 queue_hardware_message( desktop
, msg
, 1 );
1702 /* queue a hardware message for a custom type of event */
1703 static void queue_custom_hardware_message( struct desktop
*desktop
, user_handle_t win
,
1704 const hw_input_t
*input
)
1706 struct hardware_msg_data
*msg_data
;
1707 struct message
*msg
;
1709 if (!(msg
= mem_alloc( sizeof(*msg
) ))) return;
1710 if (!(msg_data
= mem_alloc( sizeof(*msg_data
) )))
1715 memset( msg_data
, 0, sizeof(*msg_data
) );
1717 msg
->type
= MSG_HARDWARE
;
1718 msg
->win
= get_user_full_handle( win
);
1719 msg
->msg
= input
->hw
.msg
;
1721 msg
->lparam
= input
->hw
.lparam
;
1722 msg
->time
= get_tick_count();
1724 msg
->data
= msg_data
;
1725 msg
->data_size
= sizeof(*msg_data
);
1727 queue_hardware_message( desktop
, msg
, 1 );
1730 /* check message filter for a hardware message */
1731 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1732 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1734 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1736 /* we can only test the window for a keyboard message since the
1737 * dest window for a mouse message depends on hittest */
1738 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1740 /* the message code is final for a keyboard message, we can simply check it */
1741 return check_msg_filter( msg_code
, first
, last
);
1743 else /* mouse message */
1745 /* we need to check all possible values that the message can have in the end */
1747 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1748 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1750 /* all other messages can become non-client messages */
1751 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1753 /* clicks can become double-clicks or non-client double-clicks */
1754 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1755 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1757 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1758 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1765 /* find a hardware message for the given queue */
1766 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1767 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1769 struct thread_input
*input
= thread
->queue
->input
;
1770 struct thread
*win_thread
;
1773 int clear_bits
, got_one
= 0;
1774 unsigned int msg_code
;
1776 ptr
= list_head( &input
->msg_list
);
1781 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1782 if (msg
->unique_id
== hw_id
) break;
1783 ptr
= list_next( &input
->msg_list
, ptr
);
1785 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1786 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1789 if (ptr
== list_head( &input
->msg_list
))
1790 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1792 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1796 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1797 struct hardware_msg_data
*data
= msg
->data
;
1799 ptr
= list_next( &input
->msg_list
, ptr
);
1800 win
= find_hardware_message_window( input
->desktop
, input
, msg
, &msg_code
);
1801 if (!win
|| !(win_thread
= get_window_thread( win
)))
1803 /* no window at all, remove it */
1804 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1805 list_remove( &msg
->entry
);
1806 free_message( msg
);
1809 if (win_thread
!= thread
)
1811 if (win_thread
->queue
->input
== input
)
1813 /* wake the other thread */
1814 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1819 /* for another thread input, drop it */
1820 update_input_key_state( input
->desktop
, input
->keystate
, msg
);
1821 list_remove( &msg
->entry
);
1822 free_message( msg
);
1824 release_object( win_thread
);
1827 release_object( win_thread
);
1829 /* if we already got a message for another thread, or if it doesn't
1830 * match the filter we skip it */
1831 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1833 clear_bits
&= ~get_hardware_msg_bit( msg
);
1836 /* now we can return it */
1837 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1838 reply
->type
= MSG_HARDWARE
;
1840 reply
->msg
= msg_code
;
1841 reply
->wparam
= msg
->wparam
;
1842 reply
->lparam
= msg
->lparam
;
1843 reply
->time
= msg
->time
;
1845 data
->hw_id
= msg
->unique_id
;
1846 set_reply_data( msg
->data
, msg
->data_size
);
1849 /* nothing found, clear the hardware queue bits */
1850 clear_queue_bits( thread
->queue
, clear_bits
);
1854 /* increment (or decrement if 'incr' is negative) the queue paint count */
1855 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1857 struct msg_queue
