msvcp100: Don't bother to clean up at process exit.
[wine.git] / dlls / d3dx9_36 / surface.c
blob82ead6054c498784305a9f31f4054c610a0e9f12
1 /*
2 * Copyright (C) 2009-2010 Tony Wasserka
3 * Copyright (C) 2012 Józef Kucia
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
23 #include "d3dx9_36_private.h"
25 #include "initguid.h"
26 #include "ole2.h"
27 #include "wincodec.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
32 /* Wine-specific WIC GUIDs */
33 DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
35 static const struct
37 const GUID *wic_guid;
38 D3DFORMAT d3dformat;
39 } wic_pixel_formats[] = {
40 { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
41 { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
42 { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
43 { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
44 { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
45 { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
46 { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
47 { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
50 static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
52 unsigned int i;
54 for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
56 if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
57 return wic_pixel_formats[i].d3dformat;
60 return D3DFMT_UNKNOWN;
63 static const GUID *d3dformat_to_wic_guid(D3DFORMAT format)
65 unsigned int i;
67 for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
69 if (wic_pixel_formats[i].d3dformat == format)
70 return wic_pixel_formats[i].wic_guid;
73 return NULL;
76 /* dds_header.flags */
77 #define DDS_CAPS 0x1
78 #define DDS_HEIGHT 0x2
79 #define DDS_WIDTH 0x2
80 #define DDS_PITCH 0x8
81 #define DDS_PIXELFORMAT 0x1000
82 #define DDS_MIPMAPCOUNT 0x20000
83 #define DDS_LINEARSIZE 0x80000
84 #define DDS_DEPTH 0x800000
86 /* dds_header.caps */
87 #define DDS_CAPS_COMPLEX 0x8
88 #define DDS_CAPS_TEXTURE 0x1000
89 #define DDS_CAPS_MIPMAP 0x400000
91 /* dds_header.caps2 */
92 #define DDS_CAPS2_CUBEMAP 0x200
93 #define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
94 #define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
95 #define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
96 #define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
97 #define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
98 #define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
99 #define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \
100 | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \
101 | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ )
102 #define DDS_CAPS2_VOLUME 0x200000
104 /* dds_pixel_format.flags */
105 #define DDS_PF_ALPHA 0x1
106 #define DDS_PF_ALPHA_ONLY 0x2
107 #define DDS_PF_FOURCC 0x4
108 #define DDS_PF_RGB 0x40
109 #define DDS_PF_YUV 0x200
110 #define DDS_PF_LUMINANCE 0x20000
111 #define DDS_PF_BUMPDUDV 0x80000
113 struct dds_pixel_format
115 DWORD size;
116 DWORD flags;
117 DWORD fourcc;
118 DWORD bpp;
119 DWORD rmask;
120 DWORD gmask;
121 DWORD bmask;
122 DWORD amask;
125 struct dds_header
127 DWORD signature;
128 DWORD size;
129 DWORD flags;
130 DWORD height;
131 DWORD width;
132 DWORD pitch_or_linear_size;
133 DWORD depth;
134 DWORD miplevels;
135 DWORD reserved[11];
136 struct dds_pixel_format pixel_format;
137 DWORD caps;
138 DWORD caps2;
139 DWORD caps3;
140 DWORD caps4;
141 DWORD reserved2;
144 static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
146 unsigned int i;
147 static const DWORD known_fourcc[] = {
148 MAKEFOURCC('U','Y','V','Y'),
149 MAKEFOURCC('Y','U','Y','2'),
150 MAKEFOURCC('R','G','B','G'),
151 MAKEFOURCC('G','R','G','B'),
152 MAKEFOURCC('D','X','T','1'),
153 MAKEFOURCC('D','X','T','2'),
154 MAKEFOURCC('D','X','T','3'),
155 MAKEFOURCC('D','X','T','4'),
156 MAKEFOURCC('D','X','T','5')
159 for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++)
161 if (known_fourcc[i] == fourcc)
162 return fourcc;
165 WARN("Unknown FourCC %#x\n", fourcc);
166 return D3DFMT_UNKNOWN;
169 static const struct {
170 DWORD bpp;
171 DWORD rmask;
172 DWORD gmask;
173 DWORD bmask;
174 DWORD amask;
175 D3DFORMAT format;
176 } rgb_pixel_formats[] = {
177 { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
178 { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
179 { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
180 { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
181 { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
182 { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
183 { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
184 { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
185 { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
186 { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
187 { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
188 { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
189 { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
190 { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
191 { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
194 static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
196 unsigned int i;
198 for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
200 if (rgb_pixel_formats[i].bpp == pixel_format->bpp
201 && rgb_pixel_formats[i].rmask == pixel_format->rmask
202 && rgb_pixel_formats[i].gmask == pixel_format->gmask
203 && rgb_pixel_formats[i].bmask == pixel_format->bmask)
205 if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
206 return rgb_pixel_formats[i].format;
207 if (rgb_pixel_formats[i].amask == 0)
208 return rgb_pixel_formats[i].format;
212 WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
213 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
214 return D3DFMT_UNKNOWN;
217 static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
219 if (pixel_format->bpp == 8)
221 if (pixel_format->rmask == 0xff)
222 return D3DFMT_L8;
223 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
224 return D3DFMT_A4L4;
226 if (pixel_format->bpp == 16)
228 if (pixel_format->rmask == 0xffff)
229 return D3DFMT_L16;
230 if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
231 return D3DFMT_A8L8;
234 WARN("Unknown luminance pixel format (bpp %#x, l %#x, a %#x)\n",
235 pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
236 return D3DFMT_UNKNOWN;
239 static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
241 if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
242 return D3DFMT_A8;
244 WARN("Unknown Alpha pixel format (%#x, %#x)\n", pixel_format->bpp, pixel_format->rmask);
245 return D3DFMT_UNKNOWN;
248 static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
250 if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
251 return D3DFMT_V8U8;
252 if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
253 return D3DFMT_V16U16;
255 WARN("Unknown bump pixel format (%#x, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
256 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
257 return D3DFMT_UNKNOWN;
260 static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
262 if (pixel_format->flags & DDS_PF_FOURCC)
263 return dds_fourcc_to_d3dformat(pixel_format->fourcc);
264 if (pixel_format->flags & DDS_PF_RGB)
265 return dds_rgb_to_d3dformat(pixel_format);
266 if (pixel_format->flags & DDS_PF_LUMINANCE)
267 return dds_luminance_to_d3dformat(pixel_format);
268 if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
269 return dds_alpha_to_d3dformat(pixel_format);
270 if (pixel_format->flags & DDS_PF_BUMPDUDV)
271 return dds_bump_to_d3dformat(pixel_format);
273 WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %#x, r %#x, g %#x, b %#x, a %#x)\n",
274 pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
275 pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
276 return D3DFMT_UNKNOWN;
279 static HRESULT d3dformat_to_dds_pixel_format(struct dds_pixel_format *pixel_format, D3DFORMAT d3dformat)
281 unsigned int i;
283 memset(pixel_format, 0, sizeof(*pixel_format));
285 pixel_format->size = sizeof(*pixel_format);
287 for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
289 if (rgb_pixel_formats[i].format == d3dformat)
291 pixel_format->flags |= DDS_PF_RGB;
292 pixel_format->bpp = rgb_pixel_formats[i].bpp;
293 pixel_format->rmask = rgb_pixel_formats[i].rmask;
294 pixel_format->gmask = rgb_pixel_formats[i].gmask;
295 pixel_format->bmask = rgb_pixel_formats[i].bmask;
296 pixel_format->amask = rgb_pixel_formats[i].amask;
297 if (pixel_format->amask) pixel_format->flags |= DDS_PF_ALPHA;
298 return D3D_OK;
302 WARN("Unknown pixel format %#x\n", d3dformat);
303 return E_NOTIMPL;
306 static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height,
307 UINT *pitch, UINT *size)
309 const struct pixel_format_desc *format_desc = get_format_info(format);
310 if (format_desc->type == FORMAT_UNKNOWN)
311 return E_NOTIMPL;
313 if (format_desc->block_width != 1 || format_desc->block_height != 1)
315 *pitch = format_desc->block_byte_count
316 * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
317 *size = *pitch
318 * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
320 else
322 *pitch = width * format_desc->bytes_per_pixel;
323 *size = *pitch * height;
326 return D3D_OK;
329 static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth,
330 UINT miplevels, UINT faces)
332 UINT i, file_size = 0;
334 for (i = 0; i < miplevels; i++)
336 UINT pitch, size = 0;
337 calculate_dds_surface_size(format, width, height, &pitch, &size);
338 size *= depth;
339 file_size += size;
340 width = max(1, width / 2);
341 height = max(1, height / 2);
342 depth = max(1, depth / 2);
345 file_size *= faces;
346 file_size += sizeof(struct dds_header);
347 return file_size;
350 /************************************************************
351 * get_image_info_from_dds
353 * Fills a D3DXIMAGE_INFO structure with information
354 * about a DDS file stored in the memory.
