wined3d: Don't consider texture rectangles for buffers.
[wine.git] / dlls / light.msstyles / blue_combobutton.svg
blobaab7ff0681255f19b5d7f94bc659bc215593f1a8
1 <?xml version="1.0" encoding="UTF-8"?>
2 <svg id="bitmap:20-32" width="20" height="84" version="1.1" viewBox="0 0 5.2917 22.225" xmlns="http://www.w3.org/2000/svg" xmlns:cc="http://creativecommons.org/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
3 <metadata>
4 <rdf:RDF>
5 <cc:Work rdf:about="">
6 <dc:format>image/svg+xml</dc:format>
7 <dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage"/>
8 <dc:title/>
9 </cc:Work>
10 </rdf:RDF>
11 </metadata>
12 <g stroke-width=".26458">
13 <rect x=".39687" y=".39687" width="4.4979" height="4.7625" rx=".52917" ry=".52917" fill="none" stroke="#aeaeae"/>
14 <rect x=".39687" y="5.9531" width="4.4979" height="4.7625" rx=".52917" ry=".52917" fill="none" stroke="#3096fa"/>
15 <rect x=".39687" y="11.509" width="4.4979" height="4.7625" rx=".52917" ry=".52917" fill="#2979ff" stroke="#2979ff"/>
16 <rect x=".39687" y="17.066" width="4.4979" height="4.7625" rx=".52917" ry=".52917" fill="none" stroke="#aeaeae"/>
17 </g>
18 </svg>