*queue
= thread
->queue
;
1861 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1863 if (queue
->paint_count
)
1864 set_queue_bits( queue
, QS_PAINT
);
1866 clear_queue_bits( queue
, QS_PAINT
);
1870 /* remove all messages and timers belonging to a certain window */
1871 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1873 struct msg_queue
*queue
= thread
->queue
;
1881 ptr
= list_head( &queue
->pending_timers
);
1884 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1885 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1886 if (timer
->win
== win
) free_timer( queue
, timer
);
1889 ptr
= list_head( &queue
->expired_timers
);
1892 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1893 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1894 if (timer
->win
== win
) free_timer( queue
, timer
);
1898 /* remove messages */
1899 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1901 struct list
*ptr
, *next
;
1903 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1905 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1906 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1910 thread_input_cleanup_window( queue
, win
);
1913 /* post a message to a window; used by socket handling */
1914 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1916 struct message
*msg
;
1917 struct thread
*thread
= get_window_thread( win
);
1919 if (!thread
) return;
1921 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1923 msg
->type
= MSG_POSTED
;
1924 msg
->win
= get_user_full_handle( win
);
1926 msg
->wparam
= wparam
;
1927 msg
->lparam
= lparam
;
1928 msg
->time
= get_tick_count();
1933 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1934 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1936 release_object( thread
);
1939 /* post a win event */
1940 void post_win_event( struct thread
*thread
, unsigned int event
,
1941 user_handle_t win
, unsigned int object_id
,
1942 unsigned int child_id
, client_ptr_t hook_proc
,
1943 const WCHAR
*module
, data_size_t module_size
,
1946 struct message
*msg
;
1948 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1950 struct winevent_msg_data
*data
;
1952 msg
->type
= MSG_WINEVENT
;
1953 msg
->win
= get_user_full_handle( win
);
1955 msg
->wparam
= object_id
;
1956 msg
->lparam
= child_id
;
1957 msg
->time
= get_tick_count();
1960 if ((data
= malloc( sizeof(*data
) + module_size
)))
1963 data
->tid
= get_thread_id( current
);
1964 data
->hook_proc
= hook_proc
;
1965 memcpy( data
+ 1, module
, module_size
);
1968 msg
->data_size
= sizeof(*data
) + module_size
;
1970 if (debug_level
> 1)
1971 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1972 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1973 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1974 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1981 /* free all hotkeys on a desktop, optionally filtering by window */
1982 void free_hotkeys( struct desktop
*desktop
, user_handle_t window
)
1984 struct hotkey
*hotkey
, *hotkey2
;
1986 LIST_FOR_EACH_ENTRY_SAFE( hotkey
, hotkey2
, &desktop
->hotkeys
, struct hotkey
, entry
)
1988 if (!window
|| hotkey
->win
== window
)
1990 list_remove( &hotkey
->entry
);
1997 /* check if the thread owning the window is hung */
1998 DECL_HANDLER(is_window_hung
)
2000 struct thread
*thread
;
2002 thread
= get_window_thread( req
->win
);
2005 reply
->is_hung
= is_queue_hung( thread
->queue
);
2006 release_object( thread
);
2008 else reply
->is_hung
= 0;
2012 /* get the message queue of the current thread */
2013 DECL_HANDLER(get_msg_queue
)
2015 struct msg_queue
*queue
= get_current_queue();
2018 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
2022 /* set the file descriptor associated to the current thread queue */
2023 DECL_HANDLER(set_queue_fd
)
2025 struct msg_queue
*queue
= get_current_queue();
2029 if (queue
->fd
) /* fd can only be set once */
2031 set_error( STATUS_ACCESS_DENIED
);
2034 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
2036 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
2038 if ((unix_fd
= dup( unix_fd
)) != -1)
2039 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
2043 release_object( file
);
2047 /* set the current message queue wakeup mask */
2048 DECL_HANDLER(set_queue_mask
)
2050 struct msg_queue
*queue
= get_current_queue();
2054 queue
->wake_mask
= req
->wake_mask
;
2055 queue
->changed_mask
= req
->changed_mask
;
2056 reply
->wake_bits
= queue
->wake_bits