356 * PARAMS
357 * buffer [I] pointer to DDS data
358 * length [I] size of DDS data
359 * info [O] pointer to D3DXIMAGE_INFO structure
361 * RETURNS
362 * Success: D3D_OK
363 * Failure: D3DXERR_INVALIDDATA
366 static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
368 UINT faces = 1;
369 UINT expected_length;
370 const struct dds_header *header = buffer;
372 if (length < sizeof(*header) || !info)
373 return D3DXERR_INVALIDDATA;
375 if (header->pixel_format.size != sizeof(header->pixel_format))
376 return D3DXERR_INVALIDDATA;
378 info->Width = header->width;
379 info->Height = header->height;
380 info->Depth = 1;
381 info->MipLevels = (header->flags & DDS_MIPMAPCOUNT) ? header->miplevels : 1;
383 info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
384 if (info->Format == D3DFMT_UNKNOWN)
385 return D3DXERR_INVALIDDATA;
387 TRACE("Pixel format is %#x\n", info->Format);
389 if (header->caps2 & DDS_CAPS2_VOLUME)
391 info->Depth = header->depth;
392 info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
394 else if (header->caps2 & DDS_CAPS2_CUBEMAP)
396 DWORD face;
397 faces = 0;
398 for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1)
400 if (header->caps2 & face)
401 faces++;
403 info->ResourceType = D3DRTYPE_CUBETEXTURE;
405 else
407 info->ResourceType = D3DRTYPE_TEXTURE;
410 expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
411 info->MipLevels, faces);
412 if (length < expected_length)
414 WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
415 return D3DXERR_INVALIDDATA;
418 info->ImageFileFormat = D3DXIFF_DDS;
419 return D3D_OK;
422 static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette,
423 const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key,
424 const D3DXIMAGE_INFO *src_info)
426 UINT size;
427 UINT src_pitch;
428 const struct dds_header *header = src_data;
429 const BYTE *pixels = (BYTE *)(header + 1);
431 if (src_info->ResourceType != D3DRTYPE_TEXTURE)
432 return D3DXERR_INVALIDDATA;
434 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
435 return E_NOTIMPL;
437 return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
438 src_pitch, NULL, src_rect, filter, color_key);
441 static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSurface9 *src_surface, const RECT *src_rect)
443 HRESULT hr;
444 UINT dst_pitch, surface_size, file_size;
445 D3DSURFACE_DESC src_desc;
446 D3DLOCKED_RECT locked_rect;
447 ID3DXBuffer *buffer;
448 struct dds_header *header;
449 BYTE *pixels;
450 struct volume volume;
451 const struct pixel_format_desc *pixel_format;
453 if (src_rect)
455 FIXME("Saving a part of a surface to a DDS file is not implemented yet\n");
456 return E_NOTIMPL;
459 hr = IDirect3DSurface9_GetDesc(src_surface, &src_desc);
460 if (FAILED(hr)) return hr;
462 pixel_format = get_format_info(src_desc.Format);
463 if (pixel_format->type == FORMAT_UNKNOWN) return E_NOTIMPL;
465 file_size = calculate_dds_file_size(src_desc.Format, src_desc.Width, src_desc.Height, 1, 1, 1);
467 hr = calculate_dds_surface_size(src_desc.Format, src_desc.Width, src_desc.Height, &dst_pitch, &surface_size);
468 if (FAILED(hr)) return hr;
470 hr = D3DXCreateBuffer(file_size, &buffer);
471 if (FAILED(hr)) return hr;
473 header = ID3DXBuffer_GetBufferPointer(buffer);
474 pixels = (BYTE *)(header + 1);
476 memset(header, 0, sizeof(*header));
477 header->signature = MAKEFOURCC('D','D','S',' ');
478 header->size = sizeof(*header);
479 header->flags = DDS_CAPS | DDS_HEIGHT | DDS_WIDTH | DDS_PITCH | DDS_PIXELFORMAT | DDS_MIPMAPCOUNT;
480 header->height = src_desc.Height;
481 header->width = src_desc.Width;
482 header->pitch_or_linear_size = dst_pitch;
483 header->depth = 1;
484 header->miplevels = 1;
485 header->caps = DDS_CAPS_TEXTURE;
486 hr = d3dformat_to_dds_pixel_format(&header->pixel_format, src_desc.Format);
487 if (FAILED(hr))
489 ID3DXBuffer_Release(buffer);
490 return hr;
493 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, NULL, D3DLOCK_READONLY);
494 if (FAILED(hr))
496 ID3DXBuffer_Release(buffer);
497 return hr;
500 volume.width = src_desc.Width;
501 volume.height = src_desc.Height;
502 volume.depth = 1;
503 copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
504 &volume, pixel_format);
506 IDirect3DSurface9_UnlockRect(src_surface);
508 *dst_buffer = buffer;
509 return D3D_OK;
512 HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette,
513 const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key,
514 const D3DXIMAGE_INFO *src_info)
516 UINT row_pitch, slice_pitch;
517 const struct dds_header *header = src_data;
518 const BYTE *pixels = (BYTE *)(header + 1);
520 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
521 return D3DXERR_INVALIDDATA;
523 if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &row_pitch, &slice_pitch)))
524 return E_NOTIMPL;
526 return D3DXLoadVolumeFromMemory(dst_volume, dst_palette, dst_box, pixels, src_info->Format,
527 row_pitch, slice_pitch, NULL, src_box, filter, color_key);
530 HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette,
531 DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info)
534 HRESULT hr;
535 RECT src_rect;
536 UINT src_pitch;
537 UINT mip_level;
538 UINT mip_levels;
539 UINT mip_level_size;
540 UINT width, height;
541 IDirect3DSurface9 *surface;
542 const struct dds_header *header = src_data;
543 const BYTE *pixels = (BYTE *)(header + 1);
545 /* Loading a cube texture as a simple texture is also supported (only first face texture is taken) */
546 if ((src_info->ResourceType != D3DRTYPE_TEXTURE) && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE))
547 return D3DXERR_INVALIDDATA;
549 width = src_info->Width;
550 height = src_info->Height;
551 mip_levels = min(src_info->MipLevels, IDirect3DTexture9_GetLevelCount(texture));
552 for (mip_level = 0; mip_level < mip_levels; mip_level++)
554 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_pitch, &mip_level_size);
555 if (FAILED(hr)) return hr;
557 SetRect(&src_rect, 0, 0, width, height);
559 IDirect3DTexture9_GetSurfaceLevel(texture, mip_level, &surface);
560 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
561 NULL, &src_rect, filter, color_key);
562 IDirect3DSurface9_Release(surface);
563 if (FAILED(hr)) return hr;
565 pixels += mip_level_size;
566 width = max(1, width / 2);
567 height = max(1, height / 2);
570 return D3D_OK;
573 HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data,
574 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
576 HRESULT hr;
577 int face;
578 UINT mip_level;
579 UINT size;
580 RECT src_rect;
581 UINT src_pitch;
582 UINT mip_levels;
583 UINT mip_level_size;
584 IDirect3DSurface9 *surface;
585 const struct dds_header *header = src_data;
586 const BYTE *pixels = (BYTE *)(header + 1);
588 if (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)
589 return D3DXERR_INVALIDDATA;
591 if ((header->caps2 & DDS_CAPS2_CUBEMAP_ALL_FACES) != DDS_CAPS2_CUBEMAP_ALL_FACES)
593 WARN("Only full cubemaps are supported\n");
594 return D3DXERR_INVALIDDATA;
597 mip_levels = min(src_info->MipLevels, IDirect3DCubeTexture9_GetLevelCount(cube_texture));
598 for (face = D3DCUBEMAP_FACE_POSITIVE_X; face <= D3DCUBEMAP_FACE_NEGATIVE_Z; face++)
600 size = src_info->Width;
601 for (mip_level = 0; mip_level < src_info->MipLevels; mip_level++)
603 hr = calculate_dds_surface_size(src_info->Format, size, size, &src_pitch, &mip_level_size);
604 if (FAILED(hr)) return hr;
606 /* if texture has fewer mip levels than DDS file, skip excessive mip levels */
607 if (mip_level < mip_levels)
609 SetRect(&src_rect, 0, 0, size, size);
611 IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, mip_level, &surface);
612 hr = D3DXLoadSurfaceFromMemory(surface, palette, NULL, pixels, src_info->Format, src_pitch,
613 NULL, &src_rect, filter, color_key);