;
2057 reply
->changed_bits
= queue
->changed_bits
;
2058 if (is_signaled( queue
))
2060 /* if skip wait is set, do what would have been done in the subsequent wait */
2061 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
2062 else wake_up( &queue
->obj
, 0 );
2068 /* get the current message queue status */
2069 DECL_HANDLER(get_queue_status
)
2071 struct msg_queue
*queue
= current
->queue
;
2074 reply
->wake_bits
= queue
->wake_bits
;
2075 reply
->changed_bits
= queue
->changed_bits
;
2076 if (req
->clear
) queue
->changed_bits
= 0;
2078 else reply
->wake_bits
= reply
->changed_bits
= 0;
2082 /* send a message to a thread queue */
2083 DECL_HANDLER(send_message
)
2085 struct message
*msg
;
2086 struct msg_queue
*send_queue
= get_current_queue();
2087 struct msg_queue
*recv_queue
= NULL
;
2088 struct thread
*thread
= NULL
;
2090 if (!(thread
= get_thread_from_id( req
->id
))) return;
2092 if (!(recv_queue
= thread
->queue
))
2094 set_error( STATUS_INVALID_PARAMETER
);
2095 release_object( thread
);
2098 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
2100 set_error( STATUS_TIMEOUT
);
2101 release_object( thread
);
2105 if ((msg
= mem_alloc( sizeof(*msg
) )))
2107 msg
->type
= req
->type
;
2108 msg
->win
= get_user_full_handle( req
->win
);
2109 msg
->msg
= req
->msg
;
2110 msg
->wparam
= req
->wparam
;
2111 msg
->lparam
= req
->lparam
;
2112 msg
->time
= get_tick_count();
2115 msg
->data_size
= get_req_data_size();
2117 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
2120 release_object( thread
);
2126 case MSG_OTHER_PROCESS
:
2130 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
2132 free_message( msg
);
2137 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
2138 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
2141 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
2142 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2144 case MSG_HARDWARE
: /* should use send_hardware_message instead */
2145 case MSG_CALLBACK_RESULT
: /* cannot send this one */
2146 case MSG_HOOK_LL
: /* generated internally */
2148 set_error( STATUS_INVALID_PARAMETER
);
2153 release_object( thread
);
2156 /* send a hardware message to a thread queue */
2157 DECL_HANDLER(send_hardware_message
)
2159 struct thread
*thread
= NULL
;
2160 struct desktop
*desktop
;
2161 struct msg_queue
*sender
= get_current_queue();
2165 if (!(thread
= get_window_thread( req
->win
))) return;
2166 desktop
= (struct desktop
*)grab_object( thread
->queue
->input
->desktop
);
2168 else if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2170 switch (req
->input
.type
)
2173 reply
->wait
= queue_mouse_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2175 case INPUT_KEYBOARD
:
2176 reply
->wait
= queue_keyboard_message( desktop
, req
->win
, &req
->input
, req
->flags
, sender
);
2178 case INPUT_HARDWARE
:
2179 queue_custom_hardware_message( desktop
, req
->win
, &req
->input
);
2182 set_error( STATUS_INVALID_PARAMETER
);
2184 if (thread
) release_object( thread
);
2185 release_object( desktop
);
2188 /* post a quit message to the current queue */
2189 DECL_HANDLER(post_quit_message
)
2191 struct msg_queue
*queue
= get_current_queue();
2196 queue
->quit_message
= 1;
2197 queue
->exit_code
= req
->exit_code
;
2198 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
2201 /* get a message from the current queue */
2202 DECL_HANDLER(get_message
)
2204 struct timer
*timer
;
2206 struct msg_queue
*queue
= get_current_queue();
2207 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
2208 unsigned int filter
= req
->flags
>> 16;
2210 reply
->active_hooks
= get_active_hooks();
2213 queue
->last_get_msg
= current_time
;
2214 if (!filter
) filter
= QS_ALLINPUT
;
2216 /* first check for sent messages */
2217 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
2219 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
2220 receive_message( queue
, msg
, reply
);
2224 /* clear changed bits so we can wait on them if we don't find a message */
2225 if (filter
& QS_POSTMESSAGE
)
2227 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
2228 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
2230 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
2231 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
2233 /* then check for posted messages */
2234 if ((filter
& QS_POSTMESSAGE
) &&
2235 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
2238 /* only check for quit messages if not posted messages pending.
2239 * note: the quit message isn't filtered */
2240 if (get_quit_message( queue
, req
->flags
, reply
))
2243 /* then check for any raw hardware message */
2244 if ((filter
& QS_INPUT
) &&
2245 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
2246 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
2249 /* now check for WM_PAINT */
2250 if ((filter
& QS_PAINT
) &&
2251 queue
->paint_count
&&
2252 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
2253 (reply
->win
= find_window_to_repaint( get_win
, current
)))
2255 reply
->type
= MSG_POSTED
;
2256 reply
->msg
= WM_PAINT
;
2259 reply
->time
= get_tick_count();
2263 /* now check for timer */
2264 if ((filter
& QS_TIMER
) &&
2265 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
2266 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
2268 reply
->type
= MSG_POSTED
;
2269 reply
->win
= timer
->win
;
2270 reply
->msg
= timer
->msg
;
2271 reply
->wparam
= timer
->id
;
2272 reply
->lparam
= timer
->lparam
;
2273 reply
->time
= get_tick_count();
2274 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
2275 set_event( current
->process
->idle_event
);
2279 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
2280 queue
->wake_mask
= req
->wake_mask
;
2281 queue
->changed_mask
= req
->changed_mask
;
2282 set_error( STATUS_PENDING
); /* FIXME */
2286 /* reply to a sent message */
2287 DECL_HANDLER(reply_message
)
2289 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
2290 else if (current
->queue
->recv_result
)
2291 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
2292 get_req_data(), get_req_data_size() );
2296 /* accept the current hardware message */
2297 DECL_HANDLER(accept_hardware_message
)
2300 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
2302 set_error( STATUS_ACCESS_DENIED
);
2306 /* retrieve the reply for the last message sent */
2307 DECL_HANDLER(get_message_reply
)
2309 struct message_result
*result
;
2311 struct msg_queue
*queue
= current
->queue
;
2315 set_error( STATUS_PENDING
);
2318 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
2320 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2321 if (result
->replied
|| req
->cancel
)
2323 if (result
->replied
)
2325 reply
->result
= result
->result
;
2326 set_error( result
->error
);
2329 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
2330 set_reply_data_ptr( result
->data
, data_len
);
2331 result
->data
= NULL
;
2332 result
->data_size
= 0;
2335 remove_result_from_sender( result
);
2337 entry
= list_head( &queue
->send_result
);
2338 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
2341 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
2342 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
2346 else set_error( STATUS_ACCESS_DENIED
);
2350 /* set a window timer */
2351 DECL_HANDLER(set_win_timer
)
2353 struct timer
*timer
;
2354 struct msg_queue
*queue
;
2355 struct thread
*thread
= NULL
;
2356 user_handle_t win
= 0;
2357 lparam_t id
= req
->id
;
2361 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2363 set_error( STATUS_INVALID_HANDLE
);
2366 if (thread
->process
!= current
->process
)
2368 release_object( thread
);
2369 set_error( STATUS_ACCESS_DENIED
);
2372 queue
= thread
->queue
;
2373 /* remove it if it existed already */
2374 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
2378 queue
= get_current_queue();
2379 /* look for a timer with this id */
2380 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
2382 /* free and reuse id */
2383 free_timer( queue
, timer
);
2387 /* find a free id for it */
2390 id
= queue
->next_timer_id
;
2391 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
2393 while (find_timer( queue
, 0, req
->msg
, id
));
2397 if ((timer
= set_timer( queue
, req
->rate
)))
2400 timer
->msg
= req
->msg
;
2402 timer
->lparam
= req
->lparam
;
2405 if (thread
) release_object( thread
);
2408 /* kill a window timer */
2409 DECL_HANDLER(kill_win_timer
)