614 IDirect3DSurface9_Release(surface);
615 if (FAILED(hr)) return hr;
618 pixels += mip_level_size;
619 size = max(1, size / 2);
623 return D3D_OK;
626 HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data,
627 const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info)
629 HRESULT hr;
630 UINT mip_level;
631 UINT mip_levels;
632 UINT src_slice_pitch;
633 UINT src_row_pitch;
634 D3DBOX src_box;
635 UINT width, height, depth;
636 IDirect3DVolume9 *volume;
637 const struct dds_header *header = src_data;
638 const BYTE *pixels = (BYTE *)(header + 1);
640 if (src_info->ResourceType != D3DRTYPE_VOLUMETEXTURE)
641 return D3DXERR_INVALIDDATA;
643 width = src_info->Width;
644 height = src_info->Height;
645 depth = src_info->Depth;
646 mip_levels = min(src_info->MipLevels, IDirect3DVolumeTexture9_GetLevelCount(volume_texture));
648 for (mip_level = 0; mip_level < mip_levels; mip_level++)
650 hr = calculate_dds_surface_size(src_info->Format, width, height, &src_row_pitch, &src_slice_pitch);
651 if (FAILED(hr)) return hr;
653 hr = IDirect3DVolumeTexture9_GetVolumeLevel(volume_texture, mip_level, &volume);
654 if (FAILED(hr)) return hr;
656 src_box.Left = 0;
657 src_box.Top = 0;
658 src_box.Right = width;
659 src_box.Bottom = height;
660 src_box.Front = 0;
661 src_box.Back = depth;
663 hr = D3DXLoadVolumeFromMemory(volume, palette, NULL, pixels, src_info->Format,
664 src_row_pitch, src_slice_pitch, NULL, &src_box, filter, color_key);
666 IDirect3DVolume9_Release(volume);
667 if (FAILED(hr)) return hr;
669 pixels += depth * src_slice_pitch;
670 width = max(1, width / 2);
671 height = max(1, height / 2);
672 depth = max(1, depth / 2);
675 return D3D_OK;
678 static BOOL convert_dib_to_bmp(void **data, UINT *size)
680 ULONG header_size;
681 ULONG count = 0;
682 ULONG offset;
683 BITMAPFILEHEADER *header;
684 BYTE *new_data;
685 UINT new_size;
687 if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
688 return FALSE;
690 if ((header_size == sizeof(BITMAPINFOHEADER)) ||
691 (header_size == sizeof(BITMAPV4HEADER)) ||
692 (header_size == sizeof(BITMAPV5HEADER)) ||
693 (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
695 /* All structures begin with the same memory layout as BITMAPINFOHEADER */
696 BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
697 count = info_header->biClrUsed;
699 if (!count && info_header->biBitCount <= 8)
700 count = 1 << info_header->biBitCount;
702 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
704 /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
705 if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
706 offset += 3 * sizeof(DWORD);
708 else if (header_size == sizeof(BITMAPCOREHEADER))
710 BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
712 if (core_header->bcBitCount <= 8)
713 count = 1 << core_header->bcBitCount;
715 offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
717 else
719 return FALSE;
722 TRACE("Converting DIB file to BMP\n");
724 new_size = *size + sizeof(BITMAPFILEHEADER);
725 new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
726 CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
728 /* Add BMP header */
729 header = (BITMAPFILEHEADER*)new_data;
730 header->bfType = 0x4d42; /* BM */
731 header->bfSize = new_size;
732 header->bfReserved1 = 0;
733 header->bfReserved2 = 0;
734 header->bfOffBits = offset;
736 /* Update input data */
737 *data = new_data;
738 *size = new_size;
740 return TRUE;
743 /************************************************************
744 * D3DXGetImageInfoFromFileInMemory
746 * Fills a D3DXIMAGE_INFO structure with info about an image
748 * PARAMS
749 * data [I] pointer to the image file data
750 * datasize [I] size of the passed data
751 * info [O] pointer to the destination structure
753 * RETURNS
754 * Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
755 * if info is NULL and data and datasize are not NULL
756 * Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
757 * D3DERR_INVALIDCALL, if data is NULL or
758 * if datasize is 0
760 * NOTES
761 * datasize may be bigger than the actual file size
764 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
766 IWICImagingFactory *factory;
767 IWICBitmapDecoder *decoder = NULL;
768 IWICStream *stream;
769 HRESULT hr;
770 HRESULT initresult;
771 BOOL dib;
773 TRACE("(%p, %d, %p)\n", data, datasize, info);
775 if (!data || !datasize)
776 return D3DERR_INVALIDCALL;
778 if (!info)
779 return D3D_OK;
781 if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
782 TRACE("File type is DDS\n");
783 return get_image_info_from_dds(data, datasize, info);
786 /* In case of DIB file, convert it to BMP */
787 dib = convert_dib_to_bmp((void**)&data, &datasize);
789 initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
791 hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory);
793 if (SUCCEEDED(hr)) {
794 IWICImagingFactory_CreateStream(factory, &stream);
795 IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
796 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
797 IWICStream_Release(stream);
798 IWICImagingFactory_Release(factory);
801 if (FAILED(hr)) {
802 if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
803 FIXME("File type PPM is not supported yet\n");
804 else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
805 FIXME("File type HDR is not supported yet\n");
806 else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
807 FIXME("File type PFM is not supported yet\n");
810 if (SUCCEEDED(hr)) {
811 GUID container_format;
812 UINT frame_count;
814 hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
815 if (SUCCEEDED(hr)) {
816 if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
817 if (dib) {
818 TRACE("File type is DIB\n");
819 info->ImageFileFormat = D3DXIFF_DIB;
820 } else {
821 TRACE("File type is BMP\n");
822 info->ImageFileFormat = D3DXIFF_BMP;
824 } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
825 TRACE("File type is PNG\n");
826 info->ImageFileFormat = D3DXIFF_PNG;
827 } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
828 TRACE("File type is JPG\n");
829 info->ImageFileFormat = D3DXIFF_JPG;
830 } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
831 TRACE("File type is TGA\n");
832 info->ImageFileFormat = D3DXIFF_TGA;
833 } else {
834 WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
835 hr = D3DXERR_INVALIDDATA;
839 if (SUCCEEDED(hr))
840 hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
841 if (SUCCEEDED(hr) && !frame_count)
842 hr = D3DXERR_INVALIDDATA;
844 if (SUCCEEDED(hr)) {
845 IWICBitmapFrameDecode *frame = NULL;
847 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
849 if (SUCCEEDED(hr))
850 hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
852 if (SUCCEEDED(hr)) {
853 WICPixelFormatGUID pixel_format;
855 hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
856 if (SUCCEEDED(hr)) {
857 info->Format = wic_guid_to_d3dformat(&pixel_format);
858 if (info->Format == D3DFMT_UNKNOWN) {
859 WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
860 hr = D3DXERR_INVALIDDATA;
865 if (frame)
866 IWICBitmapFrameDecode_Release(frame);
868 info->Depth = 1;
869 info->MipLevels = 1;
870 info->ResourceType = D3DRTYPE_TEXTURE;
874 if (decoder)
875 IWICBitmapDecoder_Release(decoder);
877 if (SUCCEEDED(initresult))
878 CoUninitialize();
880 if (dib)
881 HeapFree(GetProcessHeap(), 0, (void*)data);
883 if (FAILED(hr)) {
884 TRACE("Invalid or unsupported image file\n");
885 return D3DXERR_INVALIDDATA;
888 return D3D_OK;
891 /************************************************************
892 * D3DXGetImageInfoFromFile
894 * RETURNS
895 * Success: D3D_OK, if we successfully load a valid image file or
896 * if we successfully load a file which is no valid image and info is NULL
897 * Failure: D3DXERR_INVALIDDATA, if we fail to load file or
898 * if file is not a valid image file and info is not NULL
899 * D3DERR_INVALIDCALL, if file is NULL
902 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info)
904 LPWSTR widename;
905 HRESULT hr;
906 int strlength;
908 TRACE("(%s, %p): relay\n", debugstr_a(file), info);
910 if( !file ) return D3DERR_INVALIDCALL;
912 strlength = MultiByteToWideChar(CP_ACP, 0, file, -1, NULL, 0);
913 widename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*widename));
914 MultiByteToWideChar(CP_ACP, 0, file, -1, widename, strlength);
916 hr = D3DXGetImageInfoFromFileW(widename, info);
917 HeapFree(GetProcessHeap(), 0, widename);
919 return hr;
922 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info)
924 HRESULT hr;
925 DWORD size;
926 LPVOID buffer;
928 TRACE("(%s, %p): relay\n", debugstr_w(file), info);
930 if( !file ) return D3DERR_INVALIDCALL;
932 hr = map_view_of_file(file, &buffer, &size);
933 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
935 hr = D3DXGetImageInfoFromFileInMemory(buffer, size, info);
936 UnmapViewOfFile(buffer);
938 return hr;
941 /************************************************************
942 * D3DXGetImageInfoFromResource
944 * RETURNS
945 * Success: D3D_OK, if resource is a valid image file
946 * Failure: D3DXERR_INVALIDDATA, if resource is no valid image file or NULL or
947 * if we fail to load resource
950 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info)
952 HRSRC resinfo;
954 TRACE("(%p, %s, %p)\n", module, debugstr_a(resource), info);
956 resinfo = FindResourceA(module, resource, (const char *)RT_RCDATA);
957 if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
958 resinfo = FindResourceA(module, resource, (const char *)RT_BITMAP);
960 if (resinfo)
962 LPVOID buffer;
963 HRESULT hr;
964 DWORD size;
966 hr = load_resource_into_memory(module, resinfo, &buffer, &size);
967 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
968 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
971 return D3DXERR_INVALIDDATA;
974 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info)
976 HRSRC resinfo;
978 TRACE("(%p, %s, %p)\n", module, debugstr_w(resource), info);
980 resinfo = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA);
981 if (!resinfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
982 resinfo = FindResourceW(module, resource, (const WCHAR *)RT_BITMAP);
984 if (resinfo)
986 LPVOID buffer;
987 HRESULT hr;
988 DWORD size;
990 hr = load_resource_into_memory(module, resinfo, &buffer, &size);
991 if(FAILED(hr)) return D3DXERR_INVALIDDATA;
992 return D3DXGetImageInfoFromFileInMemory(buffer, size, info);
995 return D3DXERR_INVALIDDATA;
998 /************************************************************
999 * D3DXLoadSurfaceFromFileInMemory
1001 * Loads data from a given buffer into a surface and fills a given
1002 * D3DXIMAGE_INFO structure with info about the source data.
1004 * PARAMS
1005 * pDestSurface [I] pointer to the surface
1006 * pDestPalette [I] palette to use
1007 * pDestRect [I] to be filled area of the surface
1008 * pSrcData [I] pointer to the source data
1009 * SrcDataSize [I] size of the source data in bytes
1010 * pSrcRect [I] area of the source data to load
1011 * dwFilter [I] filter to apply on stretching
1012 * Colorkey [I] colorkey
1013 * pSrcInfo [O] pointer to a D3DXIMAGE_INFO structure
1015 * RETURNS
1016 * Success: D3D_OK
1017 * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcData or SrcDataSize are NULL
1018 * D3DXERR_INVALIDDATA, if pSrcData is no valid image file
1021 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
1022 const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize,
1023 const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
1025 D3DXIMAGE_INFO imginfo;
1026 HRESULT hr;
1028 IWICImagingFactory *factory;
1029 IWICBitmapDecoder *decoder;
1030 IWICBitmapFrameDecode *bitmapframe;
1031 IWICStream *stream;
1033 const struct pixel_format_desc *formatdesc;
1034 WICRect wicrect;
1035 RECT rect;
1037 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
1038 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1039 pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
1040 wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
1042 if (!pDestSurface || !pSrcData || !SrcDataSize)
1043 return D3DERR_INVALIDCALL;
1045 hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
1047 if (FAILED(hr))
1048 return hr;
1050 if (pSrcRect)
1052 wicrect.X = pSrcRect->left;
1053 wicrect.Y = pSrcRect->top;
1054 wicrect.Width = pSrcRect->right - pSrcRect->left;
1055 wicrect.Height = pSrcRect->bottom - pSrcRect->top;
1057 else
1059 wicrect.X = 0;
1060 wicrect.Y = 0;
1061 wicrect.Width = imginfo.Width;
1062 wicrect.Height = imginfo.Height;
1065 SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
1067 if (imginfo.ImageFileFormat == D3DXIFF_DDS)
1069 hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
1070 dwFilter, Colorkey, &imginfo);
1071 if (SUCCEEDED(hr) && pSrcInfo)
1072 *pSrcInfo = imginfo;
1073 return hr;
1076 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1077 convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
1079 CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
1081 if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory)))
1082 goto cleanup_err;
1084 if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
1086 IWICImagingFactory_Release(factory);
1087 goto cleanup_err;
1090 IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
1092 hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
1094 IWICStream_Release(stream);
1095 IWICImagingFactory_Release(factory);
1097 if (FAILED(hr))
1098 goto cleanup_err;
1100 hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
1102 if (FAILED(hr))
1103 goto cleanup_bmp;
1105 formatdesc = get_format_info(imginfo.Format);
1107 if (formatdesc->type == FORMAT_UNKNOWN)
1109 FIXME("Unsupported pixel format\n");
1110 hr = D3DXERR_INVALIDDATA;
1112 else
1114 BYTE *buffer;
1115 DWORD pitch;
1117 pitch = formatdesc->bytes_per_pixel * wicrect.Width;
1118 buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
1120 hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
1121 pitch * wicrect.Height, buffer);
1123 if (SUCCEEDED(hr))
1125 hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
1126 buffer, imginfo.Format, pitch,
1127 NULL, &rect, dwFilter, Colorkey);
1130 HeapFree(GetProcessHeap(), 0, buffer);
1133 IWICBitmapFrameDecode_Release(bitmapframe);
1135 cleanup_bmp:
1136 IWICBitmapDecoder_Release(decoder);
1138 cleanup_err:
1139 CoUninitialize();
1141 if (imginfo.ImageFileFormat == D3DXIFF_DIB)
1142 HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
1144 if (FAILED(hr))
1145 return D3DXERR_INVALIDDATA;
1147 if (pSrcInfo)
1148 *pSrcInfo = imginfo;
1150 return D3D_OK;
1153 HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface,
1154 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const char *src_file,
1155 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1157 LPWSTR pWidename;
1158 HRESULT hr;
1159 int strlength;
1161 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1162 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1163 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
1164 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1166 if (!src_file || !dst_surface)
1167 return D3DERR_INVALIDCALL;
1169 strlength = MultiByteToWideChar(CP_ACP, 0, src_file, -1, NULL, 0);
1170 pWidename = HeapAlloc(GetProcessHeap(), 0, strlength * sizeof(*pWidename));
1171 MultiByteToWideChar(CP_ACP, 0, src_file, -1, pWidename, strlength);
1173 hr = D3DXLoadSurfaceFromFileW(dst_surface, dst_palette, dst_rect,
1174 pWidename, src_rect, filter, color_key, src_info);
1175 HeapFree(GetProcessHeap(), 0, pWidename);
1177 return hr;