2411 struct timer
*timer
;
2412 struct thread
*thread
;
2413 user_handle_t win
= 0;
2417 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
2419 set_error( STATUS_INVALID_HANDLE
);
2422 if (thread
->process
!= current
->process
)
2424 release_object( thread
);
2425 set_error( STATUS_ACCESS_DENIED
);
2429 else thread
= (struct thread
*)grab_object( current
);
2431 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2432 free_timer( thread
->queue
, timer
);
2434 set_error( STATUS_INVALID_PARAMETER
);
2436 release_object( thread
);
2439 DECL_HANDLER(register_hotkey
)
2441 struct desktop
*desktop
;
2442 user_handle_t win_handle
= req
->window
;
2443 struct hotkey
*hotkey
;
2444 struct hotkey
*new_hotkey
= NULL
;
2445 struct thread
*thread
;
2446 const int modifier_flags
= MOD_ALT
|MOD_CONTROL
|MOD_SHIFT
|MOD_WIN
;
2448 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2452 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2454 release_object( desktop
);
2455 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2459 thread
= get_window_thread( win_handle
);
2460 if (thread
) release_object( thread
);
2462 if (thread
!= current
)
2464 release_object( desktop
);
2465 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2470 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2472 if (req
->vkey
== hotkey
->vkey
&&
2473 (req
->flags
& modifier_flags
) == (hotkey
->flags
& modifier_flags
))
2475 release_object( desktop
);
2476 set_win32_error( ERROR_HOTKEY_ALREADY_REGISTERED
);
2479 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2480 new_hotkey
= hotkey
;
2485 reply
->replaced
= 1;
2486 reply
->flags
= new_hotkey
->flags
;
2487 reply
->vkey
= new_hotkey
->vkey
;
2491 new_hotkey
= mem_alloc( sizeof(*new_hotkey
) );
2494 list_add_tail( &desktop
->hotkeys
, &new_hotkey
->entry
);
2495 new_hotkey
->queue
= current
->queue
;
2496 new_hotkey
->win
= win_handle
;
2497 new_hotkey
->id
= req
->id
;
2503 new_hotkey
->flags
= req
->flags
;
2504 new_hotkey
->vkey
= req
->vkey
;
2507 release_object( desktop
);
2510 DECL_HANDLER(unregister_hotkey
)
2512 struct desktop
*desktop
;
2513 user_handle_t win_handle
= req
->window
;
2514 struct hotkey
*hotkey
;
2515 struct thread
*thread
;
2517 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2521 if (!get_user_object_handle( &win_handle
, USER_WINDOW
))
2523 release_object( desktop
);
2524 set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2528 thread
= get_window_thread( win_handle
);
2529 if (thread
) release_object( thread
);
2531 if (thread
!= current
)
2533 release_object( desktop
);
2534 set_win32_error( ERROR_WINDOW_OF_OTHER_THREAD
);
2539 LIST_FOR_EACH_ENTRY( hotkey
, &desktop
->hotkeys
, struct hotkey
, entry
)
2541 if (current
->queue
== hotkey
->queue
&& win_handle
== hotkey
->win
&& req
->id
== hotkey
->id
)
2545 release_object( desktop
);
2546 set_win32_error( ERROR_HOTKEY_NOT_REGISTERED
);
2550 reply
->flags
= hotkey
->flags
;
2551 reply
->vkey
= hotkey
->vkey
;
2552 list_remove( &hotkey
->entry
);
2554 release_object( desktop
);
2557 /* attach (or detach) thread inputs */
2558 DECL_HANDLER(attach_thread_input
)
2560 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2561 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2563 if (!thread_from
|| !thread_to
)
2565 if (thread_from
) release_object( thread_from
);
2566 if (thread_to
) release_object( thread_to
);
2569 if (thread_from
!= thread_to
)
2571 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2574 if (thread_from
->queue
&& thread_to
->queue
&&
2575 thread_from
->queue
->input
== thread_to
->queue
->input
)
2576 detach_thread_input( thread_from
);
2578 set_error( STATUS_ACCESS_DENIED
);
2581 else set_error( STATUS_ACCESS_DENIED
);
2582 release_object( thread_from
);
2583 release_object( thread_to
);
2587 /* get thread input data */
2588 DECL_HANDLER(get_thread_input
)
2590 struct thread
*thread
= NULL
;
2591 struct desktop
*desktop
;
2592 struct thread_input
*input
;
2596 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2597 if (!(desktop
= get_thread_desktop( thread
, 0 )))
2599 release_object( thread
);
2602 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2606 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2607 input
= desktop
->foreground_input
; /* get the foreground thread info */
2612 reply
->focus
= input
->focus
;
2613 reply
->capture
= input
->capture
;
2614 reply
->active
= input
->active
;
2615 reply
->menu_owner
= input
->menu_owner
;
2616 reply
->move_size
= input
->move_size
;
2617 reply
->caret
= input
->caret
;
2618 reply
->cursor
= input
->cursor
;
2619 reply
->show_count
= input
->cursor_count
;
2620 reply
->rect
= input
->caret_rect
;
2623 /* foreground window is active window of foreground thread */
2624 reply
->foreground
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2625 if (thread
) release_object( thread
);
2626 release_object( desktop
);
2630 /* retrieve queue keyboard state for a given thread */
2631 DECL_HANDLER(get_key_state
)
2633 struct thread
*thread
;
2634 struct desktop
*desktop
;
2635 data_size_t size
= min( 256, get_reply_max_size() );
2637 if (!req
->tid
) /* get global async key state */
2639 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2642 reply
->state
= desktop
->keystate
[req
->key
& 0xff];
2643 desktop
->keystate
[req
->key
& 0xff] &= ~0x40;
2645 set_reply_data( desktop
->keystate
, size
);
2646 release_object( desktop
);
2650 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2653 if (req
->key
>= 0) reply
->state
= thread
->queue
->input
->keystate
[req
->key
& 0xff];
2654 set_reply_data( thread
->queue
->input
->keystate
, size
);
2656 release_object( thread
);
2661 /* set queue keyboard state for a given thread */
2662 DECL_HANDLER(set_key_state
)
2664 struct thread
*thread
;
2665 struct desktop
*desktop
;
2666 data_size_t size
= min( 256, get_req_data_size() );
2668 if (!req
->tid
) /* set global async key state */
2670 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2671 memcpy( desktop
->keystate
, get_req_data(), size
);
2672 release_object( desktop
);
2676 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2677 if (thread
->queue
) memcpy( thread
->queue
->input
->keystate
, get_req_data(), size
);
2678 release_object( thread
);
2683 /* set the system foreground window */
2684 DECL_HANDLER(set_foreground_window
)
2686 struct thread
*thread
= NULL
;
2687 struct desktop
*desktop
;
2688 struct msg_queue
*queue
= get_current_queue();
2690 if (!(desktop
= get_thread_desktop( current
, 0 ))) return;
2691 reply
->previous
= desktop
->foreground_input
? desktop
->foreground_input
->active
: 0;
2692 reply
->send_msg_old
= (reply
->previous
&& desktop
->foreground_input
!= queue
->input
);
2693 reply
->send_msg_new
= FALSE
;
2695 if (is_top_level_window( req
->handle
) &&
2696 ((thread
= get_window_thread( req
->handle
))) &&
2697 (thread
->queue
->input
->desktop
== desktop
))
2699 set_foreground_input( desktop
, thread
->queue
->input
);
2700 reply
->send_msg_new
= (desktop
->foreground_input
!= queue
->input
);
2702 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2704 if (thread
) release_object( thread
);
2705 release_object( desktop
);
2709 /* set the current thread focus window */
2710 DECL_HANDLER(set_focus_window
)
2712 struct msg_queue
*queue
= get_current_queue();
2714 reply
->previous
= 0;
2715 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2717 reply
->previous
= queue
->input
->focus
;
2718 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2723 /* set the current thread active window */
2724 DECL_HANDLER(set_active_window
)
2726 struct msg_queue
*queue
= get_current_queue();
2728 reply
->previous
= 0;
2729 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2731 if (!req
->handle
|| make_window_active( req
->handle
))
2733 reply
->previous
= queue
->input
->active
;
2734 queue
->input