1180 HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface,
1181 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const WCHAR *src_file,
1182 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1184 UINT data_size;
1185 void *data;
1186 HRESULT hr;
1188 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
1189 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1190 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
1191 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1193 if (!src_file || !dst_surface)
1194 return D3DERR_INVALIDCALL;
1196 if (FAILED(map_view_of_file(src_file, &data, &data_size)))
1197 return D3DXERR_INVALIDDATA;
1199 hr = D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1200 data, data_size, src_rect, filter, color_key, src_info);
1201 UnmapViewOfFile(data);
1203 return hr;
1206 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
1207 const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const char *resource,
1208 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1210 HRSRC hResInfo;
1212 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1213 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1214 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
1215 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1217 if (!dst_surface)
1218 return D3DERR_INVALIDCALL;
1220 hResInfo = FindResourceA(src_module, resource, (const char *)RT_RCDATA);
1221 if (!hResInfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1222 hResInfo = FindResourceA(src_module, resource, (const char *)RT_BITMAP);
1224 if (hResInfo)
1226 UINT data_size;
1227 void *data;
1229 if (FAILED(load_resource_into_memory(src_module, hResInfo, &data, &data_size)))
1230 return D3DXERR_INVALIDDATA;
1232 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1233 data, data_size, src_rect, filter, color_key, src_info);
1236 return D3DXERR_INVALIDDATA;
1239 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
1240 const PALETTEENTRY *dst_palette, const RECT *dst_rect, HMODULE src_module, const WCHAR *resource,
1241 const RECT *src_rect, DWORD filter, D3DCOLOR color_key, D3DXIMAGE_INFO *src_info)
1243 HRSRC hResInfo;
1245 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
1246 "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
1247 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
1248 wine_dbgstr_rect(src_rect), filter, color_key, src_info);
1250 if (!dst_surface)
1251 return D3DERR_INVALIDCALL;
1253 hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_RCDATA);
1254 if (!hResInfo) /* Try loading the resource as bitmap data (which is in DIB format D3DXIFF_DIB) */
1255 hResInfo = FindResourceW(src_module, resource, (const WCHAR *)RT_BITMAP);
1257 if (hResInfo)
1259 UINT data_size;
1260 void *data;
1262 if (FAILED(load_resource_into_memory(src_module, hResInfo, &data, &data_size)))
1263 return D3DXERR_INVALIDDATA;
1265 return D3DXLoadSurfaceFromFileInMemory(dst_surface, dst_palette, dst_rect,
1266 data, data_size, src_rect, filter, color_key, src_info);
1269 return D3DXERR_INVALIDDATA;
1273 /************************************************************
1274 * helper functions for D3DXLoadSurfaceFromMemory
1276 struct argb_conversion_info
1278 const struct pixel_format_desc *srcformat;
1279 const struct pixel_format_desc *destformat;
1280 DWORD srcshift[4], destshift[4];
1281 DWORD srcmask[4], destmask[4];
1282 BOOL process_channel[4];
1283 DWORD channelmask;
1286 static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
1288 UINT i;
1289 ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
1290 info->channelmask = 0;
1292 info->srcformat = srcformat;
1293 info->destformat = destformat;
1295 for(i = 0;i < 4;i++) {
1296 /* srcshift is used to extract the _relevant_ components */
1297 info->srcshift[i] = srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
1299 /* destshift is used to move the components to the correct position */
1300 info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] - srcformat->bits[i], 0);
1302 info->srcmask[i] = ((1 << srcformat->bits[i]) - 1) << srcformat->shift[i];
1303 info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
1305 /* channelmask specifies bits which aren't used in the source format but in the destination one */
1306 if(destformat->bits[i]) {
1307 if(srcformat->bits[i]) info->process_channel[i] = TRUE;
1308 else info->channelmask |= info->destmask[i];
1313 static DWORD dword_from_bytes(CONST BYTE *src, UINT bytes_per_pixel)
1315 DWORD ret = 0;
1316 static BOOL fixme_once;
1318 if(bytes_per_pixel > sizeof(DWORD)) {
1319 if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel);
1320 bytes_per_pixel = sizeof(DWORD);
1323 memcpy(&ret, src, bytes_per_pixel);
1324 return ret;
1327 static void dword_to_bytes(BYTE *dst, DWORD dword, UINT bytes_per_pixel)
1329 static BOOL fixme_once;
1331 if(bytes_per_pixel > sizeof(DWORD)) {
1332 if(!fixme_once++) FIXME("Unsupported image: %u bytes per pixel\n", bytes_per_pixel);
1333 ZeroMemory(dst, bytes_per_pixel);
1334 bytes_per_pixel = sizeof(DWORD);
1337 memcpy(dst, &dword, bytes_per_pixel);
1340 /************************************************************
1341 * get_relevant_argb_components
1343 * Extracts the relevant components from the source color and
1344 * drops the less significant bits if they aren't used by the destination format.
1346 static void get_relevant_argb_components(CONST struct argb_conversion_info *info, CONST DWORD col, DWORD *out)
1348 UINT i = 0;
1349 for(;i < 4;i++)
1350 if(info->process_channel[i])
1351 out[i] = (col & info->srcmask[i]) >> info->srcshift[i];
1354 /************************************************************
1355 * make_argb_color
1357 * Recombines the output of get_relevant_argb_components and converts
1358 * it to the destination format.
1360 static DWORD make_argb_color(CONST struct argb_conversion_info *info, CONST DWORD *in)
1362 UINT i;
1363 DWORD val = 0;
1365 for(i = 0;i < 4;i++) {
1366 if(info->process_channel[i]) {
1367 /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
1368 signed int shift;
1369 for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
1370 val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
1373 val |= info->channelmask; /* new channels are set to their maximal value */
1374 return val;
1377 static void format_to_vec4(const struct pixel_format_desc *format, const DWORD *src, struct vec4 *dst)
1379 DWORD mask;
1381 if (format->bits[1])
1383 mask = (1 << format->bits[1]) - 1;
1384 dst->x = (float)((*src >> format->shift[1]) & mask) / mask;
1386 else
1387 dst->x = 1.0f;
1389 if (format->bits[2])
1391 mask = (1 << format->bits[2]) - 1;
1392 dst->y = (float)((*src >> format->shift[2]) & mask) / mask;
1394 else
1395 dst->y = 1.0f;
1397 if (format->bits[3])
1399 mask = (1 << format->bits[3]) - 1;
1400 dst->z = (float)((*src >> format->shift[3]) & mask) / mask;
1402 else
1403 dst->z = 1.0f;
1405 if (format->bits[0])
1407 mask = (1 << format->bits[0]) - 1;
1408 dst->w = (float)((*src >> format->shift[0]) & mask) / mask;
1410 else
1411 dst->w = 1.0f;
1414 static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, DWORD *dst)
1416 *dst = 0;
1418 if (format->bits[1])
1419 *dst |= (DWORD)(src->x * ((1 << format->bits[1]) - 1) + 0.5f) << format->shift[1];
1420 if (format->bits[2])
1421 *dst |= (DWORD)(src->y * ((1 << format->bits[2]) - 1) + 0.5f) << format->shift[2];
1422 if (format->bits[3])
1423 *dst |= (DWORD)(src->z * ((1 << format->bits[3]) - 1) + 0.5f) << format->shift[3];
1424 if (format->bits[0])
1425 *dst |= (DWORD)(src->w * ((1 << format->bits[0]) - 1) + 0.5f) << format->shift[0];
1428 /************************************************************
1429 * copy_pixels
1431 * Copies the source buffer to the destination buffer.