->active
= get_user_full_handle( req
->handle
);
2736 else set_error( STATUS_INVALID_HANDLE
);
2741 /* set the current thread capture window */
2742 DECL_HANDLER(set_capture_window
)
2744 struct msg_queue
*queue
= get_current_queue();
2746 reply
->previous
= reply
->full_handle
= 0;
2747 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2749 struct thread_input
*input
= queue
->input
;
2751 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2752 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2754 set_error(STATUS_ACCESS_DENIED
);
2757 reply
->previous
= input
->capture
;
2758 input
->capture
= get_user_full_handle( req
->handle
);
2759 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2760 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2761 reply
->full_handle
= input
->capture
;
2766 /* Set the current thread caret window */
2767 DECL_HANDLER(set_caret_window
)
2769 struct msg_queue
*queue
= get_current_queue();
2771 reply
->previous
= 0;
2772 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2774 struct thread_input
*input
= queue
->input
;
2776 reply
->previous
= input
->caret
;
2777 reply
->old_rect
= input
->caret_rect
;
2778 reply
->old_hide
= input
->caret_hide
;
2779 reply
->old_state
= input
->caret_state
;
2781 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2782 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2783 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2788 /* Set the current thread caret information */
2789 DECL_HANDLER(set_caret_info
)
2791 struct msg_queue
*queue
= get_current_queue();
2792 struct thread_input
*input
;
2795 input
= queue
->input
;
2796 reply
->full_handle
= input
->caret
;
2797 reply
->old_rect
= input
->caret_rect
;
2798 reply
->old_hide
= input
->caret_hide
;
2799 reply
->old_state
= input
->caret_state
;
2801 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2803 set_error( STATUS_ACCESS_DENIED
);
2806 if (req
->flags
& SET_CARET_POS
)
2808 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2809 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2810 input
->caret_rect
.left
= req
->x
;
2811 input
->caret_rect
.top
= req
->y
;
2813 if (req
->flags
& SET_CARET_HIDE
)
2815 input
->caret_hide
+= req
->hide
;
2816 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2818 if (req
->flags
& SET_CARET_STATE
)
2820 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2821 else input
->caret_state
= !!req
->state
;
2826 /* get the time of the last input event */
2827 DECL_HANDLER(get_last_input_time
)
2829 reply
->time
= last_input_time
;
2832 /* set/get the current cursor */
2833 DECL_HANDLER(set_cursor
)
2835 struct msg_queue
*queue
= get_current_queue();
2836 struct thread_input
*input
;
2839 input
= queue
->input
;
2841 reply
->prev_handle
= input
->cursor
;
2842 reply
->prev_count
= input
->cursor_count
;
2843 reply
->prev_x
= input
->desktop
->cursor
.x
;
2844 reply
->prev_y
= input
->desktop
->cursor
.y
;
2846 if (req
->flags
& SET_CURSOR_HANDLE
)
2848 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2850 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2853 input
->cursor
= req
->handle
;
2855 if (req
->flags
& SET_CURSOR_COUNT
)
2857 queue
->cursor_count
+= req
->show_count
;
2858 input
->cursor_count
+= req
->show_count
;
2860 if (req
->flags
& SET_CURSOR_POS
)
2862 set_cursor_pos( input
->desktop
, req
->x
, req
->y
);
2864 if (req
->flags
& SET_CURSOR_CLIP
)
2866 struct desktop
*desktop
= input
->desktop
;
2868 /* only the desktop owner can set the message */
2869 if (req
->clip_msg
&& get_top_window_owner(desktop
) == current
->process
)
2870 desktop
->cursor
.clip_msg
= req
->clip_msg
;
2872 set_clip_rectangle( desktop
, &req
->clip
);
2875 reply
->new_x
= input
->desktop
->cursor
.x
;
2876 reply
->new_y
= input
->desktop
->cursor
.y
;
2877 reply
->new_clip
= input
->desktop
->cursor
.clip
;
2878 reply
->last_change
= input
->desktop
->cursor
.last_change
;