1432 * Works for any pixel format.
1433 * The source and the destination must be block-aligned.
1435 void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
1436 BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
1437 const struct pixel_format_desc *format)
1439 UINT row, slice;
1440 BYTE *dst_addr;
1441 const BYTE *src_addr;
1442 UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
1443 UINT row_count = (size->height + format->block_height - 1) / format->block_height;
1445 for (slice = 0; slice < size->depth; slice++)
1447 src_addr = src + slice * src_slice_pitch;
1448 dst_addr = dst + slice * dst_slice_pitch;
1450 for (row = 0; row < row_count; row++)
1452 memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
1453 src_addr += src_row_pitch;
1454 dst_addr += dst_row_pitch;
1459 /************************************************************
1460 * convert_argb_pixels
1462 * Copies the source buffer to the destination buffer, performing
1463 * any necessary format conversion and color keying.
1464 * Pixels outsize the source rect are blacked out.
1465 * Works only for ARGB formats with 1 - 4 bytes per pixel.
1467 void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1468 const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1469 const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key)
1471 struct argb_conversion_info conv_info, ck_conv_info;
1472 const struct pixel_format_desc *ck_format = NULL;
1473 DWORD channels[4], pixel;
1474 UINT min_width, min_height, min_depth;
1475 UINT x, y, z;
1477 ZeroMemory(channels, sizeof(channels));
1478 init_argb_conversion_info(src_format, dst_format, &conv_info);
1480 min_width = min(src_size->width, dst_size->width);
1481 min_height = min(src_size->height, dst_size->height);
1482 min_depth = min(src_size->depth, dst_size->depth);
1484 if (color_key)
1486 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1487 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1488 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1491 for (z = 0; z < min_depth; z++) {
1492 const BYTE *src_slice_ptr = src + z * src_slice_pitch;
1493 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1495 for (y = 0; y < min_height; y++) {
1496 const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
1497 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1498 DWORD val;
1500 for (x = 0; x < min_width; x++) {
1501 /* extract source color components */
1502 pixel = dword_from_bytes(src_ptr, src_format->bytes_per_pixel);
1504 if (!src_format->to_rgba && !dst_format->from_rgba)
1506 get_relevant_argb_components(&conv_info, pixel, channels);
1507 val = make_argb_color(&conv_info, channels);
1509 if (color_key)
1511 get_relevant_argb_components(&ck_conv_info, pixel, channels);
1512 pixel = make_argb_color(&ck_conv_info, channels);
1513 if (pixel == color_key)
1514 val &= ~conv_info.destmask[0];
1517 else
1519 struct vec4 color, tmp;
1521 format_to_vec4(src_format, &pixel, &color);
1522 if (src_format->to_rgba)
1523 src_format->to_rgba(&color, &tmp);
1524 else
1525 tmp = color;
1527 if (ck_format)
1529 format_from_vec4(ck_format, &tmp, &pixel);
1530 if (pixel == color_key)
1531 tmp.w = 0.0f;
1534 if (dst_format->from_rgba)
1535 dst_format->from_rgba(&tmp, &color);
1536 else
1537 color = tmp;
1539 format_from_vec4(dst_format, &color, &val);
1542 dword_to_bytes(dst_ptr, val, dst_format->bytes_per_pixel);
1543 src_ptr += src_format->bytes_per_pixel;
1544 dst_ptr += dst_format->bytes_per_pixel;
1547 if (src_size->width < dst_size->width) /* black out remaining pixels */
1548 memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
1551 if (src_size->height < dst_size->height) /* black out remaining pixels */
1552 memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
1554 if (src_size->depth < dst_size->depth) /* black out remaining pixels */
1555 memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
1558 /************************************************************
1559 * point_filter_argb_pixels
1561 * Copies the source buffer to the destination buffer, performing
1562 * any necessary format conversion, color keying and stretching
1563 * using a point filter.
1564 * Works only for ARGB formats with 1 - 4 bytes per pixel.
1566 void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
1567 const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
1568 const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key)
1570 struct argb_conversion_info conv_info, ck_conv_info;
1571 const struct pixel_format_desc *ck_format = NULL;
1572 DWORD channels[4], pixel;
1573 UINT x, y, z;
1575 ZeroMemory(channels, sizeof(channels));
1576 init_argb_conversion_info(src_format, dst_format, &conv_info);
1578 if (color_key)
1580 /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
1581 ck_format = get_format_info(D3DFMT_A8R8G8B8);
1582 init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
1585 for (z = 0; z < dst_size->depth; z++)
1587 BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
1588 const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
1590 for (y = 0; y < dst_size->height; y++)
1592 BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
1593 const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
1595 for (x = 0; x < dst_size->width; x++)
1597 const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
1598 DWORD val;
1600 /* extract source color components */
1601 pixel = dword_from_bytes(src_ptr, src_format->bytes_per_pixel);
1603 if (!src_format->to_rgba && !dst_format->from_rgba)
1605 get_relevant_argb_components(&conv_info, pixel, channels);
1606 val = make_argb_color(&conv_info, channels);
1608 if (color_key)
1610 get_relevant_argb_components(&ck_conv_info, pixel, channels);
1611 pixel = make_argb_color(&ck_conv_info, channels);
1612 if (pixel == color_key)
1613 val &= ~conv_info.destmask[0];
1616 else
1618 struct vec4 color, tmp;
1620 format_to_vec4(src_format, &pixel, &color);
1621 if (src_format->to_rgba)
1622 src_format->to_rgba(&color, &tmp);
1623 else
1624 tmp = color;
1626 if (ck_format)
1628 format_from_vec4(ck_format, &tmp, &pixel);
1629 if (pixel == color_key)
1630 tmp.w = 0.0f;
1633 if (dst_format->from_rgba)
1634 dst_format->from_rgba(&tmp, &color);
1635 else
1636 color = tmp;
1638 format_from_vec4(dst_format, &color, &val);
1641 dword_to_bytes(dst_ptr, val, dst_format->bytes_per_pixel);
1642 dst_ptr += dst_format->bytes_per_pixel;
1648 /************************************************************
1649 * D3DXLoadSurfaceFromMemory
1651 * Loads data from a given memory chunk into a surface,
1652 * applying any of the specified filters.
1654 * PARAMS
1655 * pDestSurface [I] pointer to the surface
1656 * pDestPalette [I] palette to use
1657 * pDestRect [I] to be filled area of the surface
1658 * pSrcMemory [I] pointer to the source data
1659 * SrcFormat [I] format of the source pixel data
1660 * SrcPitch [I] number of bytes in a row
1661 * pSrcPalette [I] palette used in the source image
1662 * pSrcRect [I] area of the source data to load
1663 * dwFilter [I] filter to apply on stretching
1664 * Colorkey [I] colorkey
1666 * RETURNS
1667 * Success: D3D_OK, if we successfully load the pixel data into our surface or
1668 * if pSrcMemory is NULL but the other parameters are valid
1669 * Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect are NULL or
1670 * if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
1671 * if DestRect is invalid
1672 * D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
1673 * E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
1675 * NOTES
1676 * pSrcRect specifies the dimensions of the source data;
1677 * negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
1680 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
1681 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
1682 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
1683 DWORD filter, D3DCOLOR color_key)
1685 const struct pixel_format_desc *srcformatdesc, *destformatdesc;
1686 D3DSURFACE_DESC surfdesc;
1687 D3DLOCKED_RECT lockrect;
1688 struct volume src_size, dst_size;
1690 TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s %#x, 0x%08x)\n",
1691 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
1692 src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1694 if (!dst_surface || !src_memory || !src_rect)
1696 WARN("Invalid argument specified.\n");
1697 return D3DERR_INVALIDCALL;
1699 if (src_format == D3DFMT_UNKNOWN
1700 || src_rect->left >= src_rect->right
1701 || src_rect->top >= src_rect->bottom)
1703 WARN("Invalid src_format or src_rect.\n");
1704 return E_FAIL;
1707 if (filter == D3DX_DEFAULT)
1708 filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
1710 IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
1712 src_size.width = src_rect->right - src_rect->left;
1713 src_size.height = src_rect->bottom - src_rect->top;
1714 src_size.depth = 1;
1715 if (!dst_rect)
1717 dst_size.width = surfdesc.Width;
1718 dst_size.height = surfdesc.Height;
1720 else
1722 if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
1723 || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
1724 || dst_rect->left < 0 || dst_rect->top < 0)
1726 WARN("Invalid dst_rect specified.\n");
1727 return D3DERR_INVALIDCALL;
1729 dst_size.width = dst_rect->right - dst_rect->left;
1730 dst_size.height = dst_rect->bottom - dst_rect->top;
1731 if (!dst_size.width || !dst_size.height)
1732 return D3D_OK;
1734 dst_size.depth = 1;
1736 srcformatdesc = get_format_info(src_format);
1737 destformatdesc = get_format_info(surfdesc.Format);
1738 if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN)
1740 FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format);
1741 return E_NOTIMPL;
1744 if (src_format == surfdesc.Format
1745 && dst_size.width == src_size.width
1746 && dst_size.height == src_size.height
1747 && color_key == 0) /* Simple copy. */
1749 if (src_rect->left & (srcformatdesc->block_width - 1)
1750 || src_rect->top & (srcformatdesc->block_height - 1)
1751 || (src_rect->right & (srcformatdesc->block_width - 1)
1752 && src_size.width != surfdesc.Width)
1753 || (src_rect->bottom & (srcformatdesc->block_height - 1)
1754 && src_size.height != surfdesc.Height))
1756 WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
1757 return D3DXERR_INVALIDDATA;
1760 if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
1761 return D3DXERR_INVALIDDATA;
1763 copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
1764 &src_size, srcformatdesc);
1766 IDirect3DSurface9_UnlockRect(dst_surface);
1768 else /* Stretching or format conversion. */
1770 if (srcformatdesc->type != FORMAT_ARGB || destformatdesc->type != FORMAT_ARGB)
1772 FIXME("Format conversion missing %#x -> %#x\n", src_format, surfdesc.Format);
1773 return E_NOTIMPL;
1776 if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
1777 return D3DXERR_INVALIDDATA;
1779 if ((filter & 0xf) == D3DX_FILTER_NONE)
1781 convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
1782 lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key);
1784 else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
1786 if ((filter & 0xf) != D3DX_FILTER_POINT)
1787 FIXME("Unhandled filter %#x.\n", filter);
1789 /* Always apply a point filter until D3DX_FILTER_LINEAR,
1790 * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
1791 point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
1792 lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key);
1795 IDirect3DSurface9_UnlockRect(dst_surface);
1798 return D3D_OK;
1801 /************************************************************
1802 * D3DXLoadSurfaceFromSurface
1804 * Copies the contents from one surface to another, performing any required
1805 * format conversion, resizing or filtering.
1807 * PARAMS
1808 * pDestSurface [I] pointer to the destination surface
1809 * pDestPalette [I] palette to use
1810 * pDestRect [I] to be filled area of the surface
1811 * pSrcSurface [I] pointer to the source surface
1812 * pSrcPalette [I] palette used for the source surface
1813 * pSrcRect [I] area of the source data to load
1814 * dwFilter [I] filter to apply on resizing
1815 * Colorkey [I] any ARGB value or 0 to disable color-keying
1817 * RETURNS
1818 * Success: D3D_OK
1819 * Failure: D3DERR_INVALIDCALL, if pDestSurface or pSrcSurface are NULL
1820 * D3DXERR_INVALIDDATA, if one of the surfaces is not lockable
1823 HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
1824 const PALETTEENTRY *dst_palette, const RECT *dst_rect, IDirect3DSurface9 *src_surface,
1825 const PALETTEENTRY *src_palette, const RECT *src_rect, DWORD filter, D3DCOLOR color_key)
1827 RECT rect;
1828 D3DLOCKED_RECT lock;
1829 D3DSURFACE_DESC SrcDesc;
1830 HRESULT hr;
1832 TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
1833 "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
1834 dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
1835 src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
1837 if (!dst_surface || !src_surface)
1838 return D3DERR_INVALIDCALL;
1840 IDirect3DSurface9_GetDesc(src_surface, &SrcDesc);
1842 if (!src_rect)
1843 SetRect(&rect, 0, 0, SrcDesc.Width, SrcDesc.Height);
1844 else
1845 rect = *src_rect;
1847 if (FAILED(IDirect3DSurface9_LockRect(src_surface, &lock, NULL, D3DLOCK_READONLY)))
1848 return D3DXERR_INVALIDDATA;
1850 hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect,
1851 lock.pBits, SrcDesc.Format, lock.Pitch, src_palette, &rect, filter, color_key);
1853 IDirect3DSurface9_UnlockRect(src_surface);
1855 return hr;
1859 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
1860 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
1862 int len;
1863 WCHAR *filename;
1864 HRESULT hr;
1865 ID3DXBuffer *buffer;
1867 TRACE("(%s, %#x, %p, %p, %s): relay\n",
1868 wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
1870 if (!dst_filename) return D3DERR_INVALIDCALL;
1872 len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
1873 filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
1874 if (!filename) return E_OUTOFMEMORY;
1875 MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
1877 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
1878 if (SUCCEEDED(hr))
1880 hr = write_buffer_to_file(filename, buffer);
1881 ID3DXBuffer_Release(buffer);
1884 HeapFree(GetProcessHeap(), 0, filename);
1885 return hr;
1888 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
1889 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
1891 HRESULT hr;
1892 ID3DXBuffer *buffer;
1894 TRACE("(%s, %#x, %p, %p, %s): relay\n",
1895 wine_dbgstr_w(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
1897 if (!dst_filename) return D3DERR_INVALIDCALL;
1899 hr = D3DXSaveSurfaceToFileInMemory(&buffer, file_format, src_surface, src_palette, src_rect);
1900 if (SUCCEEDED(hr))
1902 hr = write_buffer_to_file(dst_filename, buffer);
1903 ID3DXBuffer_Release(buffer);
1906 return hr;
1909 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format,
1910 IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
1912 IWICBitmapEncoder *encoder = NULL;
1913 IWICBitmapFrameEncode *frame = NULL;
1914 IPropertyBag2 *encoder_options = NULL;
1915 IStream *stream = NULL;
1916 HRESULT hr;
1917 HRESULT initresult;
1918 const CLSID *encoder_clsid;
1919 const GUID *pixel_format_guid;
1920 WICPixelFormatGUID wic_pixel_format;
1921 D3DFORMAT d3d_pixel_format;
1922 D3DSURFACE_DESC src_surface_desc;
1923 D3DLOCKED_RECT locked_rect;
1924 int width, height;
1925 STATSTG stream_stats;
1926 HGLOBAL stream_hglobal;
1927 ID3DXBuffer *buffer;
1928 DWORD size;
1930 TRACE("(%p, %#x, %p, %p, %s)\n",
1931 dst_buffer, file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
1933 if (!dst_buffer || !src_surface) return D3DERR_INVALIDCALL;
1935 if (src_palette)
1937 FIXME("Saving surfaces with palettized pixel formats not implemented yet\n");
1938 return D3DERR_INVALIDCALL;
1941 switch (file_format)
1943 case D3DXIFF_BMP:
1944 case D3DXIFF_DIB:
1945 encoder_clsid = &CLSID_WICBmpEncoder;
1946 break;
1947 case D3DXIFF_PNG:
1948 encoder_clsid = &CLSID_WICPngEncoder;
1949 break;
1950 case D3DXIFF_JPG:
1951 encoder_clsid = &CLSID_WICJpegEncoder;
1952 break;
1953 case D3DXIFF_DDS:
1954 return save_dds_surface_to_memory(dst_buffer, src_surface, src_rect);
1955 case D3DXIFF_HDR:
1956 case D3DXIFF_PFM:
1957 case D3DXIFF_TGA:
1958 case D3DXIFF_PPM:
1959 FIXME("File format %#x is not supported yet\n", file_format);
1960 return E_NOTIMPL;
1961 default:
1962 return D3DERR_INVALIDCALL;
1965 IDirect3DSurface9_GetDesc(src_surface, &src_surface_desc);
1966 if (src_rect)
1968 if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
1970 WARN("Invalid rectangle with 0 area\n");
1971 return D3DXCreateBuffer(64, dst_buffer);
1973 if (src_rect->left < 0 || src_rect->top < 0)
1974 return D3DERR_INVALIDCALL;
1975 if (src_rect->left > src_rect->right || src_rect->top > src_rect->bottom)
1976 return D3DERR_INVALIDCALL;
1977 if (src_rect->right > src_surface_desc.Width || src_rect->bottom > src_surface_desc.Height)
1978 return D3DERR_INVALIDCALL;
1980 width = src_rect->right - src_rect->left;
1981 height = src_rect->bottom - src_rect->top;
1983 else
1985 width = src_surface_desc.Width;
1986 height = src_surface_desc.Height;
1989 initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
1991 hr = CoCreateInstance(encoder_clsid, NULL, CLSCTX_INPROC_SERVER,
1992 &IID_IWICBitmapEncoder, (void **)&encoder);
1993 if (FAILED(hr)) goto cleanup_err;
1995 hr = CreateStreamOnHGlobal(NULL, TRUE, &stream);
1996 if (FAILED(hr)) goto cleanup_err;
1998 hr = IWICBitmapEncoder_Initialize(encoder, stream, WICBitmapEncoderNoCache);
1999 if (FAILED(hr)) goto cleanup_err;
2001 hr = IWICBitmapEncoder_CreateNewFrame(encoder, &frame, &encoder_options);
2002 if (FAILED(hr)) goto cleanup_err;
2004 hr = IWICBitmapFrameEncode_Initialize(frame, encoder_options);
2005 if (FAILED(hr)) goto cleanup_err;
2007 hr = IWICBitmapFrameEncode_SetSize(frame, width, height);
2008 if (FAILED(hr)) goto cleanup_err;
2010 pixel_format_guid = d3dformat_to_wic_guid(src_surface_desc.Format);
2011 if (!pixel_format_guid)
2013 FIXME("Pixel format %#x is not supported yet\n", src_surface_desc.Format);
2014 hr = E_NOTIMPL;
2015 goto cleanup;
2018 memcpy(&wic_pixel_format, pixel_format_guid, sizeof(GUID));
2019 hr = IWICBitmapFrameEncode_SetPixelFormat(frame, &wic_pixel_format);
2020 d3d_pixel_format = wic_guid_to_d3dformat(&wic_pixel_format);
2021 if (SUCCEEDED(hr) && d3d_pixel_format != D3DFMT_UNKNOWN)
2023 TRACE("Using pixel format %s %#x\n", debugstr_guid(&wic_pixel_format), d3d_pixel_format);
2025 if (src_surface_desc.Format == d3d_pixel_format) /* Simple copy */
2027 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
2028 if (SUCCEEDED(hr))
2030 IWICBitmapFrameEncode_WritePixels(frame, height,
2031 locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
2032 IDirect3DSurface9_UnlockRect(src_surface);
2035 else /* Pixel format conversion */
2037 const struct pixel_format_desc *src_format_desc, *dst_format_desc;
2038 struct volume size;
2039 DWORD dst_pitch;
2040 void *dst_data;
2042 src_format_desc = get_format_info(src_surface_desc.Format);
2043 dst_format_desc = get_format_info(d3d_pixel_format);
2044 if (src_format_desc->type != FORMAT_ARGB || dst_format_desc->type != FORMAT_ARGB)
2046 FIXME("Unsupported pixel format conversion %#x -> %#x\n",
2047 src_surface_desc.Format, d3d_pixel_format);
2048 hr = E_NOTIMPL;
2049 goto cleanup;
2052 size.width = width;
2053 size.height = height;
2054 size.depth = 1;
2055 dst_pitch = width * dst_format_desc->bytes_per_pixel;
2056 dst_data = HeapAlloc(GetProcessHeap(), 0, dst_pitch * height);
2057 if (!dst_data)
2059 hr = E_OUTOFMEMORY;
2060 goto cleanup;
2063 hr = IDirect3DSurface9_LockRect(src_surface, &locked_rect, src_rect, D3DLOCK_READONLY);
2064 if (SUCCEEDED(hr))
2066 convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
2067 dst_data, dst_pitch, 0, &size, dst_format_desc, 0);
2068 IDirect3DSurface9_UnlockRect(src_surface);
2071 IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
2072 HeapFree(GetProcessHeap(), 0, dst_data);
2075 hr = IWICBitmapFrameEncode_Commit(frame);
2076 if (SUCCEEDED(hr)) hr = IWICBitmapEncoder_Commit(encoder);
2078 else WARN("Unsupported pixel format %#x\n", src_surface_desc.Format);
2080 /* copy data from stream to ID3DXBuffer */
2081 hr = IStream_Stat(stream, &stream_stats, STATFLAG_NONAME);
2082 if (FAILED(hr)) goto cleanup_err;
2084 if (stream_stats.cbSize.u.HighPart != 0)
2086 hr = D3DXERR_INVALIDDATA;
2087 goto cleanup;
2089 size = stream_stats.cbSize.u.LowPart;
2091 /* Remove BMP header for DIB */
2092 if (file_format == D3DXIFF_DIB)
2093 size -= sizeof(BITMAPFILEHEADER);
2095 hr = D3DXCreateBuffer(size, &buffer);
2096 if (FAILED(hr)) goto cleanup;
2098 hr = GetHGlobalFromStream(stream, &stream_hglobal);
2099 if (SUCCEEDED(hr))
2101 void *buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer);
2102 void *stream_data = GlobalLock(stream_hglobal);
2103 /* Remove BMP header for DIB */
2104 if (file_format == D3DXIFF_DIB)
2105 stream_data = (void*)((BYTE*)stream_data + sizeof(BITMAPFILEHEADER));
2106 memcpy(buffer_pointer, stream_data, size);
2107 GlobalUnlock(stream_hglobal);
2108 *dst_buffer = buffer;
2110 else ID3DXBuffer_Release(buffer);
2112 cleanup_err:
2113 if (FAILED(hr) && hr != E_OUTOFMEMORY)
2114 hr = D3DERR_INVALIDCALL;
2116 cleanup:
2117 if (stream) IStream_Release(stream);
2119 if (frame) IWICBitmapFrameEncode_Release(frame);
2120 if (encoder_options) IPropertyBag2_Release(encoder_options);
2122 if (encoder) IWICBitmapEncoder_Release(encoder);
2124 if (SUCCEEDED(initresult)) CoUninitialize();
2126 return hr;